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{{Era|H3}}
{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Weapon
|image= [[File:H3-BruteMauler.png|300px]]
|image= [[Image:H3 Mauler.jpg|300px]]
| name=Ukala Workshop Breach Pistol
| name=Mauler
| manufacturer=
| manufacturer=
| model=Type-52 Pistol | type=Single-handed Shotgun
*[[Ukala Workshop]]{{Ref/Book|Id=enc22|Enc22|Page=295}}
*[[Sacred Promissory]]{{Ref/Book|Id=enc11|Enc11|Page=338}}{{Ref/Book|Id=evg|EVG|Page=122}}{{Ref/Reuse|enc22}}
| series=
| type=Pistol
| cost=
| cost=
| size=4mm Handheld, Single Handed ([[Dual Wield]]able)
| variant=
| length=
| length ={{Convert|52.7|cm|in}}{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| damage per hit=Medium-High
| weight=
| magazine=Five shells
| feed =Five-round magazine{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| maxammo=*25 rounds or 5 magazines (Single wielded)
| ammotype=7.9mm explosive metal bolts{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
*50 rounds or 10 magazines (Dual wielded)
| operation=Gas-operated{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}
| operation=Gas operated
| rate=Semi-automatic{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| rate of fire=Moderate
| range=Very short{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}{{Ref/Game|Id=h3|H3|Gameplay}}
| accuracy=Low to Medium
| service=
| range=Short
*Post-[[First Immolation]]{{Ref/Reuse|evg}}
| era=''[[Halo 3]]''
*[[Human-Covenant War]]{{Ref/Reuse|h3}}
| counterpart=*Elite: [[Energy Sword]]
*Human: [[Shotgun]]
| counterwep=*close range: [[Shotgun]], [[Energy Sword]], [[Gravity Hammer]]
*medium range: [[Battle Rifle]], [[Covenant Carbine]]
*long range: [[Beam Rifle]], [[Sniper Rifle]]
| affiliation=[[Covenant Loyalists]]
}}
}}
The '''Ukala Workshop Breach Pistol'''{{Ref/Reuse|enc22}} {{Type|52|Pistol|P}},{{Ref/Book|Id=enc09|Enc09|Page=324}} more commonly known as the '''mauler''', is a sidearm developed by the [[Ukala Workshop]] and employed by the [[Jiralhanae]] following the [[First Immolation]] on [[Doisac]].{{Ref/Reuse|evg}} Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the [[Sacred Promissory]] on ''[[High Charity]]''.{{Ref/Reuse|enc11}} It is the companion weapon to the [[Ukala Workshop Mangler]].{{Ref/Book|Enc22|Page=476}}


==Overview==
[[File:BruteMauler.png|thumb|left|150px|An angled view of the mauler.]]
===Design details===
While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,{{Ref/Reuse|enc22}} it is functionally analogous to drum-fed [[human]] shotguns.{{Ref/Reuse|evg}} The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.{{Ref/Reuse|evg}} As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.{{Ref/Reuse|enc22}}  The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle,  which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}} While the mauler's blade is modified differently across clans and their respective workshop, the ''Ukala''{{'}}s design is the most common variant.{{Ref/Reuse|enc22}}


The '''Type-52 Pistol''' (commonly known as the "''Mauler''") is a [[Jiralhanae]] "sidearm" used by the Infantry and Security forces of the [[Covenant Loyalist]]s during the [[Human-Covenant War]]. The '''Mauler''' is a cross between a shotgun and a revolver, but is not as powerful as the [[UNSC]] [[shotgun|M90A shotgun]], however its compact design allowed for dual wielding, doubling the firepower. The Mauler has a blade like other [[Jiralhanae]] weapons, however it is used to stab rather than cut. It is the Brutes' weapon of choice for close-quarters combat.
===Usage===
Carried by Jiralhanae skin traders, forge wardens, and pack vigilantes on raids,{{Ref/Reuse|enc22}} the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}} The mauler first saw use during the [[Battle of Gbraakon|Battle]] of [[Gbraakon]] on [[Doisac]], shortly after the Jiralhanae's [[First Immolation|global war]]. During the [[Human-Covenant War]], it was employed by all ranks of Jiralhanae,{{Ref/Reuse|h3}}{{Ref/Game|H3ODST|Gameplay}} including ones that held the specialist rank of [[Jiralhanae Stalker|Stalkers]].{{Ref/Reuse|evg}}


