Stockpile: Difference between revisions
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[[File:Stockpile Gametype.jpg|thumb]] | |||
'''Stockpile''' is a gametype in [[Halo: Reach Multiplayer Beta]].<ref name="1UP">[http://www.1up.com/do/previewPage?pager.offset=0&cId=3178811&p= '''1Up''': ''Halo Reach (Xbox 360) Preview'']</ref> | |||
==Overview== | |||
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randonmly throughout the map and return them to their respective capture points. Points are not rewarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.<ref name="1UP"/> | |||
== | |||
Stockpile is a team based | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:Multiplayer Gametypes]] | [[Category:Multiplayer Gametypes]] |
Revision as of 11:49, April 14, 2010
Template:Ratings Template:New Content
Stockpile is a gametype in Halo: Reach Multiplayer Beta.[1]
Overview
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randonmly throughout the map and return them to their respective capture points. Points are not rewarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.[1]