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[[File:343 Industries logo (transparent black).png|300px|right]] | |||
'''343 Industries''', commonly shortened to '''343i''' or '''343''', is a subsidiary of [[Microsoft Studios]] located in [[Wikipedia:Kirkland, Washington|Kirkland, Washington]]. It is tasked with overseeing the [[Halo|''Halo'' franchise]] and creating new properties for the series. The team's name is a reference to [[343 Guilty Spark]], the [[monitor]] of [[Installation 04]]. | |||
| | |||
'''343 | |||
== | == Background == | ||
=== Origin === | === Origin === | ||
Before the formation of 343 Industries in 2007, the [[Microsoft Game Studios]] Franchise Development Group (MGSFDG) was responsible for expanding Microsoft's video game franchises. A prominent example of their contribution | Before the formation of 343 Industries in 2007, the [[Microsoft Game Studios]] Franchise Development Group (MGSFDG) was responsible for expanding Microsoft's video game franchises. A prominent example of their contribution in the ''Halo'' franchise would be their book publication arrangement with publishers [[Ballantine Books]] and [[Tor Books]] which published a number of [[Halo novels|''Halo'' novels]] over the years.<ref name="misguided-fans">[[Xbox.com/Halo|'''Halo: Combat Evolved''' portal page]]: [[User:Subtank/Archive|''MGS Development Group Expands'']] (archived page)</ref><ref name="nylund2001">[http://halo.bungie.org/misc/nylund.interview.html '''halo.bungie.org''': ''Interview with Eric Nylund'']</ref> | ||
===Establishment=== | === Establishment === | ||
Following the end of partnership between [[Bungie]] and [[Microsoft]] in [[ | Following the end of partnership between [[Bungie]] and [[Microsoft]] in [[2007]], Microsoft sought to form an internal studio from its internal development group to oversee the future developments of the ''Halo'' franchise.<ref name="continuation">[http://xbox360.ign.com/articles/108/1086915p1.html '''IGN''': ''Halo: Reach Will Be Bungie's Last Halo Game'']</ref> 343 Industries was established, with a number of Bungie employees having transferred to the internal studio, namely [[Frank O'Connor]] and [[Chad Armstrong]] (still keeping the number of ex-Bungie employees under five). To expand the internal team, 343 Industries hired several of its employees from the ''Halo'' community, including [[Jeremy Patenaude]] and [[Jacob Benton]] of [[Ascendant Justice (blog)|Ascendant Justice]] and [[Jeff Easterling|Jeff "GrimBrotherOne" Easterling]]. | ||
343's first project was [[Halo Waypoint]], a downloadable [[Xbox LIVE]] application developed in conjunction with [[Certain Affinity]] and released in [[2009]]. Its content is also available on the official ''Halo'' website at [[Xbox.com]]. Certain Affinity also created the maps in the [[Defiant Map Pack]], the first [[map pack]] to be released by 343, and has since worked with 343 Industries on several projects. | |||
343's first project was [[Halo Waypoint]], a downloadable [[Xbox LIVE]] application developed in conjunction with [[Certain Affinity]] and released in [[2009]]. | |||
In 2010, 343 released the first episode of their [[343 Sparkast | In 2010, 343 released the first episode of their official podcast, entitled [[343 Sparkast]]. After Bungie announced they would discontinue ''Halo''-related [[Bungie Weekly Update]]s in [[2011|July 7, 2011]], 343 Industries started publishing the [[Halo Bulletin]], a weekly writeup of ''Halo'' news.<ref>[http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-61511/73664 '''Halo Waypoint''': ''The Halo Bulletin 6/15/11'']</ref> | ||
