Stockpile: Difference between revisions
From Halopedia, the Halo wiki
BaconShelf (talk | contribs) mNo edit summary |
BaconShelf (talk | contribs) mNo edit summary |
||
Line 4: | Line 4: | ||
==Overview== | ==Overview== | ||
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.The team that scores 10 flags first or the most flags in the 10 minute time limit wins. | Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.The team that scores 10 flags first or the most flags in the 10 minute time limit wins.{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_041610|SiteName=Bungie.net|PageName=Bungie Weekly Update: 04.16.10}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=variants&cid=25864|SiteName=Bungie.net|PageName=Halo: Reach project page}} | ||
==Team Strategy== | ==Team Strategy== | ||
*A good strategy is to wait until about 20 or less seconds is left in the opponents' score zone and to go inside with another team member and designate one person to remove the defenses while the other removes and throws the flag out of the score zone | *A good strategy is to wait until about 20 or less seconds is left in the opponents' score zone and to go inside with another team member and designate one person to remove the defenses while the other removes and throws the flag out of the score zone | ||
Line 10: | Line 11: | ||
*The best way to capture flags in Sword base is take them and throw them off the ledge for a team mate below to sprint and collect | *The best way to capture flags in Sword base is take them and throw them off the ledge for a team mate below to sprint and collect | ||
== | ==Achievements== | ||
The following achievements can be unlocked in the Headhunter gamemode. | |||
{| style="width:100%;height:100%" border="1" cellpadding="1" cellspacing="1" style="width: 100%; class="wikitable" | |||
|- | |||
! scope="col" style="text-align:center;" | '''''Halo: Reach'' (Xbox 360)''' | |||
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title''' | |||
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement''' | |||
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | |||
|- | |||
|[[File:HR Achievement You Ate All the Chips.png|center|65px]] | |||
|<center>'''[[You Ate All the Chips]]'''</center> | |||
|Collect all of the flags in a matchmade Stockpile game. | |||
|<center>''[[Halo: Reach]]''</center> | |||
|- | |||
|[[File:HR Achievement Candy from a Baby.png|center|65px]] | |||
|<center>'''[[Candy From a Baby]]'''</center> | |||
|Capture two flags from an enemy capture zone in a matchmade Stockpile game. | |||
|<center>''[[Halo: Reach]]'' {{C|[[Defiant Map Pack]]}}</center> | |||
|} | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
{{Template:Games}} | {{Template:Games}} | ||
[[Category:Multiplayer Gametypes]] | [[Category:Multiplayer Gametypes]] |
Revision as of 08:44, May 31, 2020
Stockpile is a gametype in Halo: Reach.
Overview
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to Capture the Flag. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.The team that scores 10 flags first or the most flags in the 10 minute time limit wins.[1][2]
Team Strategy
- A good strategy is to wait until about 20 or less seconds is left in the opponents' score zone and to go inside with another team member and designate one person to remove the defenses while the other removes and throws the flag out of the score zone
- An effective defense is to have 1 person with Armor Lock to stay back and protect the collected flags
- The best way to capture flags in Sword base is take them and throw them off the ledge for a team mate below to sprint and collect
Achievements
The following achievements can be unlocked in the Headhunter gamemode.
Halo: Reach (Xbox 360) | Title | Unlock requirement | Games |
---|---|---|---|
Collect all of the flags in a matchmade Stockpile game. | |||
Capture two flags from an enemy capture zone in a matchmade Stockpile game. |