Hanging gardens A: Difference between revisions

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During the first hours of the [[Civil War of the Covenant]], both the [[Covenant Seperatists]] and the [[Covenant Loyalists]] tried to take the gardens. [[Stealth Elite]]s and [[Grunt]]s dueled with [[Brute]]s for control of the garden. Later on, two [[Ranger]]s came to assist the Seperatist cause.
During the first hours of the [[Civil War of the Covenant]], both the [[Covenant Seperatists]] and the [[Covenant Loyalists]] tried to take the gardens. [[Stealth Elite]]s and [[Grunt]]s dueled with [[Brute]]s for control of the garden. Later on, two [[Ranger]]s came to assist the Seperatist cause.
The area, although fairly small, is rather complicated. There are two hills on each side, and only one way to get to them. It can be extremely hard trying to find them.


[[SPARTAN-117]] slew them all in the events of the campaign level ''[[Gravemind (Level)|Gravemind]]''.
[[SPARTAN-117]] slew them all in the events of the campaign level ''[[Gravemind (Level)|Gravemind]]''.

Revision as of 07:15, May 5, 2007

Hanging Gardens A[1] is a Covenant natural environment module on the orbital city High Charity.

During the first hours of the Civil War of the Covenant, both the Covenant Seperatists and the Covenant Loyalists tried to take the gardens. Stealth Elites and Grunts dueled with Brutes for control of the garden. Later on, two Rangers came to assist the Seperatist cause.

The area, although fairly small, is rather complicated. There are two hills on each side, and only one way to get to them. It can be extremely hard trying to find them.

SPARTAN-117 slew them all in the events of the campaign level Gravemind.

Sources