==Tactics==
==Gameplay==
[[Image:Mauler.jpg|thumb|left|200px|A Spartan wielding a Mauler on [[High Ground]].]]
The mauler is featured in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. It can be dual-wielded in ''Halo 3''.
The Mauler is generally unable to inflict the one-hit kill damage that the shotgun did, unless dual wielded. It was possible to replicate the [[Shotgun]]'s lethality with fast reflexes at close range. To do this, you must first be within melee distance of your target. Fire your first shot and immediately strike with a melee attack. This will often dispatch the opponent instantly. Although that is not entirely true, it was possible to score an instant kill, however, you just had to be very close to the enemy. If you mastered this skill, you would be able to shoot the target before they had time to react. Take care when using this tactic against a shotgun-wielding opponent; he will usually not need to melee you after his first blast. This does not work against [[overshield|overshielded]] opponents.  While dual-wielding a pair of Maulers, one double-blast at close range will kill most enemies. Staggering your shots could be effective as well, but this seemed to work best when you were outside of melee range. [[Dual-wielding]] this weapon in tandem with a [[Plasma Rifle]] or [[Plasma Pistol]] was a highly effective combination. Draining your opponent's shield (preferably with one of the Plasma weapons), then moving in and shooting also worked well. If you were reloading your Mauler when you had one of these combos, you would drain there shield with the other weapon and melee. It didn’t matter that you dropped your weapon, you’d just pick it up after the enemy was dead.
=== Advantages ===
While a single Mauler is not as powerful as the UNSC [[M90 shotgun|M90 Shotgun]] by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a [[SPARTAN-II program|Spartan]] or [[Sangheili]], the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.


The Mauler also had one of the fastest reloads in ''[[Halo 3]]''. Even when dual-wielding, it would reload quickly.
=== Disadvantages ===
The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later [[M45 shotgun]]s and [[Z-180 Scattershot]] are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.


Unless duel-wielded, the Mauler was the weakest of other close-range weapons, such as the Shotgun, Gravity Hammer, or Energy Sword. Thus, you should never have attempted to have had a close-quarters fight against someone who had any of these other weapons. Switching to another, longer-range weapon is often a better option.
==Production notes==
[[File:H3 BruteExcavator.png|thumb|250px|A Brute holding the early Excavator model in the ''[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]'' [[ViDoc]].]]
{{Main|Cut Halo: Combat Evolved weapons|Cut Halo 3 weapons}}
The Mauler's design lineage traces back to the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]''. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "[[Cut Halo: Combat Evolved weapons#Excavator|Excavator]]". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in ''Halo 3''. [[Cut Halo 3 weapons#Excavator|Early versions]] of the Mauler concept showcase a form much more similar to the original Excavator, including [[Subanese crystal|Blamite]] as its ammunition before eventually evolving into the design seen today.{{Ref/Book|Id=AoH3|AoH3|Page=61}}


==Tactics When Facing A Mauler==
The Mauler remains named the excavator in the internal game files of ''Halo 3'', ''Halo 3: ODST'' and ''Halo Online''.
[[Image:1212466661 Mauler.gif|thumb|right|200px|A ''Mauler'' render .]]
[[Image:Plasma Mauler Halo 3.jpg|thumb|right|A Mauler firing.]]
[[Image:Mediagur.jpg|thumb|An [[Elite]] wielding a Mauler.]]
When facing a player armed with a Mauler, the best tactic was to stay back and take them out from a distance. As with the [[shotgun]], [[energy sword]], or [[gravity hammer]], the weapon was virtually useless at longer distances. The official [[Halo 3]] strategy guide states that, "Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad".<ref>Halo 3 Strategy Guide</ref> It was inadvisable to get too close unless you had a devastating close-range weapon of your own. Recommended counters were:


