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The terminals, along with the ''[[Iris]]'' marketing campaign, were among the first official sources depicting the history of the Forerunners themselves, through various documents recorded from before the firing of [[Halo Array|the array]]. These sources follow a narrative in which the Forerunners (specifically the [[Librarian]]) discover Earth during the [[Forerunner-Flood war]]; the Librarian shows intense fascination at the planet's biota, calling it an "anomalous world" that may provide answers to the Forerunners' "own mysteries".{{Ref/Marketing|Id=Iris5|Halo 3|Iris|[[Server/Five|Server 5]]}} More specifically, she is fixated on Earth's population of humans, who are shown as living in a paleolithic state. This version is also followed in the log by the Librarian featured in the 2010 reissue of ''[[Halo: The Flood]]'', in which she documents her ongoing indexing of Earth's biota, including the various species of human.
The terminals, along with the ''[[Iris]]'' marketing campaign, were among the first official sources depicting the history of the Forerunners themselves, through various documents recorded from before the firing of [[Halo Array|the array]]. These sources follow a narrative in which the Forerunners (specifically the [[Librarian]]) discover Earth during the [[Forerunner-Flood war]]; the Librarian shows intense fascination at the planet's biota, calling it an "anomalous world" that may provide answers to the Forerunners' "own mysteries".{{Ref/Marketing|Id=Iris5|Halo 3|Iris|[[Server/Five|Server 5]]}} More specifically, she is fixated on Earth's population of humans, who are shown as living in a paleolithic state. This version is also followed in the log by the Librarian featured in the 2010 reissue of ''[[Halo: The Flood]]'', in which she documents her ongoing indexing of Earth's biota, including the various species of human.


Bungie was internally split into at least two teams on the relationship of humans and Forerunners during the development of ''Halo 3''. According to statements from [[David Candland]], [[Paul Russel]], and [[Jaime Griesemer]]: The "Game" team had continued the original idea that Forerunners were ancient humans, following this intention through from being conceptualized during pre-production of ''[[Halo: Combat Evolved]]''.{{Ref/Site|Id=candlandhbo|URL=http://forums.bungie.org/halo/archive36.pl?read=1070818|Site=halo.bungie.org|Page=Re: Why retcons don't bother me anymore|Quote=One of the most striking retcons to me is the basic concept of whole role of humanity. Originally (back in Halo 1) the reason why humans weren't conquered and incorporated into the Covenant collective was because their presence defied Covenant religion. When the Covenant discovered humans, they knew they were forerunners, but their presence implied the "great journey" failed. They also weren't the all powerful gods they worshiped, so the Prophets wanted to "sweep them under the carpet," as it were. The plot lines in our games imply this everywhere - the chief being called reclaimer, only humans being able to retrieve and insert the index, Spark telling the chief, "you are forerunner." etc.|Quotee=David Candland|D=23|M=12|Y=2022}}{{Ref/Twitter|Id=Jaimeshorthistory|32nds|1619802396544348160|Jaime Griesemer|Quote=I’d say it was a big part of prepro for H1, was in the background of H1 when it shipped, was at one point going to be revealed in H2 but got tabled when we cut the ending, and then mostly abandoned in H3 because new writers thought it was too silly to hit as the BIG reveal.|D=29|M=01|Y=2023}} shown in the original tabled ending for ''[[Halo 2]]'' (described [[Earth Ark#Escaping the Ark|here]]) and echoed in Mendicant Bias's statements regarding humanity in ''[[Halo: Contact Harvest]].''{{Ref/Twitter|Id=TerminalsAddPrecursors|docabominable|1603095968345620480|Paul Russel|Quote=The way I understand it is that the terminal version is the same but adds the precursor angle of selecting a subset of humans to advance.|D=14|M=12|Y=2022}}{{Ref/Reuse|Id=Discrepancy}} Additionally, In the [[Halo (Halo_3_level)|last level]] of ''Halo 3'' the final line of cinematic dialogue from [[343 Guilty Spark]]: "''You are Forerunner!''"