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Grappleshot: Difference between revisions

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===''Halo Infinite''===
===''Halo Infinite''===
The Grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[gravity hammer]]. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|HICGP}} It is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}}
The Grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[gravity hammer]]. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|HICGP}} It is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}}
====Upgrades====
In the campaign, the Grappleshot can be upgraded using Spartan cores.
*'''Voltaic''' (1 Core): Grappleshot stuns grappled enemies for several seconds.
*'''Quickshot''' (2 Cores): Reduces Grappleshot cooldown by 40%.
*'''First Strike''' (3 Cores): Delivers a powerful shockwave blast when holding the melee button while grappling.
*'''Reachfall''' (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned.


==Production notes==
==Production notes==

Revision as of 18:34, June 5, 2022

Grappleshot
Crop from the Halo Infinite for the Grappleshot
Production overview

Type:

Equipment[1]

 

The Grappleshot is a piece of wrist-mounted UNSC equipment.[2]

Overview

The Grappleshot was the product of Project MAGNES, which begun in 2549.[3] The Grappleshot fires a grappling hook that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment.

Operational history

In October 2559, Fred-104 uses his grappleshot to strangle an enemy Jiralhanae during Operation: WOLFE, before pulling himself even enough with the Jiralhanae to stab it in the back of the neck.[4]

John-117 made use of a grappleshot with his MJOLNIR Powered Assault Armor [GEN3] Mark VI, during the Battle for Zeta Halo in May 2560.[1]

Gameplay

Halo Infinite

The Grappleshot is a piece of usable equipment in Halo Infinite, which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as fusion coils or a gravity hammer. After use, the grappleshot has a short cooldown time before it can be used again.[1] It is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.[2][5]

Upgrades

In the campaign, the Grappleshot can be upgraded using Spartan cores.

  • Voltaic (1 Core): Grappleshot stuns grappled enemies for several seconds.
  • Quickshot (2 Cores): Reduces Grappleshot cooldown by 40%.
  • First Strike (3 Cores): Delivers a powerful shockwave blast when holding the melee button while grappling.
  • Reachfall (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned.

Production notes

While the Grappleshot's first in-game appearance occurred in Halo Infinite, the idea of a grappling hook has been around for many years, with Bungie or 343 Industries trying the mechanic on several prior Halo titles, ultimately shelving it due to the mechanic not working well.[6]

Gallery

Concept art

Screenshots

List of appearances

Sources

  1. ^ a b c Halo Infinite Campaign Gameplay Premiere
  2. ^ a b Halo Waypoint, Campaign Evolved (Retrieved on Nov 6, 2021) [archive]
  3. ^ Become - UNSC Archives: Project Mages
  4. ^ Halo: Shadows of Reach, chapter 20
  5. ^ Halo Waypoint, Infinite Inquiries (Retrieved on Jun 1, 2020) [archive]
  6. ^ Twitter, Vic Deleon: "Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved." (Retrieved on Jun 1, 2020) [archive]