*Long Range: [[Beam Rifle]], [[Sniper Rifle]], and the [[Spartan Laser]]. Be careful, the mauler was small, so it was hard to know what the player was wielding. You should have used long range only if you knew the player was carrying a Mauler.
== Gallery ==
{{Linkbox|gameplay=yes|gallery=yes}}
===Halo 3===
<gallery>
File:H3 BruteExcavator Concept 1.jpg|Early concept art for the Mauler.
File:H3 BruteExcavator Concept 2.jpg|Early concept art for the Mauler.
File:BruteMauler-conceptscantransparent.png|Early concept art of the Brute Mauler, from the ''[[Art of Halo 3]]''.
File:Brute shotgun.jpg|An early render of the Mauler in ''[[Halo 3]]''.
File:H3 Brute Body Guards with Maulers.jpg|Two Jiralhanae holding Maulers.
File:H3-T52Pistol-BruteMauler.png|An in-game left profile view of the Brute Mauler in ''Halo 3''.
File:H3-MaulerHUD.png|First-person view of the Mauler in ''Halo 3''.
File:H3-MaulerdualwieldingHUD.png|First-person view while dual wielding.
File:HTMCC-H3 Pioneer Closeup.jpg|A Spartan holding the Mauler in the ''Halo 3'' component of ''[[Halo: The Master Chief Collection]]''.
</gallery>
===Halo 3: ODST===
<gallery>
File:HTMCC-H3ODST RookieWithMauler.png|Jonathan Doherty holding a Mauler.
File:HTMCC-H3ODST BruteMinorsWithMaulers.png|A group of Jiralhanae wielding Maulers.
</gallery>
===Halo Online===
<gallery>
File:HO Mauler HiPoly Render 3.jpg|A model of the Mauler for ''[[Halo Online]]''.
File:HO Mauler HiPoly Render 4.jpg|The rear view of the Mauler featured in ''Halo Online''.
File:HO Mauler HiPoly Render 1.jpg|A model of the Power Mauler for ''Halo Online''.
File:HO Mauler HiPoly Render 2.jpg|The rear view of the Power Mauler featured in ''Halo Online''.
File:OnlineMaulerFP.jpeg|A basic Mauler on Diamondback.
File:PowerMauler.jpeg|The golden Power variant of the Mauler on Diamondback.
</gallery>


*Medium Range: [[Battle Rifle]], [[Covenant Carbine]], or [[Support Weapons]] such as the [[AIE-486H Heavy Machine Gun]] or [[LAU-65D/SGM-151|Missile Pod]].
== List of appearances ==
* ''[[Halo 3]]'' {{1st}}
* ''[[Halo 3: ODST]]''
** ''[[Sadie's Story]]''
* ''[[Halo: Last Light]]''
* ''[[Halo: Retribution]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]''


*Short Range: [[Shotgun]], [[Energy Sword]], [[Gravity Hammer]], [[Flamethrower]], and [[SMGs|SMG]].
== Sources ==
{{Ref/Sources}}


*All ranges: [[Grenades]], and vehicles.
{{Covenant sidearms}}
 
[[Category:Covenant infantry weapons]]
From Long Range, if you couldn’t tell if the weapon being carried was a Mauler or not, you should have taken cover at an angle off to the side out of the enemy’s line of sight. If you didn’t have a weapon with a scope, you should look at the way the weapon is carried. If it was resting towards the hip its due to the awkward shape, it was probably a Mauler.
[[Category:Jiralhanae weapons]]
 
[[Category:Shotguns]]
==Reduction In Matchmaking==
[[Category:Pistols]]
Several maps have been altered to remove or reduce the number of ''Maulers'' in matchmaking. It is believed that this change was caused by near-constant complaints regarding the large number of ''Maulers'' in many levels combined with the Mauler's ability to nearly-instantly kill an opponent at very close range.  Many people felt that the weapon was unbalanced because of the close-quarters prowess of the ''Mauler'', especially in [[CQB]]-style levels; this is a misconception. The problem was a combination of the somewhat large number of ''Mauler'' spawn locations, the fast respawn time on a lethal close-combat weapon (usually only 45 seconds), and players not changing their play style to compensate for a number of [[camping]] and / or charging ''Mauler'' wielders.
 
