High Charity (Structure): Difference between revisions

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{{Era|H2|H3|FS|GOO|CH}}
#REDIRECT [[High Charity]]
{{Ratings}}
{{Quote|High Charity has fallen, became one of the [[Flood]]'s wretched hives!|unknown Sangheilien Soldier to [[Arbiter (Character)|The Arbiter]].}}
{{Individual ship infobox
|name=''High Charity''
|image=[[Image:Assault Carrier.jpg|350px]]
|class=Mobile Planetoid Station
|manufacturer=
|modifier=
|sysmods=
|length=
|width=
|height=
|max accel=
|max speed space=
|max speed air=
|engine=
|slipspace drive=Yes
|slipspace speed=
|poweroutput=
|power=
|shield gen=
|hull=
|sensor=
|target=
|navigation=
|avionics=
|countermeasures=
|armament=
|complement=
|crew=
|skeleton=
|passengers=
|capacity=
|consumables=
|othersystems=
|role=
|commission=
|firstsight=[[2552|October 2552]] (UNSC)
|destroyed=[[2553|March 3rd, 2553]]
|retired=
|lastsight=
|battles=*[[Battle of Installation 05]]
*[[First Battle of High Charity]]
*[[Battle of Installation 00]]
|affiliation=[[Covenant]] [[Covenant Loyalists|Loyalists]], and later the [[Flood]]
|fleet=
|taskforce=
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}}
<center>''Looking for [[High Charity (Level)|High Charity]], the level?''</center>
 
'''''High Charity''''' is the [[Covenant]]'s mobile planetoid station and homeworld, known as the ''Holy City of the [[Covenant]]''.
 
==Background==
===Physical Description===
It is a large mushroom-shaped structure estimated to be 348 kilometers in diameter. At the apex of this "mushroom" is an artificial star that simulates night and day within the city. This star doubles as an opening for the launch of the [[Forerunner Dreadnought]], the ship at the center of the city. The stalk peters out to a point, with various branches leading off from it. The city is mobile, can jump through [[slipspace]], and is almost completely powered by the engines of the decommissioned [[Dreadnought]] <ref>''[[Halo 2]]'', level ''[[Gravemind (Level)|Gravemind]]''</ref>.
 
===Capital City===
In the internal hub of ''High Charity'' lies a massive capital city. In its crux sits the [[Forerunner Dreadnought]], entombed within the city after the formation of the [[Covenant]] as a symbol of conviction and peace between [[Sangheili]] and [[San 'Shyuum]]. The Dreadnought's engines are the primary power source for much of city, though back-up generators were rigged by the [[Gravemind]] once the vessel departed.
 
The city itself contains many locations sacred to the Covenant, such as the [[Council Chamber]], the [[Sanctum of the Hierarchs]], and the [[Mausoleum of the Arbiter]]. As a construct, ''High Charity'' is very similar to the ''[[Unyielding Hierophant]]'', a repair & refit station, containing many courtyards and other spaces which attempt to seem natural. The interior of ''High Charity'' is, of course, laced with the Covenant's unique architecture, of a lighter tone than their naval vessels. All of the structures within the city float above a methane-rich field in which the Unggoy dwell. The towers at the center are large volcanic spires and are used by the San 'Shyuum as offices and private residences.
 
===Protection===
{{main|High Charity Defense Fleet}}
''High Charity'' is important enough to the Covenant to wield its own personal fleets, consisting of dozens of battleships, carriers, and cruisers. Some of the largest fleets in the entire Covenant defend the city, such as the [[Second Fleet of Homogeneous Clarity]], and the [[Fleet of Particular Justice]]. Being the Covenant's major religious center, ''High Charity'' is enormously sacred to the Covenant. It is thought that true believers should visit it at least once in a lifetime, though this isn't affordable to many. It is full of [[San 'Shyuum]] and Sangheili [[Councilors]], and generally the leadership of the entire alien hegemony. Identity-wise, it can be likened to the [[Human]] view on the {{UNSCShip|Hopeful}}, albeit hundredfold.
 
===Layout===
{{High Charity Locations}}
Along the outer wall on the inside of ''High Charity'' are several towers, each containing several rooms and hallways. Two of these towers are referred to by [[Cortana]] as the [[Mid Tower]] and the [[Far Tower]]. Most of these towers are connecting to the two surrounding towers by [[Hanging Gardens]] and [[Valleys of Tears]], but the towers containing the [[Council Chamber]] and the [[Mausoleum of the Arbiter]] are both notably only connected to the sections between them.
 
== History ==
 
=== Early History ===
''High Charity'' was erected during [[Sangheili-San 'Shyuum War]] and completed following the war's conclusion. Because the city is mobile, it is extremely difficult for the lesser creatures of the hegemony to make journeys to the capital, yet it manages to establish a network of [[Slipspace]] probes to protect its position. Anything larger than a centimeter in diameter that drifted too close was obliterated, including ships that failed to transmit proper clearance codes within a millisecond of hailing.
 
