Editing Key mind

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Later that year, a Gravemind that had established itself on [[Installation 05]] boarded the [[Covenant]] capital, ''[[High Charity]]'', and overtook it.<ref>'''[[Halo 2]]''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref><ref>'''[[Halo 3]]''', campaign level ''[[High Charity (level)|High Charity]]''</ref> It used the mobile station to pursue [[United Nations Space Command]] and Covenant forces to [[Installation 00]],<ref>'''[[Halo 3]]''', campaign level ''[[The Ark (level)|The Ark]]''</ref> where it was dealt a devastating blow by the firing of the incomplete [[Installation 08]] which destroyed the Gravemind and ended the Flood outbreak on the installation.<ref>'''Halo 3''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref> In the years to follow, [[humans]] studying records from the [[Forerunner-Flood War]] realized that the complexity witnessed to give rise to the Key Minds wasn't exclusive to a new stage, but rather was pervasive at every stage of progression, especially leading to the formation of Proto-Graveminds.
Later that year, a Gravemind that had established itself on [[Installation 05]] boarded the [[Covenant]] capital, ''[[High Charity]]'', and overtook it.<ref>'''[[Halo 2]]''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref><ref>'''[[Halo 3]]''', campaign level ''[[High Charity (level)|High Charity]]''</ref> It used the mobile station to pursue [[United Nations Space Command]] and Covenant forces to [[Installation 00]],<ref>'''[[Halo 3]]''', campaign level ''[[The Ark (level)|The Ark]]''</ref> where it was dealt a devastating blow by the firing of the incomplete [[Installation 08]] which destroyed the Gravemind and ended the Flood outbreak on the installation.<ref>'''Halo 3''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref> In the years to follow, [[humans]] studying records from the [[Forerunner-Flood War]] realized that the complexity witnessed to give rise to the Key Minds wasn't exclusive to a new stage, but rather was pervasive at every stage of progression, especially leading to the formation of Proto-Graveminds.


In [[2559]], key minds were encountered again on [[Installation 00]] in the form of abominations and a Proto-Gravemind when the [[Banished]] forces occupying the installation accidentally released what remained of the Flood from ''High Charity's'' crash site where it had previously been confined. The Proto-Gravemind was destroyed by Banished forces before it could become a Gravemind and the installation's Sentinels were able to once more contain the Flood.<ref name="FR">'''[[Halo Wars 2]]''', campaign level ''[[Manifestation]]''</ref>
In [[2559]], key minds were encountered again on [[Installation 00]] in the form of abominations and a Proto-Gravemind when the [[Banished]] forces occupying the installation accidentally released what remained of the Flood from ''High Charity's'' crash site where it had previously been confined. The Proto-Gravemind was destroyed by Banished forces before it could become a Gravemind and the installation's Sentinels were able to once more contain the Flood.<ref name="FR">'''[[Halo Wars 2]]''', campaign level ''[[Fighting Retreat]]''</ref>


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