A number of outside companies have produced content for 343 Industries; these include [[ONE]] and [[MoreFrames]], who created several motion comics based on ''[[Halo: Evolutions]]'' stories, as well as [[Sequence]], who have worked on the [[terminal|terminal videos]] in 343's game releases. 343 Industries' first game release, ''[[Halo: Combat Evolved Anniversary]]'', was developed in conjunction with [[Wikipedia:Saber Interactive|Saber Interactive]] and released in [[2011]]. Saber Interactive also worked on ''[[Halo 2: Anniversary]]'', a similar remastering of ''[[Halo 2]]'' released as part of ''[[Halo: The Master Chief Collection]]'' in [[2014]]. The top-down shooters ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]'' were co-developed with [[Vanguard Games]]. | |||
=== Reclaimer Saga === | |||
343's first major in-studio game project was ''[[Halo 4]]'', the first game in the [[Reclaimer Saga]], a new series of games and other media. | 343's first major in-studio game project was ''[[Halo 4]]'', the first game in the [[Reclaimer Saga]], a new series of games and other media. | ||
''[[Halo: The Master Chief Collection]]'' was the first ''Halo'' release on the [[Xbox One]] console, marking the onset of a phase of the series known as ''"The Journey"''. This multimedia project would encompass a number of works, including the digital series ''[[Halo: Nightfall]]'', which would tie into the next major game in the series, ''[[Halo 5: Guardians]]''.<ref name="eurogamer">[http://www.eurogamer.net/articles/2014-06-16-343s-master-plan-for-halo-5-guardians '''Eurogamer''': ''343's master plan for Halo 5: Guardians'']</ref> The [[Halo Channel]] was introduced as a next-generation replacement for [[Halo Waypoint]] on the Xbox One,<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-channel-revealed-at-gamescom '''Halo Waypoint''': ''Halo Channel Revealed at Gamescom'']</ref> while ''[[Halo: The Television Series]]'' | ''[[Halo: The Master Chief Collection]]'' was the first ''Halo'' release on the [[Xbox One]] console, marking the onset of a phase of the series known as ''"The Journey"''. This multimedia project would encompass a number of works, including the digital series ''[[Halo: Nightfall]]'', which would tie into the next major game in the series, ''[[Halo 5: Guardians]]''.<ref name="eurogamer">[http://www.eurogamer.net/articles/2014-06-16-343s-master-plan-for-halo-5-guardians '''Eurogamer''': ''343's master plan for Halo 5: Guardians'']</ref> The [[Halo Channel]] was introduced as a next-generation replacement for [[Halo Waypoint]] on the Xbox One,<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-channel-revealed-at-gamescom '''Halo Waypoint''': ''Halo Channel Revealed at Gamescom'']</ref> while ''[[Halo: The Television Series]]'' remains in development.<ref name="eurogamer"/> | ||
== | == Media interconnectivity == | ||
Although ''Halo'' "expanded universe" fiction has always shared the same continuity as the games, under [[Bungie]]'s watch material from outside the games was generally regarded as ancillary and was rarely intertwined with the games in a significant way; references to the [[Halo novels|novels]], for instance, rarely amounted to more than throwaway lines. | Although ''Halo'' "expanded universe" fiction has always shared the same continuity as the games, under [[Bungie]]'s watch material from outside the games was generally regarded as ancillary and was rarely intertwined with the games in a significant way; references to the [[Halo novels|novels]], for instance, rarely amounted to more than throwaway lines. An effort was made to keep different pieces of media as their own, self-contained "bubbles," so that they would not have a significant impact on other stories. For example, Frank O'Connor stated that the story of ''[[Halo Wars]]'' effectively exists in a bubble, having little bearing on the ''Halo'' story at large. According to O'Connor, this approach was "safer" from a development perspective, but it made many pieces of fiction seem extraneous or "disposable," as they had no crucial impact on one another.<ref name="expanded">[http://www.gameinformer.com/b/features/archive/2012/05/10/the-future-of-halo-wars-and-halo-39-s-expanded-universe.aspx '''Game Informer''': ''The Future Of Halo Wars And Halo's Expanded Universe'']</ref> | ||
