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{{Era|H3}}
{{Status|Canon}}
{{ratings}}
{{disambig header|the Flood counterpart of doors|the [[Forerunner]] artifact|The Portal}}
<center>''Were you looking for [[Portal]], the [[Forerunner]] complex?''</center>
[[File:Porta profile.jpg|thumb|200px|A porta within the Flood-infested ''High Charity''.]]
[[Image:Porta.jpg|thumb|200px|A Porta opens for [[Master Chief]].]]
A '''porta'''<ref>'''[[Halo 3: The Official Guide]]''', ''page 99''</ref> is a sphincter-like orifice embedded into the floors and walls of [[Flood hive]]s that acts as the [[Flood]] analog to [[door]]ways. Portas were sighted in the Flood-infested ''[[High Charity]]''<ref name="cort">'''[[Halo 3]]''', [[campaign]] level ''[[Cortana (level)|Cortana]]''</ref> and on the [[Flood den]]s.<ref>'''[[Halo Wars]]'''</ref>
A '''Porta''' is a sphincter-like orifice embedded into the floors and walls of [[Flood]] hives that acts as the [[Flood]] analog to doorways. Portas were sighted in the [[Flood]]-infested [[High Charity]] and in the Halo 3 Multiplayer map [[Isolation]].<ref>''[[Cortana (Level)]]'', ''[[Halo 3]]''</ref>.


The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of [[Flood blister]]s in the area. Even though the [[Gravemind]] controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during [[Master Chief Petty Officer|Master Chief]] [[John-117]]'s [[raid on High Charity]], the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the [[Artificial intelligence|AI construct]] [[Cortana]].{{Ref/Reuse|cort}}
__NOTOC__


==Trivia==
==Trivia==
*The porta will only open for the [[Master Chief]] and [[Covenant Elites]], not [[Pure Form|Pure Forms]] or [[Infection Forms]]. It is unknown why this happens. Because Flood Forms can't open Portas, many players run past the waves of Flood on higher difficulties.
*Portas are comprised of [[seven]] segments, and there are seven Portas on the campaign level ''[[Cortana (level)|Cortana]]''.
*Portas may or may not be the doors on [[High Charity]], covered in [[Flood]] spore sacs.
*The name "porta" probably comes from the Greek word ''porta'' (''πόρτα'') or the Italian word ''porta'', which both mean "door".
*Portas are constructed of [[7]] segments, another reference to 7.
*On the ''Halo 3'' multiplayer map ''[[Isolation]]'', there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.
*There is a theory that Portas are living creatures themselves because they automatically open when approached. Though if alive, they would be submitted to the service of the [[Flood]]. However, if the Master Chief came, the porta would immediately know the "threat" as none Flood form and not open, so this theory is probably not true. It probably works like a "sensor" then.
 
==Gallery==
<gallery>
File:H3 - Flood porta concept.png|Concept art of a Porta.
File:Porta.jpg|A Porta opens for [[John-117]].
</gallery>


== References ==
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo Wars]]''


<references/>
==Sources==
{{Ref/Sources}}


{{Flood}}
{{Flood}}
 
[[Category:Flood]]
 
[[Category:Halo 3]]
[[Category:The Flood]]

Latest revision as of 23:55, March 19, 2022

This article is about the Flood counterpart of doors. For the Forerunner artifact, see The Portal.
A porta within the Flood-infested High Charity.

A porta[1] is a sphincter-like orifice embedded into the floors and walls of Flood hives that acts as the Flood analog to doorways. Portas were sighted in the Flood-infested High Charity[2] and on the Flood dens.[3]

The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of Flood blisters in the area. Even though the Gravemind controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during Master Chief John-117's raid on High Charity, the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the AI construct Cortana.[2]


Trivia[edit]

  • Portas are comprised of seven segments, and there are seven Portas on the campaign level Cortana.
  • The name "porta" probably comes from the Greek word porta (πόρτα) or the Italian word porta, which both mean "door".
  • On the Halo 3 multiplayer map Isolation, there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.

Gallery[edit]

List of appearances[edit]

Sources[edit]