{{Ref/Level|Id=YouareForerunner|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=You are the child of my makers. Inheritor of all they left behind. You are Forerunner! But this ring... is mine.|Quotee=343 Guilty Spark}} was intended to reveal this information, supposing to wrap up the mystery of the Forerunners identity.{{Ref/Reuse|candlandhbo}}{{Ref/Twitter|Id=JaimeYouareForerunner|32nds|1619837534074437633|Jaime Griesemer|Quote=It’s a reveal that just points at another mystery. Very JJ Abrams. I didn’t love it but it was an attempt to wrap up that thread, yeah.|D=29|M=01|Y=2023}} This version appears to have suggested that the Forerunners regressed themselves technologically after the firing of the Halos, and in effect ''became'' humanity as we know it, with modern humanity being described as "children" of the Forerunners.{{Ref/Level|Id=TruthYourForefathers|Game=Halo 3|Level=[[The Covenant (level)]]|Quote=Your forefathers wisely set aside their compassion. Steeled themselves for what needed to be done. I see now why they left you behind. You were weak. And gods must be strong.|Quotee=Prophet of Truth}}{{Ref/Level|Id=ChildOfMyEnemy|Game=Halo 3|Level=[[Cortana (level)]]|Quote=Child of my enemy, why have you come? I offer no forgiveness. A father's sins pass to his son.|Quotee=Gravemind}}{{Ref/Level|Id=SparksCombatBarks|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=Think of your forefathers!, Do not destroy your inheritance!, Accept your legacy!|Quotee=343 Guilty Spark}}
Bungie was internally split into at least two teams on the relationship of humans and Forerunners during the development of ''Halo 3''. According to statements from [[David Candland]], [[Paul Russel]], and [[Jaime Griesemer]]: The "Game" team had continued the original idea that Forerunners were ancient humans, following this intention through from being conceptualized during pre-production of ''[[Halo: Combat Evolved]]''.{{Ref/Site|Id=candlandhbo|URL=http://forums.bungie.org/halo/archive36.pl?read=1070818|Site=halo.bungie.org|Page=Re: Why retcons don't bother me anymore|Quote=One of the most striking retcons to me is the basic concept of whole role of humanity. Originally (back in Halo 1) the reason why humans weren't conquered and incorporated into the Covenant collective was because their presence defied Covenant religion. When the Covenant discovered humans, they knew they were forerunners, but their presence implied the "great journey" failed. They also weren't the all powerful gods they worshiped, so the Prophets wanted to "sweep them under the carpet," as it were. The plot lines in our games imply this everywhere - the chief being called reclaimer, only humans being able to retrieve and insert the index, Spark telling the chief, "you are forerunner." etc.|Quotee=Evil Otto|D=23|M=12|Y=2022}}{{Ref/Twitter|Id=Jaimeshorthistory|32nds|1619802396544348160|Jaime Griesemer|Quote=I’d say it was a big part of prepro for H1, was in the background of H1 when it shipped, was at one point going to be revealed in H2 but got tabled when we cut the ending, and then mostly abandoned in H3 because new writers thought it was too silly to hit as the BIG reveal.|D=29|M=01|Y=2023}} shown in the original tabled ending for ''[[Halo 2]]'' (described [[Earth Ark#Escaping the Ark|here]]) and echoed in Mendicant Bias's statements regarding humanity in ''[[Halo: Contact Harvest]].''{{Ref/Twitter|Id=TerminalsAddPrecursors|docabominable|1603095968345620480|Paul Russel|Quote=The way I understand it is that the terminal version is the same but adds the precursor angle of selecting a subset of humans to advance.|D=14|M=12|Y=2022}}{{Ref/Reuse|Id=Discrepancy}} Additionally, In the [[Halo (Halo_3_level)|last level]] of ''Halo 3'' the final line of cinematic dialogue from [[343 Guilty Spark]]: "''You are Forerunner!''"{{Ref/Level|Id=YouareForerunner|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=You are the child of my makers. Inheritor of all they left behind. You are Forerunner! But this ring... is mine.|Quotee=343 Guilty Spark}} was intended to reveal this information, supposing to wrap up the mystery of the Forerunners identity.{{Ref/Reuse|candlandhbo}}{{Ref/Twitter|Id=JaimeYouareForerunner|32nds|1619837534074437633|Jaime Griesemer|Quote=It’s a reveal that just points at another mystery. Very JJ Abrams. I didn’t love it but it was an attempt to wrap up that thread, yeah.