Circa 2008, however, 343 Industries | Circa 2008, however, 343 Industries adopted a new approach, deciding that all future media they released would be fictionally interconnected. This included further integrating the fiction of the games and the novels into a seamless whole, with different pieces of media complementing one another in a meaningful way. Even though the main game series is still the primary focus of the studio, all other fiction has been stated to have a resonant impact on the games' stories in a way unlike before. For example, the novels of the ''[[Kilo-Five Trilogy]]'' and ''[[The Forerunner Saga]]'' have direct connections to the story of ''Halo 4'' and the subsequent games.<ref name="expanded"/> | ||
==Projects== | ==Projects== | ||
===Upcoming and ongoing=== | ===Upcoming and ongoing=== | ||
*''[[Halo Waypoint]]'' - An in-house production for [[Xbox LIVE]]. | *''[[Halo Waypoint]]'' - An in-house production for [[Xbox LIVE]]. | ||
*''[[Halo | *''[[Halo Channel]]'' - A next-generation hub of ''Halo'' multimedia. | ||
*''[[ | *''[[Reclaimer Saga]]'' - A saga of ''Halo'' games. | ||
*''[[Halo | *''[[Halo: The Television Series]]'' - An upcoming TV series in partnership with Steven Spielberg. | ||
*''[[Halo: | *''[[Halo Wars 2]]'' - An upcoming [[real-time strategy]] game for the Xbox One and Windows 10. | ||
*''[[Halo: | *''[[Halo: Legacy of Onyx]]'' - An upcoming novel by [[Matt Forbeck]]. | ||
*''[[Halo: Envoy]]'' - An upcoming novel by [[Tobias Buckell]]. | |||
*''[[Halo: Warfleet]]'' - An upcoming technical manual of the ''Halo'' universe. | |||
*''[[Halo: Retribution]]'' - An upcoming novel by [[Troy Denning]]. | |||
===Released=== | ===Released=== | ||
*''[[Halo Wars]]'' - A [[real-time strategy]] game made in conjunction with [[Ensemble Studios]] and [[Robot Entertainment]]. | *''[[Halo Wars]]'' - A [[real-time strategy]] game made in conjunction with [[Ensemble Studios]] and [[Robot Entertainment]]. | ||
*''[[Halo: Helljumper]]'' - A comic book series written by Peter David and drawn by Eric Nguyen. | *''[[Halo: Helljumper]]'' - A comic book series written by Peter David and drawn by Eric Nguyen. | ||
*''[[Halo Encyclopedia | *''[[Halo Encyclopedia]]'' - Edited by Tobias Buckell and published by [[wikipedia:DK Books|DK Books]]. | ||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' - A collection of short stories written by [[Eric Nylund]], [[Tobias Buckell]], [[Karen Traviss]], and other critically acclaimed authors. | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' - A collection of short stories written by [[Eric Nylund]], [[Tobias Buckell]], [[Karen Traviss]], and other critically acclaimed authors. | ||
*''[[Halo: Blood Line]]'' - A comic book series written by [[Fred Van Lente]] and drawn by Francis Portela. | *''[[Halo: Blood Line]]'' - A comic book series written by [[Fred Van Lente]] and drawn by Francis Portela. | ||
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*''[[Halo: Spartan Assault]]'' - A top down stick shooter for Windows 8 systems, [[Xbox 360]], and [[Xbox One]]. | *''[[Halo: Spartan Assault]]'' - A top down stick shooter for Windows 8 systems, [[Xbox 360]], and [[Xbox One]]. | ||
*''[[Halo: Initiation]]'' - A comic book series written by Brian Reed and drawn by Marco Castiello. | *''[[Halo: Initiation]]'' - A comic book series written by Brian Reed and drawn by Marco Castiello. | ||
