Gruntpocalypse: Difference between revisions

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==Overview==
==Overview==
Gruntpocalypse is similar to the Bonus Round featured in ''[[Halo 3: ODST]]'' Firefight. Likewise, it involves a massive army of [[Unggoy]] of various ranks that will spawn continuously.
Gruntpocalypse is similar to the Bonus Round featured in ''[[Halo 3: ODST]]'' Firefight. As such, it involves a massive army of [[Unggoy]] of various ranks that will spawn in waves.
 
All loadouts consist of the [[DMR]] and [[M6G Personal Defense Weapon System|Magnum]] for easy headshots.


All load-outs consist of the [[DMR]] and ''[http://halo.wikia.com/wiki/M6_Series M6 pistol]'' for easy headshots.
==Score Attack==
==Score Attack==
In score attack, it consists of 120 Grunts that spawn in 5 waves, with the ''[[Catch skull]]'', the custom Red Skull which enhances sight and hearing, the ''[[Grunt Birthday Party]]'' skull, and the ''[[Cloud skull]]''.
In score attack, it consists of 120 Grunts that spawn in 5 waves, with the ''[[Catch skull]]'', the custom Red Skull which enhances sight and hearing, the ''[[Grunt Birthday Party]]'' skull, and the ''[[Cloud skull]]''.

Revision as of 15:37, October 19, 2010

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File:Gruntocalypse.jpg
A group of Grunts in a match of Firefight.

Gruntpocalypse is a gametype in Halo: Reach Firefight where players kill oncoming waves of Grunts (Unggoy).

Overview

Gruntpocalypse is similar to the Bonus Round featured in Halo 3: ODST Firefight. As such, it involves a massive army of Unggoy of various ranks that will spawn in waves.

All loadouts consist of the DMR and Magnum for easy headshots.

Score Attack

In score attack, it consists of 120 Grunts that spawn in 5 waves, with the Catch skull, the custom Red Skull which enhances sight and hearing, the Grunt Birthday Party skull, and the Cloud skull.

Trivia

  • In Halo: Reach, Gruntpocalypse is regarded as one of the best way to earn a high amount of cR over a relatively short period of time.
  • Grunts in this mode are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
  • The game type is deceptively difficult on higher difficulties such as Heroic or Legendary.
  • Every Grunt squad usually has one Grunt with a Fuel Rod Gun or Plasma Launcher; However, it is possible to have a entire wave that doesn't have any heavy weapons at all.
  • The most dangerous Grunts are the Grunt Heavies carrying Fuel Rod Guns, as they can kill you very quickly.
  • Using Armor Lock is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, plasma grenades, and Plasma Pistol overcharge shots.