Hanging gardens A: Difference between revisions

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'''Hanging Gardens A'''<ref>[[Halo 2: The Official Game Guide]], pg 129</ref> is a [[Covenant]] natural environment module on the orbital city ''[[High Charity]]''.  
'''Hanging Gardens A'''<ref>[[Halo 2: The Official Game Guide]], pg 129</ref> is a [[Covenant]] natural environment module on the orbital city ''[[High Charity]]''.  


During the first hours of the [[Civil War of the Covenant]], both the [[Covenant Seperatists]] and the [[Covenant Loyalists]] tried to take the gardens.  
During the first hours of the [[Civil War of the Covenant]], both the [[Covenant Seperatists]] and the [[Covenant Loyalists]] tried to take the gardens. [[Stealth Elite]]s and [[Grunt]]s dueled with [[Brute]]s for control of the garden. Later on, two [[Ranger]]s came to assist the Seperatist cause.
SpecOps Elites and Brute Honor Guards dueled in hellish close combat while Two Minor Elites led a complement of SpecOps Grunts to deal with a hidden Jackal Sniper at the edge of the Garden. At the Loyalists point of entrance, the Seperatists set up a defensive point by way of Plasma Cannon, Carbine, and Energy Sword to deal with the fresh Loyalists troops.


[[SPARTAN-117]] slew them all in the events of the campaign level ''[[Gravemind (Level)|Gravemind]]''.
[[SPARTAN-117]] slew them all in the events of the campaign level ''[[Gravemind (Level)|Gravemind]]''.

Revision as of 22:55, May 4, 2007