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343 Industries: Difference between revisions

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==Overview==
==Overview==
After [[Bungie]] separated from [[Microsoft]] to become and independent studio in [[2007]], the intellectual property rights to the ''Halo'' franchise remained with Microsoft. In [[2010]], Bungie announced that ''[[Halo: Reach]]'' would be their last ''Halo'' game and that all future games in the series would be developed by 343 Industries.<ref>[http://xbox360.ign.com/articles/108/1086915p1.html '''IGN''': ''Halo: Reach Will Be Bungie's Last Halo Game'']</ref> Since its establishment in 2007, several Bungie employees have transferred to 343, including [[Frank O'Connor]] and [[Chad Armstrong]]. In addition, 343 Industries has hired several of its employees from the ''Halo'' community, including [[Jeremy Patenaude]] and [[Jacob Benton]] of [[Ascendant Justice (blog)|Ascendant Justice]] and [[Jessica Shea]] of Hawty McBloggy.
After [[Bungie]] separated from [[Microsoft]] to become an independent studio in [[2007]], the intellectual property rights to the ''Halo'' franchise remained with Microsoft. In [[2010]], Bungie announced that ''[[Halo: Reach]]'' would be their last ''Halo'' game and that all future games in the series would be developed by 343 Industries.<ref>[http://xbox360.ign.com/articles/108/1086915p1.html '''IGN''': ''Halo: Reach Will Be Bungie's Last Halo Game'']</ref> Since its establishment in 2007, several Bungie employees have transferred to 343, including [[Frank O'Connor]] and [[Chad Armstrong]]. In addition, 343 Industries has hired several of its employees from the ''Halo'' community, including [[Jeremy Patenaude]] and [[Jacob Benton]] of [[Ascendant Justice (blog)|Ascendant Justice]] and [[Jessica Shea]] of Hawty McBloggy.


343's first project was [[Halo Waypoint]], a downloadable [[Xbox LIVE]] application developed in conjunction with [[Certain Affinity]] and released in [[2009]]. Its content is also available on the official ''Halo'' website at [[Xbox.com]]. Certain Affinity also created the maps in the [[Defiant Map Pack]], the first [[map pack]] to be released by 343. Their current major projects include ''[[Halo: Combat Evolved Anniversary]]'', developed in conjunction with [[Wikipedia:Saber Interactive|Saber Interactive]], and ''[[Halo 4]]'', the first game in a new trilogy. In 2010, 343 released their first official podcast, entitled [[343 Sparkast]]. After Bungie announced they would discontinue ''Halo''-related [[Bungie Weekly Update]]s in [[2011|July 7, 2011]], 343 Industries started publishing the [[Halo Bulletin]], a weekly writeup of ''Halo'' news.<ref>[http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-61511/73664 '''Halo Waypoint''': ''The Halo Bulletin 6/15/11'']</ref>
343's first project was [[Halo Waypoint]], a downloadable [[Xbox LIVE]] application developed in conjunction with [[Certain Affinity]] and released in [[2009]]. Its content is also available on the official ''Halo'' website at [[Xbox.com]]. Certain Affinity also created the maps in the [[Defiant Map Pack]], the first [[map pack]] to be released by 343. Their current major projects include ''[[Halo: Combat Evolved Anniversary]]'', developed in conjunction with [[Wikipedia:Saber Interactive|Saber Interactive]], and ''[[Halo 4]]'', the first game in a new trilogy. In 2010, 343 released their first official podcast, entitled [[343 Sparkast]]. After Bungie announced they would discontinue ''Halo''-related [[Bungie Weekly Update]]s in [[2011|July 7, 2011]], 343 Industries started publishing the [[Halo Bulletin]], a weekly writeup of ''Halo'' news.<ref>[http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-61511/73664 '''Halo Waypoint''': ''The Halo Bulletin 6/15/11'']</ref>

Revision as of 22:23, June 23, 2011

Template:SeeWikipedia

343 Industries, commonly shortened to 343i or 343, is a subsidiary of Microsoft Game Studios located in Redmond, Washington. It is tasked with overseeing the Halo franchise and creating new properties for the series. The team's name is a reference to 343 Guilty Spark, the monitor of Installation 04.

Overview

After Bungie separated from Microsoft to become an independent studio in 2007, the intellectual property rights to the Halo franchise remained with Microsoft. In 2010, Bungie announced that Halo: Reach would be their last Halo game and that all future games in the series would be developed by 343 Industries.[1] Since its establishment in 2007, several Bungie employees have transferred to 343, including Frank O'Connor and Chad Armstrong. In addition, 343 Industries has hired several of its employees from the Halo community, including Jeremy Patenaude and Jacob Benton of Ascendant Justice and Jessica Shea of Hawty McBloggy.

343's first project was Halo Waypoint, a downloadable Xbox LIVE application developed in conjunction with Certain Affinity and released in 2009. Its content is also available on the official Halo website at Xbox.com. Certain Affinity also created the maps in the Defiant Map Pack, the first map pack to be released by 343. Their current major projects include Halo: Combat Evolved Anniversary, developed in conjunction with Saber Interactive, and Halo 4, the first game in a new trilogy. In 2010, 343 released their first official podcast, entitled 343 Sparkast. After Bungie announced they would discontinue Halo-related Bungie Weekly Updates in July 7, 2011, 343 Industries started publishing the Halo Bulletin, a weekly writeup of Halo news.[2]

Projects

Upcoming and ongoing

Released

Known employees

Sources