*''[[Halo: Broken Circle]]'' - A novel written by [[John Shirley]] | *''[[Halo: Broken Circle]]'' - A novel written by [[John Shirley]]. | ||
*''[[Halo: Nightfall]]'' - A live-action miniseries produced by Ridley Scott.<ref>[http://techcrunch.com/2014/04/28/ridley-scott-halo-feature-among-microsofts-first-dozen-xbox-original-titles/?ncid=rss '''Tech Crunch''' - ''Ridley Scott Halo Feature Among Microsoft’s First Dozen Xbox Original Titles'']</ref> | *''[[Halo: Nightfall]]'' - A live-action miniseries produced by Ridley Scott.<ref>[http://techcrunch.com/2014/04/28/ridley-scott-halo-feature-among-microsofts-first-dozen-xbox-original-titles/?ncid=rss '''Tech Crunch''' - ''Ridley Scott Halo Feature Among Microsoft’s First Dozen Xbox Original Titles'']</ref> | ||
*''[[Halo: The Master Chief Collection]]'' - A bundle of games for the Xbox One. | *''[[Halo: The Master Chief Collection]]'' - A bundle of games for the Xbox One. | ||
*''[[Halo: New Blood]]'' - A novel by [[Matt Forbeck]] centering on [[Edward Buck]]. | |||
*''[[Halo: Spartan Strike]]'' - A top-down shooter for Windows 8 platforms, Steam, and Apple devices. | *''[[Halo: Spartan Strike]]'' - A top-down shooter for Windows 8 platforms, Steam, and Apple devices. | ||
*''[[Halo: Hunters in the Dark]]'' - A novel by [[Wikipedia:Peter David|Peter David]] about a post-war mission to [[Installation 00]]. | *''[[Halo: Hunters in the Dark]]'' - A novel by [[Wikipedia:Peter David|Peter David]] about a post-war mission to [[Installation 00]]. | ||
*''[[Halo: Saint's Testimony]]'' - A digital short novel by [[Frank O'Connor]] exploring the nature of [[AI]]. | *''[[Halo: Saint's Testimony]]'' - A digital short novel by [[Frank O'Connor]] exploring the nature of [[AI]]. | ||
*''[[Halo: Last Light]]'' - A novel by [[Troy Denning]]. | |||
*''[[Halo: The Fall of Reach - The Animated Series]]'' - An animated adaptation of the novel of the same name, made by [[Sequence]]. | *''[[Halo: The Fall of Reach - The Animated Series]]'' - An animated adaptation of the novel of the same name, made by [[Sequence]]. | ||
*''[[Halo: Escalation]]'' - A comic book series written by [[Christopher Schlerf]], [[Brian Reed]], and [[Duffy Boudreau]]. | *''[[Halo: Escalation]]'' - A comic book series written by [[Christopher Schlerf]], [[Brian Reed]], and [[Duffy Boudreau]]. | ||
*''[[Halo: Shadow of Intent]]'' - A digital short novel by [[Joseph Staten]] | *''[[Halo: Shadow of Intent]]'' - A digital short novel by [[Joseph Staten]]. | ||
*''[[Halo Mythos]]'' - A reference book of the Halo universe, detailing the events from the Forerunner era to post-Covenant War era. | *''[[Halo Mythos]]'' - A reference book of the Halo universe, detailing the events from the Forerunner era to post-Covenant War era. | ||
*''[[Halo 5: Forge]]'' - A port of ''Halo 5: Guardians''' Forge mode to Windows 10. | *''[[Halo 5: Forge]]'' - A port of ''Halo 5: Guardians''' Forge mode to Windows 10. | ||
*''[[Halo: Fractures]]'' - A collection of short stories by various authors. | *''[[Halo: Fractures]]'' - A collection of short stories by various authors. | ||
*''[[Halo: Tales from Slipspace]]'' - A comic anthology regarded as a spiritual successor to the ''[[Halo Graphic Novel]]''. | *''[[Halo: Tales from Slipspace]]'' - A comic anthology regarded as a spiritual successor to the ''[[Halo Graphic Novel]]''. | ||
*''[[Halo: Smoke and Shadow]]'' - A short novella written by [[Kelly Gay]]. | |||
==Known employees== | ==Known employees== | ||
