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Elevator: Difference between revisions

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==Forerunner==
==Forerunner==
{{Main|Forerunner Elevators}}
[[File:FRvator_2.jpg|250px|thumb|right|A Forerunner lift on [[Installation 00]].]]
[[File:FRvator_2.jpg|250px|thumb|right|A Forerunner lift on [[Installation 00]].]]
Lifts are commonplace on almost every [[Forerunner]] installation, including the [[Halo Array]].
Throughout various [[Forerunner]] installations, there are elevators that the Forerunners added to allow a quick ascent or descent over a large vertical span. These elevators and their control panels have a tendency to be geometric like most things of Forerunner design. Forerunner lifts have several different methods of propulsion. How exactly they work is not always clear. Most lifts move without apparent propulsion systems at all, some have beams of energy supporting them, such as the lifts on [[Installation 00|the Ark]].


Forerunner lifts vary greatly in design depending on their purpose and location. For example, those around the control center were small and had six corners, while those around the [[Library]] where big enough for a [[Dropship 77-Troop Carrier|Pelican]] to land on. It should also be known that almost all the lifts seen in ''[[Halo: Combat Evolved]]'', except the really large ones, had a transparent floor. On [[Installation 04]], there were plentiful lifts around the area of the [[Control Room]], but also on other locations around the installation.
===Installation 04===
Forerunner lifts have several different methods of propulsion. How exactly they work, is not always clear. Most lifts move without apparent propulsion systems at all, some have beams of energy supporting them, such as the lifts on [[Installation 00|the Ark]].
[[File:AotCR Elevator 001(1).jpg|thumb|240px|The octagonal elevator as seen in Installation 04.]]
All Forerunner elevators that appear in ''[[Halo: Combat Evolved]]'' have no visible mechanical mechanism to move them (with the exception of the elevator in [[The Library]]). Forerunner elevators are first observed near Installation 04's [[Control Room]]. There are a few identical elevators, all of which are octagonal. The panel to control it has three components. Its left and right sides are irregular hexagons, and are also mirror images of each other. The center piece is a rectangle, and has a curving line down the middle.


Forerunner lifts can be seen in the following levels:
In a [[Flood containment facility]], octagonal elevators appear again. But unlike the elevators seen in Assault on the Control Room level, the side lengths and angles are not all the same. The panel to control it is identical to that of the one in near the control room. In the level, the player can actually see one elevator crashing to the ground, disintegrating in mid air when the control panel is activated.


'''''[[Halo: Combat Evolved]]'''''
In the installation's [[Library]], it appears that the same elevator is used multiple times. Unlike the other elevators seen so far, it is a circle. It does not have a control panel, as it is not controlled by the player.
*[[Assault on the Control Room]]
*[[343 Guilty Spark (level)|343 Guilty Spark]]
*[[The Library]]


'''''[[Halo 2]]'''''
===Forerunner Gas Mine===
*[[The Arbiter]]
In ''[[Halo 2]]'', Forerunner elevators appear in the levels [[The Arbiter]] and [[The Oracle]] throughout the [[Gas Mine]]. There is one elevator that takes the player from an upper level down to a hangar. It has an octagonal shape, with two symmetrical control panels. One is placed on the right side of the entrance, the other on the front and center wall. An identical elevator is observed shortly after [[Thel 'Vadamee]] cuts the station's cables.
*[[The Oracle]]
*[[Regret (level)|Regret]]


'''''[[Halo 3]]'''''
A second, unique elevator appears almost immediately after the beginning of the level The Oracle. It drops down through a Flood Research Facility. It takes in large canisters, then stores them in breakable fixtures on the surface. It is symmetrical and completely geometric. It is not controlled by the player. This is the only observed rotating elevator, it is also the only elevator that starts and stops between its destinations.
*[[The Covenant (level)|The Covenant]]
 
*[[The Ark (level)|The Ark]]
An elevator atop a spiraling walkway goes to an open area where three cables are that support the entire station. It is, like most Forerunner elevators, octagonal in shape; all the sides and angles are contiguous. Its control panel is identical to that of the ones first seen in The Arbiter.
 