|D=29|M=01|Y=2023}} This version appears to have suggested that the Forerunners regressed themselves technologically after the firing of the Halos, and in effect ''became'' humanity as we know it, with modern humanity being described as "children" of the Forerunners.{{Ref/Level|Id=TruthYourForefathers|Game=Halo 3|Level=[[The Covenant (level)]]|Quote=Your forefathers wisely set aside their compassion. Steeled themselves for what needed to be done. I see now why they left you behind. You were weak. And gods must be strong.|Quotee=Prophet of Truth}}{{Ref/Level|Id=ChildOfMyEnemy|Game=Halo 3|Level=[[Cortana (level)]]|Quote=Child of my enemy, why have you come? I offer no forgiveness. A father's sins pass to his son.|Quotee=Gravemind}}{{Ref/Level|Id=SparksCombatBarks|Game=Halo 3|Level=[[Halo (Halo 3 level)]]|Quote=Think of your forefathers!, Do not destroy your inheritance!, Accept your legacy!|Quotee=343 Guilty Spark}}


The "Terminals" team had changed this to be somewhat different, reworking the idea to where the Forerunners were a subset of early sapiens uplifted by the Precursors to a higher technological level, notably still the same species.{{Ref/Twitter|Id=TerminalsIntention|docabominable|1603053863866880000|Paul Russel|Quote=One of the writers said that the (terminal) forerunners were a '…subset of early humans uplifted by another group (the precursors?)'. Also 'I don’t believe that management gave a single shit about any story element...they only cared about shipping a game.'|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsNotSeperateSpecies|docabominable|1603054539384524800|Paul Russel|Quote=My friend who was on the terminal writing team said they’re not a separate species, but a group of early humans who were uplifted by a more advanced civilization.|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsPrecursorsSaipens|docabominable|1603260089854558208|Paul Russel|Quote=A couple people on the terminal team told me that the precursors picked a group of sapiens to become forerunner. If evolutionary timescales are involved, this could explain their different appearance in H4. It’s my personal best guess based on my understanding.|D=15|M=12|Y=2022}} This idea is also plainly seen in ''[[Iris]]'', with it as well having the Librarian discovering Earth and indexing the humans she finds, noting her personal allurement to both. However, while Iris specifically depicts this planet as Earth,{{Ref/Reuse|Id=Iris5}}{{Ref/Marketing|Id=CoL|Halo 3|Iris|Cradle of Life}} neither the terminals or Iris explicitly comment on the biological connection between Forerunners and humanity. Paul Russel has explained: "The game and terminal writers were separate teams with overlap; they didn’t think the discrepancy would matter; management vetting never read or cared about continuity; morning bagels were more important than canon."{{Ref/Reuse|Id=Discrepancy}} and ''Halo 3'' was approved to ship with both versions.{{Ref/Reuse|Id=BothApproved}}
The "Terminals" team had changed this to be somewhat different, reworking the idea to where the Forerunners were a subset of early sapiens uplifted by the Precursors to a higher technological level, notably still the same species.{{Ref/Twitter|Id=TerminalsIntention|docabominable|1603053863866880000|Paul Russel|Quote=One of the writers said that the (terminal) forerunners were a '…subset of early humans uplifted by another group (the precursors?)'. Also 'I don’t believe that management gave a single shit about any story element...they only cared about shipping a game.'|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsNotSeperateSpecies|docabominable|1603054539384524800|Paul Russel|Quote=My friend who was on the terminal writing team said they’re not a separate species, but a group of early humans who were uplifted by a more advanced civilization.|D=14|M=12|Y=2022}}{{Ref/Twitter|Id=TerminalsPrecursorsSaipens|docabominable|1603260089854558208|Paul Russel|Quote=A couple people on the terminal team told me that the precursors picked a group of sapiens to become forerunner. If evolutionary timescales are involved, this could explain their different appearance in H4. It’s my personal best guess based on my understanding.