*[[Bonnie Ross]] – General Manager <ref name="Nelson">[http://majornelson.com/archive/2009/12/09/show-343-interviews-with-some-of-the-343-team-about-halo-and-more.aspx '''Major Nelson''': ''#343: Interviews with members of 343 Industries about Halo and more'']</ref> | *[[Bonnie Ross]] – General Manager <ref name="Nelson">[http://majornelson.com/archive/2009/12/09/show-343-interviews-with-some-of-the-343-team-about-halo-and-more.aspx '''Major Nelson''': ''#343: Interviews with members of 343 Industries about Halo and more'']</ref> | ||
*[[Frank O'Connor]] - Franchise Development Director, formerly an employee of [[Bungie]] | *[[Frank O'Connor]] - Franchise Development Director, formerly an employee of [[Bungie]] <ref>[http://www.flickr.com/photos/8bitjoystick/3417529978/ Frank O'Connor's Business Card]</ref> | ||
*[[Kevin Grace]] - Managing Editor | *[[Kevin Grace]] - Managing Editor <ref>[http://www.tobiasbuckell.com/2009/10/27/halo-evolutions/ - Halo: Evolutions at Tobias Buckell Online]</ref> | ||
*[[Jeremy Patenaude]] – Content Creator (Formerly of AscendantJustice.com) | *[[Dan Ayoub]] - Executive Producer <ref>[[Halo: Combat Evolved Anniversary Exclusive|'''''Halo: Combat Evolved Anniversary'' Exclusive''']]</ref> | ||
*[[Jeremy Patenaude]] – Content Creator (Formerly of [[Ascendant Justice (Blog)|AscendantJustice.com]]) <ref name="Nelson"/> | |||
*[[Gabriel Garza]] - Artist <ref name="evo">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', ''About the artists''</ref> | *[[Gabriel Garza]] - Artist <ref name="evo">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', ''About the artists''</ref> | ||
*[[Andy Dudynsky]] - Community Manager<ref>[https://www.halowaypoint.com/en-us/community/bulletins/the-halo-bulletin-your-journey-begins '''Halo Waypoint''': ''The Halo Bulletin: Your Journey Begins - 11/6/2014'']</ref> | |||
*[[Nicolas Bouvier]] - Senior Art Director<ref name="IGN">[http://m.ign.com/articles/2014/01/08/halo-4-art-director-steps-down-at-343-industries '''IGN''' - ''Halo 4 Art Director Steps Down at 343 Industries'']</ref> | *[[Nicolas Bouvier]] - Senior Art Director<ref name="IGN">[http://m.ign.com/articles/2014/01/08/halo-4-art-director-steps-down-at-343-industries '''IGN''' - ''Halo 4 Art Director Steps Down at 343 Industries'']</ref> | ||
*[[David Ellis]] (formerly of 1up.com) - Content Producer | *[[David Ellis]] (formerly of 1up.com) - Content Producer <ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_001.mp3 '''343 Industries Podcast #1''']</ref> | ||
*Jason Pace - Creative Director for ''Halo Waypoint'' | *Jason Pace - Creative Director for ''Halo Waypoint'' <ref>[http://www.youtube.com/watch?v=4xr0d1c6lGY ''Welcome to Halo Waypoint'']</ref> | ||
*[[ | *[[Sotaro Tojima]] - Audio Director<ref>[http://twitter.com/HaloWaypoint/status/6466679383/ 343 Industries Twitter Account]</ref> | ||
*[[ | *[[Kenneth Scott]] - Visual Design Consultant<ref name="IGN"/> | ||
*[[ | *[[Josh Holmes]] - Execute Producer <ref name="GI"/> | ||
*[[Tim Longo]] - Creative Director<ref>[https://twitter.com/timlongojr/ '''Twitter''' - ''Tim Longo'']</ref> | |||
*Kevin Franklin - Design Director. | *Kevin Franklin - Design Director.<ref>[https://twitter.com/kevin_franklin '''Twitter''' - ''Kevin Franklin'']</ref> | ||
*[[Brian Reed]] - Lead Writer, formerly of [[Marvel Comics]] | *[[Brian Reed]] - Lead Writer, formerly of [[Marvel Comics]]<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/04/26/Dark-Horse-Announces-Halo-Initiation.aspx Dark Horse Announces Halo: Initiation]</ref> | ||
*Daniel Price - Senior Service Engineer | *Daniel Price - Senior Service Engineer <ref>[http://www.linkedin.com/pub/daniel-price/7/569/425 '''LinkedIn''': ''Daniel Price'']</ref> | ||
*David Wu - Chief Technology Officer | *David Wu - Chief Technology Officer <ref>[http://www.linkedin.com/in/david0wu0pseudo '''LinkedIn''': ''David Wu]''</ref> | ||
*Sally Huang - Producer | *Sally Huang - Producer <ref>[http://www.linkedin.com/in/sallyhuang '''LinkedIn''': ''Sally Huang'']</ref> | ||
