Editing Surface-to-air missile launcher

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{{Status|Canon}}
{{Ratings}}
{{Callsign}}
{{Era|H3}}
[[File:H3_HighGround_SAM.png|300px|thumb|A SAM launcher in Outpost C9.{{Ref/Reuse|HG}}]]
'''Surface-to-air missile launchers''', colloquially known as '''SAM sites''',{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12516|Site=Bungie.net|Page=Humpday Challenge: Double Trouble|Quote=After clawing our way back to a 5-5 tie, Frankie and I spawned by the Mongoose near the SAM Site.|D=14|M=10|Y=2014}} are a kind of [[Anti-aircraft weapon|anti-aircraft]] emplacement employed by the [[United Nations Space Command]].


==Overview==
[[Image:BigAssMortarGun.jpg|thumb|300px|right|Pictures of the Surface-to-Air Missile Launcher.]]
The surface-to-air missile launchers in UNSC service are large multiple-launch-system emplacements, firing missiles at enemy aircraft. There are two major known variants of launcher, with broadly similar designs;
[[Image:H3 map.jpg|thumb|300px|right|Diagram of the original ''[[High Ground (Level)|High Ground]]'' concept model with the Surface-to-Air Missile Launcher and its firing area marked in red.]]
===War-era launcher===
The '''Surface-to-Air Missile Launcher'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12516 Bungie Humpday Challenge 5/31/2007]</ref>, abbreviated to the '''SAM Site''' and colloquially known as the scenery on the map Highground, but has no use.
This SAM launcher used by [[human]]ity during the [[Battle for Earth]]. It can load three [[Advanced Short-Range Ground-to-Air Missile 10X|ASGRAM 10X]] missiles for firing, with racks of four additional ASRGAM 10Xs often seen accompanying it. Such weapons were in use by the UNSC in [[Voi]] and [[Outpost C9]] during the [[Battle of Earth]].{{Ref/Level|H3|The Storm}}{{Ref/Level|H3|Floodgate}}{{Ref/Map|Id=HG|H3|High ground}}
==Description==
<gallery>
File:H3_TheStorm_SAM.png|A SAM launcher and some ASRGAM missiles during the [[Battle of Voi]].
</gallery>


===Post-war launcher===
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''[[Halo 3]]'' [[multiplayer]] level ''[[High Ground (Level)|High Ground]]'' and the [[Campaign]] level ''[[The Storm (Level)|The Storm]]'' And in ''[[Floodgate (Level)|Floodgate]]''. It was thought by some players to be a large mortar device that can fire on upcoming attackers. This was proven false by [[Bungie]] which stated it was unusable and is only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up [[High Ground]], there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref>
Multiple of these kinds of launcher were used by the [[Office of Naval Intelligence]] to defend their [[Oasis (map)|black site]] surrounding the site of a recovered dormant [[Lifeworker terraforming vessel]]. Unlike the prior variant, they contain three blocks of four missiles.{{Ref/Map|HINF|Oasis}}
<gallery>
File:HINF Oasis SAMLauncher Screenshot 1.png|One of the SAM sites at the terraforming vessel black site.
File:HINF Oasis SAMLauncher Screenshot 2.png|Multiple SAM sites at the terraforming vessel black site.
File:HINF SAMrack.png|A rack of missiles for the launcher.
</gallery>


==In-game information==
==Appearances==
===''Halo 3''===
*''[[Halo 3]]'', ''High Ground'' - far back of the defensive base, next to a UNSC [[Mongoose]] ATV and the garage.
The Surface-to-Air Missile launcher is present in ''[[Halo 3]]'' on the [[Campaign]] levels [[The Storm]] and [[Floodgate]], as well on the [[multiplayer]] level [[High Ground]]. It is unusable and serves only as scenery.
*''[[Halo 3]]'', ''[[The Storm]]'' - close by the [[Covenant Artillery|Covenant AA Gun]]. Why they never used it is uncertain


===''Halo Infinite''===
==Sources==
SAM launchers are present in a scenery role on the ''[[Halo Infinite]]'' map [[Oasis]]. They are also placeable scenery objects in [[Forge/Halo Infinite|Forge]] mode.
<references/>


==Production notes==
For High Ground, Bungie had tried to have the SAM site AI-controlled, so that when players are charging up the map, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.{{Ref/Marketing|H3|Ad=Halo 3 ViDoc: Is Quisnam Protero Damno!}}
==Gallery==
<gallery>
File:H3 Alpha HighGround.jpg|The SAM site on [[High Ground (level)|High Ground]] in the ''Halo 3'' alpha.
File:H3 HighGround_BigAssMortarGun.jpg|Diagram of the original High Ground concept model with the SAM launcher and its firing area marked in red.
</gallery>
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo Infinite]]''
**''[[Season 03: Echoes Within]]''
==Sources==
{{Ref/Sources}}


{{UNSC ordnance}}
[[Category:Weapons]]


[[Category:UNSC ground weapons]]
[[Category:UNSC]]
[[Category:Artillery]]
[[Category:Unidentified content]]

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