|D=15|M=12|Y=2022}} This idea is also plainly seen in ''[[Iris]]'', with it as well having the Librarian discovering Earth and indexing the humans she finds, noting her personal allurement to both. However, while Iris specifically depicts this planet as Earth,{{Ref/Reuse|Id=Iris5}}{{Ref/Marketing|Id=CoL|Halo 3|Iris|Cradle of Life}} neither the terminals or Iris explicitly comment on the biological connection between Forerunners and humanity. Paul Russel has explained: "The game and terminal writers were separate teams with overlap; they didn’t think the discrepancy would matter; management vetting never read or cared about continuity; morning bagels were more important than canon."{{Ref/Reuse|Id=Discrepancy}} and ''Halo 3'' was approved to ship with both versions.{{Ref/Reuse|Id=BothApproved}}


In ''Halo: Contact Harvest'', a Forerunner [[Luminary]] designates the humans on [[Harvest]] with the symbol meaning "Reclaimer", and [[Mendicant Bias]] explicitly states that "those it represents are my makers", an evidently unambiguous statement indicating that humans and Forerunners are synonymous. [[Joseph Staten]] began writing ''Halo: Contact Harvest'' while he was placed on temporary administrative leave to resolve differences between him and [[Marcus Lehto]].{{Ref/Site|Id=JoeVICE|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=A big thing that happened is that Marcus and I had a giant argument. He said he was done working with me, and I with him. I think everybody agreed that the best thing was for me to take a big break from working on Halo. So I took an extended sabbatical. [...] I became sort of the de facto franchise guy for the Halo universe during the early stage of Halo 3’s pre-production.|Quotee=Joseph Staten|D=22|M=08|Y=2022}} According to Paul Russel, the decisions for the terminals were made around this time.{{Ref/Twitter|Id=AdminLeave|docabominable|1602510864774582272|Paul Russel|Quote=...Joe was on 'administrative leave' when he wrote the book, and wasn’t in the studio during much of H3. He honestly had no position at Bungie at the time and wasn’t privy to what was happening with the terminals...|D=18|M=12|Y=2022}}{{Ref/Twitter|Id=AdminLeave2|docabominable|1602511567307816960|Paul Russel|Quote=See, Marcus had said “him or me” after H2, and Bungie chose Marcus. They put Joe out to pasture to chill, kept him on the payroll to write Contact Harvest, out of the loop.|D=18|M=12|Y=2022}} While Joseph was working on the novel, ideation and drafts were being vetted by terminal writers [[Frank O'Connor]] and [[Robert McLees]], as they were the keepers of the [[Halo Story Bible]].{{Ref/Site|Id=BnetCH|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12430|Site=Bungie.net|Page=Halo: Contact Harvest|D=07|M=02|Y=2021}} According to a Q&A on Bungie.net, Bungie "shoved Joe through the castle gates and slammed them closed behind him" to write the novel for a year, before resuming work on Halo 3.{{Ref/Reuse|Id=BnetCH}}{{Ref/Twitter|Id=AdminLeave3|docabominable|1602513112850378752|Paul Russel|Quote=To be clear, this wasn't a punishment for Joe. To reduce tension and remind that 'writer' is a position, Rob Stokes led H3's writing team for a bit, then Joe came back at the end for polish and finish. By then differences were settled, heads cooled.|D=18|M=12|Y=2022}} Joseph had left the studio during early ''Halo 3'' pre-production,{{Ref/Reuse|Id=JoeVICE}} a period ending in December 2005,{{Ref/Twitter|MaxHoberman|1646699110328664064|Max Hoberman|Quote=Alright, here's trivia Round 3, coming in hot because I have to run. This image is from a Halo 3 multiplayer map, at the end of preproduction. Which map is it?|D=13|M=4|Y=2023}}{{Ref/Twitter|MaxHoberman|1647388301609910272|Max Hoberman|Quote=December 2005|D=15|M=4|Y=2023}} and returned to work on ''Halo 3'' in 2006.{{Ref/Site|Id=LinkedIn|URL=https://www.linkedin.com/in/joseph-staten-8196015/|Site=LinkedIn|Page=Joseph Staten|Quote=Writer, "Halo 3," "Halo: Reach" 2006 - 2009 · 3 yrs|D=15|M=4|Y=2023}} According to Joseph, "[The novel] was supposed to come out before Halo 3, but honestly I was so busy helping finish the game that the novel's release date slipped by about a month. Fortunately, this gave me time to deliver a much more polished draft. We locked Halo 3 then I locked myself in a room for a month and made a number of really critical tweaks." He had also said "folks who spend the time to find and read the Halo 3 terminals will definitely have more insight into one of the major, climactic scenes in the book".{{Ref/Site|Id=1up|URL=http://www.1up.com/news/halo-contact-harvest|Site=1UP|Page=Halo: Contact Harvest Q&A|D=17|M=10|Y=2012}} He would again thank Frank O'Connor and Robert McLees for their work as writing editors throughout the process in the final release of ''Contact Harvest''.{{Ref/Novel|CH|''Acknowledgements''}}
