Real World

Halo Custom Edition: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
(Edited release date: there has been a discussion about the official release date of Halo Custom Edition. But thanks to some archived webpages, it's clear to say that Gearbox Software released Custom Edition on May 5, 2004. Sources: https://web.archive.org/web/20040603173945/http://www.3dgamers.com/news/more/1083850976/ and http://pc.gamespy.com/pc/halo-combat-evolved/511526p1.html)
 
(424 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
[[Image:Halocustomedition.jpg|right|thumb|200px]]
{{Title|''Halo Custom Edition''}}
[[Image:ce1.png|frame|right|Screenshot of ''Halo 2: New Mombasa'', a user-created map based on the ''[[Halo 2]]'' E3 trailer.]]
{{Status|RealWorld}}
'''''Halo Custom Edition''''', sometimes abbreviated '''''Halo CE''''', is a free stand-alone expansion for ''[[Halo: Combat Evolved]]'' by [[Bungie Studios]], which was ported to the PC by Gearbox Software. ''Halo CE'' was released by Gearbox as an unsupported add-on, which requires the original game. To prevent confusion between ''Halo Custom Edition'' and ''Halo: Combat Evolved'' (which can both be expressed as ''Halo CE'') the original version of ''Halo'' (''Combat Evolved'') is referred to as ''[[Halo PC]]''.
{{Cleanup}}


== Features ==
[[File:Custom edition menu.jpg|250px|thumb|Main menu of ''Halo Custom Edition'']]
'''''Halo Custom Edition''''', commonly abbreviated '''''Halo CE''''', is a standalone, multiplayer-only, expansion for the [[Halo: Combat Evolved (PC port)|PC version of ''Halo: Combat Evolved'']]. The expansion was released on [[2004 (real world)|May 5, 2004]] by [[Gearbox Software]] as an unsupported version of the original game. Similar to its PC version, the expansion requires a key-code during installation.


''Halo Custom Edition'' has the ability to load and play user-created content and maps created with the ''Halo Editing Kit''. Many custom levels have been created by dedicated members of the modding community and have been posted for download at a plethora of websites.  
==Features==
[[File:Halo Custom Edition User created map.png|thumb|200px|Screenshot of Halo 2: New Mombasa, a user-created map based on the [[Halo 2 E3 Demo|''Halo 2'' E3 trailer]].]]
{{Main|Modding|Halo Editing Kit|Developer mode}}
''Halo Custom Edition'' allows players to browse and play user-created content and maps created with modding kits. Modders would use the Halo Editing Kit to incorporate custom models, images, physics, and data into an easily distributed .MAP file, which is compressed and uploaded. The amount of custom content varies widely but is limited by the game engine's capabilities. A few examples of user-created content may include custom character models that uses an Elite biped instead of the default Spartan biped, a Call of Duty-inspired level or even special animations and effects for weapons, melee and reloading. Most of these user-created content and maps are available in dedicated modding community websites such as Modacity and [[halomaps.org]].  


Custom maps may contain entirely new content, including:  
Two small features were added to the game such as the ability to display the specific for the gametype currently being played in the server (by pressing F2), and the ability to display the name of all players in the same team above their respective green arrows (by pressing F3). Additionally, an arguably better net-code was put into ''Halo: Custom Edition'' as well. The game has noticeably reduced latency issues compared to ''Halo PC''.
* Level geometry
* [[Weapons]]
* Vehicles
* Player character
* Sounds
* Game interfaces
* Level scripts & interactivity
* Objects
* Special effects
* Animations
* HUDs
* Single player modifications


== Community ==
==Community==
Several modding communities have emerged since the advent of ''Halo Custom Edition''. One of the most prominent modding community website is halomaps.org which has the most updated multiplayer custom maps. Members of the modding community often discuss about user-created content and explores the need of "room for improvement", with several others providing tutorials to guide new members to modding and to share their findings of tinkering with the Halo engine with the rest of the members. The modding community contribute their custom content in various projects, ranging from a production of [[machinima]] to development a single-player campaign and recreation of multiplayer maps from newer ''Halo'' titles and from other entertainment titles.


