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Jameson Locke: Difference between revisions

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Born on the colony of [[Jericho VII]], Locke was orphaned when the [[Covenant]] [[Battle of Jericho VII|invaded]] his homeworld in [[2535]], being evacuated from the planet only minutes before its [[glassing]] by the Covenant. Losing everyone he had known, Locke was placed in a state orphanage with other children who had suffered a similar fate. Upon growing older many of his compatriots enlisted in the UNSC, eager for revenge against the Covenant. However, Locke continued to blame the government for their failure to defend his homeworld and came to the conclusion that the UNSC was incapable of protecting its citizens. As a result, he became a freelancer tracker and assassin. Locke's atypical behavior and questionable allegiances eventually caught the eye of the [[Office of Naval Intelligence]], who planned to train Locke into a specific role within their organization. Seeking a greater purpose in life, Locke accepted ONI's offer to join and entered their extensive training program where he honed his skills to perfection and became one of ONI's top field operatives.<ref name="wp locke"/>
Born on the colony of [[Jericho VII]], Locke was orphaned when the [[Covenant]] [[Battle of Jericho VII|invaded]] his homeworld in [[2535]], being evacuated from the planet only minutes before its [[glassing]] by the Covenant. Losing everyone he had known, Locke was placed in a state orphanage with other children who had suffered a similar fate. Upon growing older many of his compatriots enlisted in the UNSC, eager for revenge against the Covenant. However, Locke continued to blame the government for their failure to defend his homeworld and came to the conclusion that the UNSC was incapable of protecting its citizens. As a result, he became a freelancer tracker and assassin. Locke's atypical behavior and questionable allegiances eventually caught the eye of the [[Office of Naval Intelligence]], who planned to train Locke into a specific role within their organization. Seeking a greater purpose in life, Locke accepted ONI's offer to join and entered their extensive training program where he honed his skills to perfection and became one of ONI's top field operatives.<ref name="wp locke"/>


On [[2552#September|September 26th, 2552]], Locke compiled a target profile report concerning [[Supreme Commander]] [[Thel 'Vadam|Thel 'Vadamee]], detailing 'Vadamee's personal history from the start of the [[Human-Covenant War]] to the glassing of [[Reach]] and beyond. This report was later accessed by [[John-117]].<ref>[https://www.youtube.com/watch?v=Q-PtjomjQ-Y/'''YouTube''': ''Halo: The Master Chief Collection Terminal Trailer'']</ref><ref>'''[[Remaking The Legend]]'''</ref>
On [[2552#September|September 26th, 2552]], Locke compiled a target profile report concerning [[Supreme Commander]] [[Thel 'Vadam|Thel 'Vadamee]], detailing 'Vadamee's personal history from the start of the [[Human-Covenant War]] to the glassing of [[Reach]] and beyond. Locke concluded the report by recommending the immediate termination of 'Vadamee if the Covenant advance was to be slowed in any significant manner. This report was later accessed by [[John-117]].<ref>[https://www.youtube.com/watch?v=Q-PtjomjQ-Y/'''YouTube''': ''Halo: The Master Chief Collection Terminal Trailer'']</ref><ref>'''[[Remaking The Legend]]'''</ref>


===Sedra===
===Sedra===

Revision as of 18:59, November 20, 2014

Template:New Content

This article is about the ONI agent. For the Marine, see Locke (Mombasa).

Template:Character Infobox

Lieutenant Commander Jameson Locke is a SPARTAN-IV supersoldier[1] and an Office of Naval Intelligence agent.[2][3] He serves under ONI's Section III as an Acquisitions Specialist, his duties including the retrieval of important objects from the enemy as well as the assassination and tracking of high-profile individuals.[4]

Biography

Childhood and early career

Born on the colony of Jericho VII, Locke was orphaned when the Covenant invaded his homeworld in 2535, being evacuated from the planet only minutes before its glassing by the Covenant. Losing everyone he had known, Locke was placed in a state orphanage with other children who had suffered a similar fate. Upon growing older many of his compatriots enlisted in the UNSC, eager for revenge against the Covenant. However, Locke continued to blame the government for their failure to defend his homeworld and came to the conclusion that the UNSC was incapable of protecting its citizens. As a result, he became a freelancer tracker and assassin. Locke's atypical behavior and questionable allegiances eventually caught the eye of the Office of Naval Intelligence, who planned to train Locke into a specific role within their organization. Seeking a greater purpose in life, Locke accepted ONI's offer to join and entered their extensive training program where he honed his skills to perfection and became one of ONI's top field operatives.[4]

On September 26th, 2552, Locke compiled a target profile report concerning Supreme Commander Thel 'Vadamee, detailing 'Vadamee's personal history from the start of the Human-Covenant War to the glassing of Reach and beyond. Locke concluded the report by recommending the immediate termination of 'Vadamee if the Covenant advance was to be slowed in any significant manner. This report was later accessed by John-117.[5][6]

Sedra

On February 7th, 2556, Locke led an ONI team dispatched to the distant human colony Sedra to investigate terrorist activity. During the investigation Locke's unit and the Sedran Colonial Guard were forced to cooperate after they discovered an ancient alien artifact: a partly functioning segment of Installation 04 orbiting perilously close to a red giant star. Forced to complete their expedition on the ring section within the sixteen hours the ring's landscape side faced away from the star, Locke and the group were exposed to a grave threat that resided on the Halo.[7]

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Hunting 117

Following the Didact's attack on Earth, Locke was tasked with tracking down MCPO John-117. To this end, Locke met with Arbiter Thel 'Vadam and studied video recordings of the Master Chief's exploits to better learn about the legendary Spartan's history.[2]

Personality and traits

A collected and forward-thinking individual, Locke is a competent soldier who takes a professional approach to combat situations and inspires loyalty in those under his command. However, he is troubled by some aspects of the organization he serves under.[8]

Locke was able to converse with the Yonhet Axl with the alien's own language,[9] likely the Covenant trade pidgin.[10]

Equipment

Locke wears what appears to be an unidentified MJOLNIR (GEN2) armor. It is painted dark gray with yellow-orange highlights much like the Recruit-class armor worn by many Spartans on Template:UNSCship. On the back, the bodysuit bears a pattern of two light blue glowing lines which begin at the upper thighs and connect at the nape, a feature not observed in other GEN2 variants. Similar lines are also featured on the front side, specifically the upper arms and chest. An ONI emblem is painted on the chest piece's left breast, with the code number 00-8221-3 painted on both sides.

During the mission to Alpha Shard, Locke wore a set of Nightfall armor.

Production notes

Gallery

List of appearances

Sources