In ''Halo: Contact Harvest'', a Forerunner [[Luminary]] designates the humans on [[Harvest]] with the symbol meaning "Reclaimer", and [[Mendicant Bias]] explicitly states that "those it represents are my makers", an evidently unambiguous statement indicating that humans and Forerunners are synonymous. [[Joseph Staten]] began writing ''Halo: Contact Harvest'' while he was placed on temporary administrative leave to resolve differences between him and [[Marcus Lehto]].{{Ref/Site|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history/|Site=VICE|Page=The Complete, Untold History of Halo|Quote=A big thing that happened is that Marcus and I had a giant argument. He said he was done working with me, and I with him. I think everybody agreed that the best thing was for me to take a big break from working on Halo. So I took an extended sabbatical.|Quotee=Joseph Staten|D=22|M=08|Y=2022}} According to Paul Russel, the decisions for the terminals were made around this time.{{Ref/Twitter|Id=AdminLeave|docabominable|1602510864774582272|Paul Russel|Quote=...Joe was on 'administrative leave' when he wrote the book, and wasn’t in the studio during much of H3. He honestly had no position at Bungie at the time and wasn’t privy to what was happening with the terminals...|D=18|M=12|Y=2022}}{{Ref/Twitter|Id=AdminLeave2|docabominable|1602511567307816960|Paul Russel|Quote=See, Marcus had said “him or me” after H2, and Bungie chose Marcus. They put Joe out to pasture to chill, kept him on the payroll to write Contact Harvest, out of the loop.|D=18|M=12|Y=2022}} As Joseph was working on the novel, ideation and drafts were being vetted by terminal writers [[Frank O'Connor]] and [[Robert McLees]], as they were the keepers of the [[Halo Story Bible]].{{Ref/Site|Id=BnetCH|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12430|Site=Bungie.net|Page=Halo: Contact Harvest|D=07|M=02|Y=2021}} Joseph later returned to the studio sometime between May-July 2007{{Ref/Reuse|Id=BnetCH}}{{Ref/Generic|Id=JulyPodcast|[[Bungie Podcast#Episode III|''Bungie Podcast, 7/23/07'']]}}{{Ref|Group=Note|The Q&A on Bungie.net was released May 10th, where it's said in past tense that Bungie "shoved Joe through the castle gates and slammed them closed behind him" to write the novel for a year. However, Joe talks about getting polish and drafts approved in the future tense, which could indicate the initial work period was not yet finished. In the July 23rd episode of the Bungie Podcast, Joe refers to his time on the book in the past tense, indicating the novel is considered finished at the time. Nonetheless, as Joe was in the studio to appear on the podcast, he was back at Bungie by at least July.}} and worked on ''Halo 3's'' story team until the end of development.{{Ref/Twitter|Id=AdminLeave3|docabominable|1602513112850378752|Paul Russel|Quote=To be clear, this wasn't a punishment for Joe. To reduce tension and remind that 'writer' is a position, Rob Stokes led H3's writing team for a bit, then Joe came back at the end for polish and finish. By then differences were settled, heads cooled.|D=18|M=12|Y=2022}} According to Joseph, after Halo 3 had gone gold, he then was able to work on the novel for another month. During that time, he had made "a number of really critical tweaks" and produced a more polished final draft. He had also said "folks who spend the time to find and read the Halo 3 terminals will definitely have more insight into one of the major, climactic scenes in the book".{{Ref/Site|Id=1up|URL=http://www.1up.com/news/halo-contact-harvest|Site=1UP|Page=Halo: Contact Harvest Q&A|D=17|M=10|Y=2012}} He would again thank Frank O'Connor and Robert McLees for their work as writing editors throughout the process in the final release of ''Contact Harvest''.{{Ref/Novel|CH|''Acknowledgements''}}