Several modding communities have emerged since the advent of ''Halo CE''. Modders use the ''Halo Editing Kit'' to incorporate custom models, images, physics, and data into an easily distributed .MAP file.
==External links==
*[http://hce.halomaps.org/index.cfm?fid=410 '''Halomaps.org''': ''Halo: Custom Edition'' download link]


== ''Halo'' Editing Kit ==
{{Navbox/Media/Games}}
 
{{DEFAULTSORT:Custom Edition, Halo}}
'''''Halo'' Editing Kit''', commonly referred to by its acronym, '''HEK''', is a repackaging of the development tools that Bungie created and used in the development process of ''Halo''. The ''Halo'' Editing Kit was released for the creation of custom content for ''Halo Custom Edition''. It is a free, unsupported add-on released by Gearbox Software.
[[Category:Modding]]
 
[[Category:Halo: Combat Evolved (PC)]]
This editing kit includes ''Guerilla'', a game resource and tag editor, in addition to ''Sapien'', a mapping and object placement editor, and ''Tool'', a map resource compiler. Most original content must first be modeled in 3ds max (or Gmax) and then converted to a HEK friendly format using the ''Blitzkrieg'' exporter and ''Tool'' to be edited or added to a custom map.
[[Category:Bungie games]]
 
There are also several updates to the core essence of Halo in Halo CE, which include updated graphics engines and other fundamental changes.
For more HEK, Halo Custom edition, and mods/maps, please visit [http://www.freewebs.com/allhalofiles allhalofiles]
 
== Screenshots ==
 
*[http://www.haloplanet.com/image.asp?/haloce/mombasa1.jpg New Mombasa level]
*[http://www.haloplanet.com/image.asp?/haloce/castel1.jpg Castel 2 Castel level]
*[http://www.haloplanet.com/image.asp?/haloce/canyon1.jpg Better netcode screenshot]
 
== Related Links ==
 
*[[Halo CE Development Teams]]
*[[List of Halo Custom Edition Levels]]
*[[Halo Editing Kit]]
 
== External Links ==
 
*[http://www.fileplanet.com/files/140000/140271.shtml Download Halo: Custom Edition]
*[http://www.halomaps.org A site that hosts the HEK as well as many CE maps]
*[http://www.gearboxsoftware.com/index.php?p=games&game=halo ''Halo'' PC at Gearbox Software]
*[http://www.bungie.net/ Bungie Studios]
 
== Other ==
 
There are also 'cheats' for halo CE, called [[Developer Mode]], more commonly called devmode, or dev. It is used by map designers to test out maps they make. It can also be used to cheat in single-player maps that can be downloaded. However they can only be used in single-player maps because when dev is activated, the host can only start a server through LAN. The only way for it to work in multiplayer is to download a small app which allows you to enable or disable devmode without restarting the game, thus allowing you to enable it within a multiplayer game. Even then most of the cheats can only be used by the host.
 
[[Category:Games]]
[[Category:Multiplayer]]

Latest revision as of 08:00, November 17, 2023

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.
Main menu of Halo Custom Edition

Halo Custom Edition, commonly abbreviated Halo CE, is a standalone, multiplayer-only, expansion for the PC version of Halo: Combat Evolved. The expansion was released on May 5, 2004 by Gearbox Software as an unsupported version of the original game. Similar to its PC version, the expansion requires a key-code during installation.

Features[edit]

Screenshot of Halo 2: New Mombasa, a user-created map based on the Halo 2 E3 trailer.
Main articles: Modding, Halo Editing Kit, Developer mode

Halo Custom Edition allows players to browse and play user-created content and maps created with modding kits. Modders would use the Halo Editing Kit to incorporate custom models, images, physics, and data into an easily distributed .MAP file, which is compressed and uploaded. The amount of custom content varies widely but is limited by the game engine's capabilities. A few examples of user-created content may include custom character models that uses an Elite biped instead of the default Spartan biped, a Call of Duty-inspired level or even special animations and effects for weapons, melee and reloading. Most of these user-created content and maps are available in dedicated modding community websites such as Modacity and halomaps.org.

Two small features were added to the game such as the ability to display the specific for the gametype currently being played in the server (by pressing F2), and the ability to display the name of all players in the same team above their respective green arrows (by pressing F3). Additionally, an arguably better net-code was put into Halo: Custom Edition as well. The game has noticeably reduced latency issues compared to Halo PC.

Community[edit]

Several modding communities have emerged since the advent of Halo Custom Edition. One of the most prominent modding community website is halomaps.org which has the most updated multiplayer custom maps. Members of the modding community often discuss about user-created content and explores the need of "room for improvement", with several others providing tutorials to guide new members to modding and to share their findings of tinkering with the Halo engine with the rest of the members. The modding community contribute their custom content in various projects, ranging from a production of machinima to development a single-player campaign and recreation of multiplayer maps from newer Halo titles and from other entertainment titles.

External links[edit]