*Chris Buckley - Graphic Designer | *Chris Buckley - Graphic Designer | ||
*[[Kiki Wolfkill]] - Executive Producer | *[[Kiki Wolfkill]] - Executive Producer <ref name="First Look">'''[[Making Halo 4: First Look]]</ref> | ||
*Neill Harrison - Art Manager | *Neill Harrison - Art Manager <ref name="First Look"/> | ||
*[[Brad Welch]] - Lead Designer | *[[Brad Welch]] - Lead Designer <ref name="First Look"/> | ||
*[[Tom French]] - | *[[Tom French]] - Missions Designer<ref name="Working at 343"/> | ||
*Maggie Oh - Senior Technical Artist | *Maggie Oh - Senior Technical Artist<ref name="Working at 343"/> | ||
*RJ Ranola - Environment Artist | *RJ Ranola - Environment Artist<ref name="Working at 343"/> | ||
*Patrick Gillette - Gameplay Animator | *Patrick Gillette - Gameplay Animator<ref name="Working at 343"/> | ||
*Kathy Gehrig - Associate Producer | *Kathy Gehrig - Associate Producer<ref name="Working at 343"/> | ||
*Lani Blazier - Franchise Creative Producer | *Lani Blazier - Franchise Creative Producer<ref name="Working at 343"/> | ||
*Nicole Makila - Producer | *Nicole Makila - Producer<ref name="Working at 343"/> | ||
*Hoop Somuah - Senior SDE | *Hoop Somuah - Senior SDE<ref name="Working at 343"/> | ||
*CJ Markham - Motion Capture Supervisor | *CJ Markham - Motion Capture Supervisor<ref name="Working at 343"/> | ||
*[[Kazuma Jinnouchi]] - Music Supervisor/Composer<ref name="Composing Worlds">'''[[Making Halo 4: Composing Worlds]]</ref> | |||
*[[Jeff Easterling]] - Writer | *[[Jeff Easterling]] - Writer | ||
*Josh Dean - Senior Lighting Artist | *Josh Dean - Senior Lighting Artist<ref>[https://www.artstation.com/artist/light_rider '''Artstation''' - ''Josh Dean'']</ref> | ||
*Nick Ardizzone - | *Nick Ardizzone - Writer<ref name="Buzz">[https://www.halowaypoint.com/en-us/news/canon-fodder-buzz-generating '''Halo Waypoint''': ''Canon Fodder - Buzz Generating'']</ref> | ||
===Former=== | ===Former=== | ||
*Justin Korthof - Community Manager, | *Justin Korthof - Community Manager,<ref>[http://twitter.com/SixOkay Twitter.com - SixOkay]</ref> now working at Robot Entertainment. | ||
*Ryan Payton - Creative Lead; | *Ryan Payton - Creative Lead;<ref>[http://twitter.com/#!/ryanpayton '''Twitter''': ''Ryan Payton'']</ref> Narrative Designer for ''Halo 4'',<ref name="GI"/> left in Summer 2011, now the founder of [http://kotaku.com/5837475/halo-creative-director-leaving-halo-4 Camouflaj]. | ||
*[[Armando Troisi]] - Narrative Designer, left in April 2013. Now working at [[Wikipedia:Fathom Interactive|Fathom Interactive]].<ref name="GI">[http://www.gameinformer.com/b/news/archive/2011/09/06/halo-4-loses-its-creative-director.aspx '''GameInformer''': ''UPDATE: Halo 4 Loses Its Creative Director'']</ref> | *[[Armando Troisi]] - Narrative Designer, left in April 2013. Now working at [[Wikipedia:Fathom Interactive|Fathom Interactive]].<ref name="GI">[http://www.gameinformer.com/b/news/archive/2011/09/06/halo-4-loses-its-creative-director.aspx '''GameInformer''': ''UPDATE: Halo 4 Loses Its Creative Director'']</ref> | ||
*[[Jonathan Goff]] - Community Manager, | *[[Jonathan Goff]] - Community Manager <ref name="Nelson"/>, now working at Bungie.<ref>https://twitter.com/Jonathan_Goff</ref> | ||
*Kynan Pearson - Lead Multiplayer Level Designer | *Kynan Pearson - Lead Multiplayer Level Designer<ref name="Working at 343"/>, left in June 2013.<ref>https://forums.halowaypoint.com/yaf_postsm2562505_Farewell-Friends.aspx#post2562505</ref> | ||
*[[Jacob Benton]] – Content Creator (Formerly of AscendantJustice.com), | *[[Jacob Benton]] – Content Creator (Formerly of AscendantJustice.com)<ref name="Nelson"/>, left in April 2013, now a designer at Bungie.<ref>http://www.linkedin.com/in/jacobbenton</ref> | ||
