Gameplay

Secret Room under Snowbound: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{ratings}}
[[File:H3 Snowbound secret room.jpg|thumb|A player beneath a base floor.]]
[[File:1211405922 Doomsday.jpg|thumb|right|A player beneath a base floor.]]
When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] on [[Forge]],<ref group="Notes">Or a Forged map in Custom game</ref> it is possible to [[glitch]] through the ground into a blue room hidden underneath a glass floor inside one of the bases.
When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] on [[Forge]], it is possible to [[glitch]] through the ground into a blue room hidden underneath a glass floor inside one of the bases.


== Turret Method ==
==Walkthrough==
To perform the glitch, a player must first [[Overload Glitch (Halo 3)|overload]] the map with [[Trip Mines]].{{citation needed}}
===Turret Method===
To perform the glitch, a player must first perform the [[Overload glitch (Halo 3)|overload]] glitch.{{citation needed}}


From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge Turret Glitch]].
From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge turret glitch]].


''Person A'', in Edit Mode, should spawn a [[Plasma Cannon]] or a [[AIE-486H Heavy Machine Gun|Machine Gun Turret]] and set it down. ''Person B'', in Player Mode, should man the turret. At this point, ''Person A'' should grab the turret and turn it sideways, such that ''Person B'' is in between the turret and the floor. At this point, ''Person B'' should enter Edit Mode; they will find themselves beneath the glass.
''Person A'', in Edit Mode, should spawn a {{Pattern|Pek|plasma cannon}} or a [[AIE-486H Heavy Machine Gun|Machine Gun Turret]] and set it down. ''Person B'', in Player Mode, should man the turret. At this point, ''Person A'' should grab the turret and turn it sideways, such that ''Person B'' is in between the turret and the floor. At this point, ''Person B'' should enter Edit Mode; they will find themselves beneath the glass.


Respawn points can be placed in the room.
Respawn points can be placed in the room.


==Teleporter/Host Method==
===Teleporter/Host Method===
This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host".<ref name="youtube-teleporter">[http://www.youtube.com/watch?v=7-70LZ86fkg '''YouTube:''' Secret rooms under snowbound bases]</ref>
This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host".<ref name="youtube-teleporter">[http://www.youtube.com/watch?v=7-70LZ86fkg '''YouTube:''' Secret rooms under snowbound bases]</ref>


First, the two players must [[Overload Glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.
First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.


The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a Sender Node and use that to get in. This method works in other parts of Snowbound, including the [[Ghost]]/[[Mongoose]] spawn point.
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the {{Pattern|Karo'etba|Ghost}}/[[Mongoose]] spawn point.
 
==Notes==
<references group="Notes"/>


== Sources ==
== Sources ==
<references/>
{{Ref/Sources}}


{{Glitches}}
{{Glitches}}
[[Category:Halo 3 Glitches]]
[[Category:Halo 3 glitches]]
[[Category:Tricks and cheats]]
[[Category:Halo 3 tricks and cheats]]

Latest revision as of 12:54, April 12, 2023

A player beneath a base floor.

When playing Halo 3's Multiplayer map Snowbound on Forge,[Notes 1] it is possible to glitch through the ground into a blue room hidden underneath a glass floor inside one of the bases.

Walkthrough[edit]

Turret Method[edit]

To perform the glitch, a player must first perform the overload glitch.[citation needed]

From there, they (Person A) must go to the base with a room under the floor. They will need to bring a friend (Person B) with them. The two will perform a variation of the Forge turret glitch.

Person A, in Edit Mode, should spawn a Pek-pattern plasma cannon or a Machine Gun Turret and set it down. Person B, in Player Mode, should man the turret. At this point, Person A should grab the turret and turn it sideways, such that Person B is in between the turret and the floor. At this point, Person B should enter Edit Mode; they will find themselves beneath the glass.

Respawn points can be placed in the room.

Teleporter/Host Method[edit]

This method requires two players to cooperate over Xbox Live; the two players will need to figure out which one of them is the "host".[1]

First, the two players must overload the map. Then, the glitch may be attempted.

The player that is not host should spawn a Receiver Node and place it on the glass floor. They should then button-mash A until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a Sender Node and use that to get in. This method works in other parts of Snowbound, including the Karo'etba-pattern Ghost/Mongoose spawn point.

Notes[edit]

  1. ^ Or a Forged map in Custom game

Sources[edit]