With this, Staten is known be involved with both ''Halo 3's'' "game" story and ''Contact Harvest'', where the original Forerunner intention is presented in explicit statements in both respective media. It is not specifically confirmed, but made certainly clear that Joseph Staten was writing on these materials with the original intention. With Robert and Frank being both writers on the ''Halo 3'' terminals and editors for the novel, and Joseph having knowledge of the terminals, it is unknown why the contradiction took place. The potential insight from the terminals that Staten had mentioned is likely meant to refer to the backstory of Mendicant Bias. His behavior and statements in ''Contact Harvest'' match to how he is in the final terminal, and his appearance is in the major reveal scene of the book.{{Ref/Novel|Id=CHBIAS|CH|Chapter=16|Quote=< I WILL REJECT MY BIAS AND MAKE AMENDS > [...] < MY MAKERS ARE MY MASTERS > [...] < I WILL BRING THEM SAFELY TO THE ARK >}}{{Ref/Level|Id=MBT7|Game=Halo 3|Level=Halo|Detail=Legendary Terminal|Quote= But I want something far different from you, Reclaimer. Atonement. [...] But I will do all I can to keep it stable - keep you safe.|Quotee=Mendicant Bias}}
With this, Staten is known be involved with both ''Halo 3's'' "game" story and ''Contact Harvest'', where the original Forerunner intention is presented in explicit statements in both respective media. It is not specifically confirmed, but made certainly clear that Joseph Staten was writing on these materials with the original intention. With Robert and Frank being both writers on the ''Halo 3'' terminals and editors for the novel, and Joseph having knowledge of the terminals, it is unknown why the contradiction took place. The potential insight from the terminals that Staten had mentioned is likely meant to refer to the backstory of Mendicant Bias. His behavior and statements in ''Contact Harvest'' match to how he is in the final terminal, and his appearance is in the major reveal scene of the book.{{Ref/Novel|Id=CHBIAS|CH|Chapter=16|Quote=< I WILL REJECT MY BIAS AND MAKE AMENDS > ...< MY MAKERS ARE MY MASTERS > ...< I WILL BRING THEM SAFELY TO THE ARK >}}{{Ref/Level|Id=MBT7|Game=Halo 3|Level=Halo|Detail=Legendary Terminal|Quote= But I want something far different from you, Reclaimer. Atonement. ...But I will do all I can to keep it stable - keep you safe.|Quotee=Mendicant Bias}}


Notably, [[:File:MMO Forerunner Concept 2.jpg|concept art]] for the cancelled ''Halo'' MMO ''Titan'', developed by [[Ensemble Studios]], depicted the Forerunners as ostensibly human, supposedly reflecting the creators' intent at the time of the game's development. The ''[[Origins]]'' short in ''[[Halo Legends]]'', released in 2009 by 343 Industries, depicts the Forerunners as armored humanoids with a human-like build, including five-fingered hands; later media would establish them as having six fingers by default. However, the canonicity of ''Origins'' was presented as nebulous even at the time of the short's release, with the noted caveat that the visuals and events shown are [[Cortana]]'s interpretations rather than being necessarily reflective of in-universe reality.{{Ref/Film|Id=OriginsCommentary|Halo Legends|Story=Origins audio commentary}}
Notably, [[:File:MMO Forerunner Concept 2.jpg|concept art]] for the cancelled ''Halo'' MMO ''Titan'', developed by [[Ensemble Studios]], depicted the Forerunners as ostensibly human, supposedly reflecting the creators' intent at the time of the game's development. The ''[[Origins]]'' short in ''[[Halo Legends]]'', released in 2009 by 343 Industries, depicts the Forerunners as armored humanoids with a human-like build, including five-fingered hands; later media would establish them as having six fingers by default. However, the canonicity of ''Origins'' was presented as nebulous even at the time of the short's release, with the noted caveat that the visuals and events shown are [[Cortana]]'s interpretations rather than being necessarily reflective of in-universe reality.{{Ref/Film|Id=OriginsCommentary|Halo Legends|Story=Origins audio commentary}}

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