*[[Chad Armstrong]] - Designer, formerly an employee of Bungie | *[[Chad Armstrong]] - Designer, formerly an employee of Bungie <ref>[http://www.neogaf.com/forum/showpost.php?p=26149228&postcount=104341 '''NeoGaf''': ''View Single Post - Halo: Reach |OT3| This Thread is Not a Natural Formation'']</ref>, now working at Crystal Dynamics.<ref>https://twitter.com/Fuvfuxn</ref> | ||
*Scott Warner - Design Director | *Scott Warner - Design Director, now working at [[Wikipedia:Visceral Games|Visceral Games]].<ref>https://twitter.com/scottfeed</ref> | ||
*[[Christopher Schlerf]] - Senior Writer, left in November 2013. | *[[Christopher Schlerf]] - Senior Writer, left in November 2013.<ref>[https://twitter.com/schlerf/status/397939158041120768 '''Twitter''' - ''Schlerf'']</ref> Worked at [[Wikipedia:BioWare|BioWare]]<ref>[http://blog.bioware.com/2014/11/07/introducing-some-dev-team-leads-for-the-next-mass-effect/?sf33454934=1 '''BioWare''' - ''Introducing Some Dev Team Leads for the Next Mass Effect'']</ref>, and now he works at [[Bungie]]. | ||
*[[Jessica Shea]] (Formerly of Hawty McBloggy) | *[[Jessica Shea]] (Formerly of Hawty McBloggy) | ||
*[[Wikipedia:Corrinne Yu|Corrinne Yu]] - | *[[Wikipedia:Corrinne Yu|Corrinne Yu]] - Principle Engine Programmer<ref name="corrinne">[http://www.eurogamer.net/articles/2013-11-25-halo-programmer-corrinne-yu-joins-uncharted-dev-naughty-dog '''Eurogamer''': ''Halo programmer Corrinne Yu joins Uncharted dev Naughty Dog'']</ref>, left in November 2013. Now working at [[Wikipedia:Naughty Dog|Naughty Dog]]. | ||
*Paul Ehreth - Level Designer, left in September 2014. | *Paul Ehreth - Level Designer, left in September 2014.<ref>[https://twitter.com/bacon_sanwich/status/508034031548923904 '''Twitter''' - '' Paul Ehreth'']</ref> | ||
*[[Vic DeLeon]] - Lead Mission Artist, formerly of Bungie. | *[[Vic DeLeon]] - Lead Mission Artist, formerly of Bungie.<ref>[http://www.linkedin.com/pub/vic-deleon/0/a4/376 '''LinkedIn''': ''Vic DeLeon'']</ref> Left in March 2, 2015.<ref>[https://twitter.com/vicdeleon/status/572441262902542336 '''Twitter''' - ''Vic DeLeon'']</ref> | ||
*Joe Waters - Senior Software Developer | *Joe Waters - Senior Software Developer<ref name="Working at 343">[http://www.youtube.com/watch?feature=player_embedded&v=PFO_E_Gl3Ow '''YouTube''': ''Working at 343 Industries (HD)'']</ref>, he passed away on December 24, 2015. | ||
*Che Chou - Studio Producer. | *Che Chou - Studio Producer.<ref>[http://www.linkedin.com/pub/che-chou/4/a91/133 '''LinkedIn''': ''Che Chou'']</ref> Left on September 30, 2016.<ref>[https://twitter.com/chespace/status/781942937034776577 '''Twitter''' - ''Che Chou'']</ref> | ||
*[[Morgan Lockhart]] - Narrative Designer | *[[Morgan Lockhart]] - Narrative Designer<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-7-7-15 '''Halo Waypoint''' - ''Halo Community Update 7.7.15'']</ref> Left on November 2016. | ||
==Trivia== | |||
343 Industries has built up a mythos of in-jokes related to [[Unicorns]], which is referenced in the background of the [[FOTUS]] armor permutation. There is also a tongue-in-cheek in-universe counterpart of the studio itself, named the "[[434 Combat Readiness Lab]]".<ref name="Page 9">[https://forums.halowaypoint.com/yaf_postsm2964800_Catalog-Interaction.aspx#post2964800 '''Halo Waypoint''': ''Catalog Interaction'' (post 2964800)]</ref><ref>[https://forums.halowaypoint.com/yaf_postsm2988810_Official-Halo--Nightfall-DISCUSSION.aspx#post2988810 '''Halo Waypoint''': ''Official Halo: Nightfall DISCUSSION'' (post 2988810)]</ref> 343 Industries also has a in-universe company with the [[343 Industries (manufacturer)|same name]]. | |||
==Sources== | ==Sources== | ||
{{ | {{reflist|2}} | ||
[[Category:Companies]] | [[Category:Companies]] |