Editing Character compatibility
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|RW}} | ||
{{Cleanup}} | {{Cleanup}} | ||
'''Character compatibility''' is the set of animations for [[weapons]] that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using [[modding]]. This does ''not'' include swapping the actual character models - for example, swapping [[UNSC Marine Corps|Marine]] character models with [[Unggoy|Grunts]] allows Grunts to throw [[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests. | '''Character compatibility''' is the set of animations for [[weapons]] that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using [[modding]]. This does ''not'' include swapping the actual character models - for example, swapping [[UNSC Marine Corps|Marine]] character models with [[Unggoy|Grunts]] allows Grunts to throw [[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests. |