Prior to the [[Human-Covenant War]], High Charity was almost badly damaged as the [[Forerunner Dreadnought]] powered up, galvanized by the discovery of "[[Reclaimers]]" by the Covenant, and attempted to reach [[Harvest]] to transport the occupants to the [[Ark]]. It was deactivated by [[Mgalekgolo]] worms as they severed [[Mendicant Bias]]'s connections to the ships controls <ref>''[[Halo: Contact Harvest]]''</ref>.
 
===The Sacred Rings and the Great Journey===
[[Image:High charity and Alpha Halo.jpg|250px|thumb|right|''High Charity'' with the remains of [[Installation 04]] in the foreground.]]
 
Upon the discovery of [[Installation 04]] by the Covenant, ''High Charity'' was supposed to perform a [[Slipspace]] jump to the ring along with its fleet, where the High Prophets would activate the ring to send the [[Covenant]] on the [[Great Journey]].
 
They sent the Fleet of Particular Justice, led by the current [[Arbiter (Character)|Arbiter]], to secure the ring in preparation for ''High Charity'''s arrival, but they did not know about the [[Flood]], and did not expect interference from the UNSC. When ''High Charity'' and its fleet arrived at [[Threshold]], they found that both Installation 04 and the Fleet of Particular Justice had been [[Battle of Installation 04|utterly destroyed]].
 
After the [[First Battle of Earth]], the [[High Prophet of Regret]] sent the coordinates of [[Installation 05]] to ''High Charity''. The planetoid and its fleet arrived just in time to watch [[John-117]] and a group of [[UNSC Marine Corps|Marines]] assassinate the Prophet of Regret. It then held position over Installation 05 until hostilities erupted between the Sangheili and the [[Jiralhanae]], as the [[Great Schism]] began in [[2552|November 2552]].
 
===Battle of High Charity===
{{Main|First Battle of High Charity}}
[[Image:Forerunner Ship.jpg|250px|thumb|right|As [[Cortana]] looks on, the Dreadnought separates itself from the city's power grid, and departs for [[Earth]].]]
 
During the chaos of the battle, John-117 infiltrated ''High Charity'', by way of teleportation from [[Gravemind]] directly into the Council Chambers using [[Installation 05]]'s teleportation grid.
 
At the same time, the Flood made their own entrance, using the {{UNSCShip|In Amber Clad}} to ferry [[Combat Forms]] to the station, and [[Pelican]] dropships to spread [[Carrier Form]]s. Within the city a vicious melee ensued among Jiralhanae, Sangheili, and Flood forces, all bent on destroying one another. The unfortunate SPARTAN-II was caught in the middle of this, but managed to escape.
 
Eventually, the Dreadnought at ''High Charity'''s core took off, with both the [[Prophet of Truth]] and the Chief inside, leaving [[Cortana]] behind. It appears that the Covenant forces on both sides completely abandoned ''High Charity'' afterwards, and it was completely [[Flood Hive|infested]] by the Flood, as the Gravemind took complete control of the Sanctum of the Hierarchs, using the Council Chamber itself as his "throne room" <ref>''[[Halo 2]]'', ''[[The Great Journey (Level)|Epilogue]]''</ref>.
 
===Quarantine of High Charity===
As ''High Charity'' and Installation 05 were rapidly falling to the Flood, a massive battle between Sangheili and Jiralhanae held ships continued in the space around the city. The Sangheili [[Covenant Separatists|Separatists]] eventually succeeded in driving away the Jiralhanae or they possibly retreated on orders from Truth to assist in the conquest of Earth.
 
The Sangheili fleet formed a large perimeter and quarantined ''High Charity'' and Installation 05, attempting to prevent the [[Flood]] from infesting any other systems <ref>''[[Halo 3]]'', level ''[[Floodgate (Level)|Floodgate]]''</ref>.
 
=== After the Flood Invasion ===
After the [[Second Battle of Earth]], a message from Cortana warned that the Gravemind was speeding the infested ''High Charity'' toward Earth, and the [[portal]] to [[Installation 00]].
 
During the [[Battle of Installation 00]] at the [[Battle of the Citadel|Citadel]], the ''High Charity'' appeared through the portal and narrowly missed the Sangheili carrier [[Assault Carrier|CAC]] ''[[Shadow of Intent]]''. It disgorged Flood dispersal pods (several of which damaged the carrier) and crashed on the Installation, completely unrecognizable from what it originally was apart from the exterior shape. The [[Mausoleum of the Arbiter]] was the only visible recognizable feature to be seen.
 
{{Main|Second Battle of High Charity}}
After stopping Truth from activating the rings, John-117 returned to the Flood-infested ''High Charity'' and retrieved Cortana. At her recommendation, he overloaded the reactor core,by shooting its pylons, as he maneuvered back through High Charity. ''High Charity'' was completely destroyed in the resulting explosions, with only the outer structure remaining when [[Installation 04 (II)]] was fired <ref>''[[Halo 3]]'', level ''[[Halo (Halo 3 Level)|Halo]]''</ref>. It is most likely that Installation 04 (II)and the Ark were showered in debris and metal from the wreckage of High Charity as it was drawn into the gravity of the Installations.
 
==Sources==
<references/>
 
[[Category:The Covenant]]
[[Category:Covenant Starships]]

Latest revision as of 14:10, July 1, 2011

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