Impend: Difference between revisions

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'''Impend''' is a song included in the [[Halo 2 Original Soundtrack]]. It is heard on multiple occasions. It is first heard during the final fight of the level [[Cairo Station]]. It is also heard during the fight in which the Arbiter releases the prisoners on the level [[The Great Journey]]. It is only heard in Halo 2. From 0:00 to 0:28 it does the final part of [[Brothers In Arms]]. It then makes a transition to a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some singing similar to that of the opening of the song "Halo." The song can be heard here: [[http://www.youtube.com/watch?v=cmvNM778MHU]]. The length is 2:21.
'''Impend''' is a song included in the [[Halo 2 Original Soundtrack]]. It is heard on multiple occasions. It is first heard during the final fight to deactivate the bomb on the level [[Cairo Station]], it is enhanced by the loading of the [[Magnetic Accelerator Cannon|MAC gun]]. It is also heard during the fight in which the Arbiter releases the prisoners on the level [[The Great Journey]]. It is only heard in Halo 2.  
 
From 0:00 to 0:28 it does the final part of [[Brothers In Arms]]. It then makes a transition to a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some singing similar to that of the opening of the song "Halo." The percussion has three levels. There is the load, soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is often put with the vocals. The song can be heard here: [[http://www.youtube.com/watch?v=cmvNM778MHU]]. The length is 2:21.


[[Category:Halo Music]]
[[Category:Halo Music]]

Revision as of 13:16, April 12, 2008

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Impend is a song included in the Halo 2 Original Soundtrack. It is heard on multiple occasions. It is first heard during the final fight to deactivate the bomb on the level Cairo Station, it is enhanced by the loading of the MAC gun. It is also heard during the fight in which the Arbiter releases the prisoners on the level The Great Journey. It is only heard in Halo 2.

From 0:00 to 0:28 it does the final part of Brothers In Arms. It then makes a transition to a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some singing similar to that of the opening of the song "Halo." The percussion has three levels. There is the load, soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is often put with the vocals. The song can be heard here: [[1]]. The length is 2:21.