=== Delta Halo ===
On [[Installation 05]], a variety of elevators can be seen. The main elevators encountered are a previously unseen type of underwater elevators. They are capsules that are ejected downwards into the water, and then move along to their next destination.
 
=== Installation 00 ===
In ''[[Halo 3]]'', no Forerunner elevators are seen until the level [[The Covenant (level)|The Covenant]], and this is also the only level where Forerunner elevators appear in Halo 3. Two identical irregular hexagonal elevators go up and down from the base of the [[Barrier Tower]]s to a switch room where the towers can be  deactivated. Their control panels are circular with geometric details inside the circle. In the control panel, the [[Marathon]] symbol can be seen.
 
At the end of the level The Covenant, Master Chief and The Arbiter take an identical, yet larger elevator up to the [[Citadel (Forerunner)|Citadel]]'s next level.
{{Clear}}


==Human==
==Human==
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Humans use lifts in all sorts of structures, including starships and [[space station]]s. Human lifts are mostly traditional and practical in design. They are usually powered by conventional methods, such as cables or tracks. Additionally, humans use [[space elevator]]s, massive structures stretching from a planet's surface to [[geosynchronous orbit]], to ferry cargo into space. Constructed of [[carbon nanofiber]], these elevators are powered by strands of superconducting material, similar to [[MagLev Train]]s.
Humans use lifts in all sorts of structures, including starships and [[space station]]s. Human lifts are mostly traditional and practical in design. They are usually powered by conventional methods, such as cables or tracks. Additionally, humans use [[space elevator]]s, massive structures stretching from a planet's surface to [[geosynchronous orbit]], to ferry cargo into space. Constructed of [[carbon nanofiber]], these elevators are powered by strands of superconducting material, similar to [[MagLev Train]]s.


Human-made lifts appear in the following levels:
Human-made lifts can be seen throughout the ''Halo'' games in various levels. In ''Halo: Combat Evolved'', John-117 rides a large cargo lift from the [[engineering]] of the ''[[UNSC Pillar Of Autumn|Pillar of Autumn]]'' to the ship's dorsal service corridor. In ''Halo 2'', a large elevator with two decks is used on the level [[Cairo Station (level)|Cairo Station]]. Human elevators are encountered in ''Halo 3'' in the levels [[Crow's Nest (level)|Crow's Nest]] and [[The Storm]], and are seen throughout different facilities in [[New Mombasa]] in ''[[Halo 3: ODST]]''. They also appear in ''[[Halo: Reach]]'', in the levels [[ONI: Sword Base]], [[New Alexandria (level)|New Alexandria]] and [[The Package (level)|The Package]].
 
'''''[[Halo: Combat Evolved]]'''''
*[[The Maw]]
'''''[[Halo 2]]'''''
*[[Cairo Station (level)|Cairo Station]]
'''''[[Halo 3]]'''''
*[[Crow's Nest (level)|Crow's Nest]]
*[[The Storm]]
'''''[[Halo 3: ODST]]'''''
*[[ONI Alpha Site (level)|ONI Alpha Site]]
*[[Data Hive]]
*[[Coastal Highway]]
'''''[[Halo: Reach]]'''''
*[[ONI: Sword Base]]
*[[New Alexandria (level)|New Alexandria]]
*[[The Package (level)|The Package]]


==Covenant==
==Covenant==
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Lifts used by the [[Covenant Empire|Covenant]] differ from their human-made counterparts. Instead of using traditional conventional methods, they utilize a more advanced technology, called ''gravity lifts''. These devices create anti-gravity fields, which can be used to safely move objects vertically without any kind of moving platform.
Lifts used by the [[Covenant Empire|Covenant]] differ from their human-made counterparts. Instead of using traditional conventional methods, they utilize a more advanced technology, called ''gravity lifts''. These devices create anti-gravity fields, which can be used to safely move objects vertically without any kind of moving platform.


Gravity lifts are mostly used in Covenant cities and structures, such as [[High Charity]]. They are also used in Covenant starships to transport and deploy troops and objects to a surface safely. Additionally, anti-gravity technology is also used in smaller pieces of equipment, such as [[Portable Gravity Lift]]s or [[Deployable Lookout Tower]]s.
Gravity lifts are mostly used in Covenant cities and structures, such as [[High Charity]]. They are also used in Covenant starships to transport and deploy troops and objects to a surface safely. Additionally, anti-gravity technology is also used in smaller pieces of equipment, such as [[Portable Gravity Lift]]s or [[deployable lookout tower]]s.
 
Usable Covenant gravity lifts appear in the following levels (Not counting minor appearances):


'''''[[Halo: Combat Evolved]]'''''
Usable Covenant gravity lifts appear throughout the games, mostly in form of smaller applications such as lookout towers. Ship-borne gravity lifts are used in the ''Halo: Combat Evolved'' levels [[The Truth and Reconciliation]] and [[Keyes (level)|Keyes]]. Different gravity lift variants such as long conduits that run inside the towers of ''High Charity'' are encountered in the ''Halo 2'' levels [[Gravemind (level)|Gravemind]] and [[High Charity (level)|High Charity]]. In ''Halo: Reach'', [[Spire One]] in [[Tip of the Spear]] possesses two gravity lifts that can be used to reach the top.
*[[The Truth and Reconciliation]]
*[[Keyes (level)|Keyes]]
'''''[[Halo 2]]'''''
*[[Gravemind (level)|Gravemind]]
*[[High Charity (level)|High Charity]]


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Lift_Alphasite.jpg|A human elevator in [[ONI Alpha Site]].
File:Lift_datacenter.jpg|Another human-made elevator in the [[New Mombasa Data Center]].
File:biglift.jpg|A smaller lift near [[Alpha Halo]]'s Control Room.
File:biglift.jpg|A smaller lift near [[Alpha Halo]]'s Control Room.
File:Liftr.png|Sgt. Johnson uses a large lift to escape the [[Flood Containment Facility]].
File:Liftr.png|Sgt. Johnson uses a large lift to escape the [[Flood Containment Facility]].
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==Related articles==
==Related articles==
*[[Space Elevator]]
*[[Space elevator]]
*[[Gravity Lift]]
*[[Gravity lift]]
*[[Forerunner Elevators]]
*[[Door]]
*[[Door]]
[[Category:Technology]]
[[Category:Technology]]

Revision as of 05:15, December 28, 2010

Template:Ratings A lift, or an elevator is a method of vertical transportation, common among all factions in the Halo Universe.

Forerunner

A Forerunner lift on Installation 00.

Throughout various Forerunner installations, there are elevators that the Forerunners added to allow a quick ascent or descent over a large vertical span. These elevators and their control panels have a tendency to be geometric like most things of Forerunner design. Forerunner lifts have several different methods of propulsion. How exactly they work is not always clear. Most lifts move without apparent propulsion systems at all, some have beams of energy supporting them, such as the lifts on the Ark.

Installation 04

File:AotCR Elevator 001(1).jpg
The octagonal elevator as seen in Installation 04.

All Forerunner elevators that appear in Halo: Combat Evolved have no visible mechanical mechanism to move them (with the exception of the elevator in The Library). Forerunner elevators are first observed near Installation 04's Control Room. There are a few identical elevators, all of which are octagonal. The panel to control it has three components. Its left and right sides are irregular hexagons, and are also mirror images of each other. The center piece is a rectangle, and has a curving line down the middle.

In a Flood containment facility, octagonal elevators appear again. But unlike the elevators seen in Assault on the Control Room level, the side lengths and angles are not all the same. The panel to control it is identical to that of the one in near the control room. In the level, the player can actually see one elevator crashing to the ground, disintegrating in mid air when the control panel is activated.

In the installation's Library, it appears that the same elevator is used multiple times. Unlike the other elevators seen so far, it is a circle. It does not have a control panel, as it is not controlled by the player.

Forerunner Gas Mine

In Halo 2, Forerunner elevators appear in the levels The Arbiter and The Oracle throughout the Gas Mine. There is one elevator that takes the player from an upper level down to a hangar. It has an octagonal shape, with two symmetrical control panels. One is placed on the right side of the entrance, the other on the front and center wall. An identical elevator is observed shortly after Thel 'Vadamee cuts the station's cables.

A second, unique elevator appears almost immediately after the beginning of the level The Oracle. It drops down through a Flood Research Facility. It takes in large canisters, then stores them in breakable fixtures on the surface. It is symmetrical and completely geometric. It is not controlled by the player. This is the only observed rotating elevator, it is also the only elevator that starts and stops between its destinations.

An elevator atop a spiraling walkway goes to an open area where three cables are that support the entire station. It is, like most Forerunner elevators, octagonal in shape; all the sides and angles are contiguous. Its control panel is identical to that of the ones first seen in The Arbiter.

Delta Halo

On Installation 05, a variety of elevators can be seen. The main elevators encountered are a previously unseen type of underwater elevators. They are capsules that are ejected downwards into the water, and then move along to their next destination.

Installation 00

In Halo 3, no Forerunner elevators are seen until the level The Covenant, and this is also the only level where Forerunner elevators appear in Halo 3. Two identical irregular hexagonal elevators go up and down from the base of the Barrier Towers to a switch room where the towers can be deactivated. Their control panels are circular with geometric details inside the circle. In the control panel, the Marathon symbol can be seen.

At the end of the level The Covenant, Master Chief and The Arbiter take an identical, yet larger elevator up to the Citadel's next level.

Human

A human-made freight elevator in Crow's Nest.

Humans use lifts in all sorts of structures, including starships and space stations. Human lifts are mostly traditional and practical in design. They are usually powered by conventional methods, such as cables or tracks. Additionally, humans use space elevators, massive structures stretching from a planet's surface to geosynchronous orbit, to ferry cargo into space. Constructed of carbon nanofiber, these elevators are powered by strands of superconducting material, similar to MagLev Trains.

Human-made lifts can be seen throughout the Halo games in various levels. In Halo: Combat Evolved, John-117 rides a large cargo lift from the engineering of the Pillar of Autumn to the ship's dorsal service corridor. In Halo 2, a large elevator with two decks is used on the level Cairo Station. Human elevators are encountered in Halo 3 in the levels Crow's Nest and The Storm, and are seen throughout different facilities in New Mombasa in Halo 3: ODST. They also appear in Halo: Reach, in the levels ONI: Sword Base, New Alexandria and The Package.

Covenant

A Covenant Gravity lift.
Main article: Gravity lift

Lifts used by the Covenant differ from their human-made counterparts. Instead of using traditional conventional methods, they utilize a more advanced technology, called gravity lifts. These devices create anti-gravity fields, which can be used to safely move objects vertically without any kind of moving platform.

Gravity lifts are mostly used in Covenant cities and structures, such as High Charity. They are also used in Covenant starships to transport and deploy troops and objects to a surface safely. Additionally, anti-gravity technology is also used in smaller pieces of equipment, such as Portable Gravity Lifts or deployable lookout towers.

Usable Covenant gravity lifts appear throughout the games, mostly in form of smaller applications such as lookout towers. Ship-borne gravity lifts are used in the Halo: Combat Evolved levels The Truth and Reconciliation and Keyes. Different gravity lift variants such as long conduits that run inside the towers of High Charity are encountered in the Halo 2 levels Gravemind and High Charity. In Halo: Reach, Spire One in Tip of the Spear possesses two gravity lifts that can be used to reach the top.

Gallery

List of appearances

Related articles