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Impend: Difference between revisions

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{{Ratings}}
{{Status|RealWorld}}
{{Era|H2}}
{{Music infobox
{{realworld}}
| name      = Impend
| yt      = RDefC7G3L4Y
| album      = [[Halo 2: Original Soundtrack]]
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 02:21
| last      =[[Flawed Legacy]]
| next      =[[Never Surrender]]
}}


'''Impend''' is a song included in the [[Halo 2 Original Soundtrack]]. It is heard on multiple occasions. It is first heard during the final fight to deactivate the bomb on the level [[Cairo Station]], it is enhanced by the loading of the [[Magnetic Accelerator Cannon|MAC gun]]. It is also heard during the fight in which the Arbiter releases the prisoners on the level [[The Great Journey]]. It is only heard in Halo 2.  
'''Impend''' is the eighth track in the ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''.


0:00 to 0:28 is almost exactly the same as the final part of [[Brothers In Arms]]. It then makes a transition to a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the [[Halo Theme]]. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. You cna listen to the song [http://www.youtube.com/watch?v=cmvNM778MHU here]. The length is 2:21.
==Overview==
The beginning of the track is a re-orchestration of the final part of ''[[Brothers In Arms]]''. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the ''[[Halo Theme]]''. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the music. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the music. Then there the actual overlay of the music itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat.


[[Category:Halo Music]]
The vocals of the track were adapted into the vocals for ''[[Released]]'' from the ''[[Halo 3 Original Soundtrack]]''. The piece was reorchestrated into ''[[Impart]]'' in ''[[Halo 2: Anniversary Original Soundtrack]]''. The choir section was later featured in the track ''[[From the Vault]]'' from ''[[Halo: Reach Original Soundtrack]]''.
 
==Appearances==
The soundtrack can be heard:
*In the level ''[[Cairo Station]]'', during the chapter “Return to Sender”, in which [[John-117]] infiltrates the [[Magnetic Accelerator Cannon|MAC]] [[firing control]].
*In the beginning of the level ''[[Regret (Halo 2 level)|Regret]]'', after John-117 has cleared the first room.
*In the level ''[[The Great Journey]]'', when [[Thel 'Vadam]] approached the room with imprisoned [[Sangheili High Councilor]]s and [[Mgalekgolo]].
 
{{Soundtrack|H2}}

Latest revision as of 18:19, November 30, 2022

Impend

Album:

Halo 2: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

02:21

Previous:

Flawed Legacy

Next:

Never Surrender

 

Impend is the eighth track in the Halo 2: Original Soundtrack, Volume 1.

Overview[edit]

The beginning of the track is a re-orchestration of the final part of Brothers In Arms. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the Halo Theme. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the music. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the music. Then there the actual overlay of the music itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat.

The vocals of the track were adapted into the vocals for Released from the Halo 3 Original Soundtrack. The piece was reorchestrated into Impart in Halo 2: Anniversary Original Soundtrack. The choir section was later featured in the track From the Vault from Halo: Reach Original Soundtrack.

Appearances[edit]

The soundtrack can be heard: