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Impend: Difference between revisions

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'''Impend''' is a song included in the [[Halo 2 Original Soundtrack]]. It is heard on multiple occasions, the first time being during the final fight to deactivate the [[bomb]] on the level [[Cairo Station]], it is enhanced by the loading of the [[Magnetic Accelerator Cannon|MAC gun]]. It is also heard at the beginning of the level [[Regret (Level)|Regret]] and during the fight in which the [[Arbiter (Character)|Arbiter]] releases the prisoners on the level [[The Great Journey (Level)|The Great Journey]]. It's only been heard in [[Halo 2]].  
'''Impend''' is a song included in the [[Halo 2 Original Soundtrack]].  


==Appearances==
It is heard on multiple occasions, the first time being during the final fight to deactivate the [[bomb]] on the level {{Levelname|Cairo Station}}, it is enhanced by the loading of the [[Magnetic Accelerator Cannon|MAC gun]]. It is also heard at the beginning of the level {{Levelname|Regret}} and during the fight in which the [[Arbiter (Character)|Arbiter]] releases the prisoners on the level {{Levelname|The Great Journey}}.
==Overview==
0:00 to 0:28 is almost exactly the same as the final part of [[Brothers In Arms]]. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the [[Halo Theme]]. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. The length is 2 minutes and 21.897 seconds (2:21.897).
0:00 to 0:28 is almost exactly the same as the final part of [[Brothers In Arms]]. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the [[Halo Theme]]. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. The length is 2 minutes and 21.897 seconds (2:21.897).


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{{Halo Music}}
{{Halo Music}}
[[Category:Halo Music]]
[[Category:Halo 2 OST]]

Revision as of 22:21, May 28, 2010

Template:Ratings

Template:Infobox song

Impend is a song included in the Halo 2 Original Soundtrack.

Appearances

It is heard on multiple occasions, the first time being during the final fight to deactivate the bomb on the level Template:Levelname, it is enhanced by the loading of the MAC gun. It is also heard at the beginning of the level Template:Levelname and during the fight in which the Arbiter releases the prisoners on the level Template:Levelname.

Overview

0:00 to 0:28 is almost exactly the same as the final part of Brothers In Arms. It then makes a transition into a low pitch percussion beat. From this point to the end, the track is mostly percussion, but it does include some vocals similar to that of the opening of the Halo Theme. The percussion has three levels. There is the soft, low, and gong-like beat that is slower than the actual beat of the song. There is a slightly higher beat that is a much sharper sound, and is the actual beat of the song. Then there the actual overlay of the song itself, and it is synchronized with the vocals. This allows the track to maintain intensity, but not be so slow as to go against the pace of the combat. The length is 2 minutes and 21.897 seconds (2:21.897).

Part of this song was remade into part of the song Released.

Template:Halo Music