==Trivia==
[[Image:Brute shotgun.jpg|right|thumb|An early render of the Mauler]]
*The Mauler was originally the name of the Brute [[Chopper]] in the early stages of ''[[Halo 3]]'''s development.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BAGSpartanLaser Bungie's Weekly Update on the Spartan Laser]</ref>
*There are sixteen pellets in one Mauler cartridge, which could be a [[7]] reference (1+6=[[7]]).
*The original Covenant Mauler appeared in the Pre-Xbox version of Halo as a [[Covenant]] weapon, it can be seen [http://www.youtube.com/watch?v=7Tqrfy4SR7I&eurl=http://halo.wikia.com/wiki/Pre_Xbox_Halo here] beginning at the 2:49 mark.
*The Mauler, like the [[Brute Shot]] and [[Spiker]], is based on primitive [[Brute]] technology, not [[Forerunner]] technology, like the other Covenant weapons, as it doesn't fire plasma. Similar to the human technology, it fires projectiles.
*The Mauler bears a strong resemblance to the Mauler pistol in Perfect Dark (for Nintendo 64).
*Players often refer to this weapon as the Brute Shotgun or the Mini-Shotgun. They also (less commonly) refer it as the Eagle due to its resemblance to an eagle-like icon when shown.
*The reticule of the Mauler seems to be about the same as the reticule of the [[Plasma Rifle]] and [[SMG]] when dual-wielded.
*In ''Halo 3'' multiplayer, you do less damage per shot when dual-wielding the weapon than when single wielding.  This is not noticeable when an opponent has either no shield or normal shields (taking 1 and 2 shots to kill, respectively), but with no damage modifiers and an overshield, it takes one more shot to kill while dual-wielding than while single-wielding.  A 4x overshield resists 4 single-wield or 5 dual-wield shots.
*It's name, Type-52 Pistol, could be a reference to [[7]] (5+2=[[7]]).
*When viewed front-on and at a distance, an orange glow is emitted from the 'barrel' of the Mauler.
*Dual-wielding the Maulers as well as a usage of the [[Shotgun]] can single-handedly stop an Energy Sword lunge within close-combat, which makes it extremely useful against Sword users on small maps.
*When firing a Mauler and throwing a Fragmentation grenade straight after, you can see the Mauler shots in slow motion.
*Maulers were originally going to be longer, and the blade would be at the front like a Spiker's.{{fact}}
*The Maulers hand grip is similar to that of the [[Energy Sword]].
*The Mauler is like an old western revolver, because its magazine revolves.
*It is actually wondered why Bungie set the Mauler's respawn time at 45 seconds on majority of the levels, including Close-quarters style maps, as its Shotgun, Gravity Hammer and Energy Sword counterparts' respawn times on these maps were either 90, 120, 150 or 180 seconds respawn times.
*Mauler spawn points were modified on [[Epitaph (Level)|Epitaph]], [[Construct (Level)|Construct]], [[Narrows (Level)|Narrows]], [[Guardian (Level)|Guardian]] and [[High Ground (Level)|High Ground]].
*When holding three Maulers (Not triple-wielding, simply dual-wielding and then one as a backpack weapon due to a glitch), the maximum amount of Mauler rounds can go up to 75 (including cartridges).
*The Mauler is slightly less powerful than the [[Shotgun]] at point-blank range. It takes a single shot plus a melee from a mauler to kill an enemy, while it only takes one shotgun round to kill an enemy.
*On Halo 3 the first time you see Brutes using Maulers is on [[The Ark (level)|The Ark]].
*The reloading of the Mauler is similar to that of the Russian PPSH-41 used in World War 2.
*Dual-wielding Maulers make effective weapons against [[The Flood]].
==References==
<references/>
 
==Related Pages==
 
{{WepList}}
[[Category:The Covenant]]
[[Category:Covenant Weapons]]
[[Category:Brute Weapons]]

Latest revision as of 08:01, January 5, 2024

Ukala Workshop Breach Pistol
H3-BruteMauler.png
Production overview

Manufacturer:

Type:

Pistol

Specifications

Length:

52.7 centimetres (20.7 in)[2][3][1]

Ammunition type:

7.9mm explosive metal bolts[3][1]

Feed system:

Five-round magazine[2][3][1]

Operation:

Gas-operated[2][3]

Rate of fire:

Semi-automatic[3][1]

Effective range:

Very short[2][3][1][4]

Service history

In service:

 

The Ukala Workshop Breach Pistol[1] (UNSC Type classification: Type-52 Pistol, T-52 P),[5] more commonly known as the mauler, is a sidearm developed by the Ukala Workshop and employed by the Jiralhanae following the First Immolation on Doisac.[3] Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the Sacred Promissory on High Charity.[2] It is the companion weapon to the Ukala Workshop Mangler.[6]

OverviewEdit

 
An angled view of the mauler.

Design detailsEdit

While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,[1] it is functionally analogous to drum-fed human shotguns.[3] The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.[3] As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.[1] The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle, which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.[3][1] While the mauler's blade is modified differently across clans and their respective workshop, the Ukala's design is the most common variant.[1]

UsageEdit

Carried by Jiralhanae skin traders, forge wardens, and pack vigilantes on raids,[1] the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.[2][3] The mauler first saw use during the Battle of Gbraakon on Doisac, shortly after the Jiralhanae's global war. During the Human-Covenant War, it was employed by all ranks of Jiralhanae,[4][7] including ones that held the specialist rank of Stalkers.[3]

GameplayEdit

The mauler is featured in Halo 3 and Halo 3: ODST. It can be dual-wielded in Halo 3.

AdvantagesEdit

While a single Mauler is not as powerful as the UNSC M90 Shotgun by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a Spartan or Sangheili, the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.

DisadvantagesEdit

The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later M45 shotguns and Z-180 Scattershot are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.

Production notesEdit

 
A Brute holding the early Excavator model in the Et Tu, Brute? ViDoc.
Main articles: Cut Halo: Combat Evolved weapons, Cut Halo 3 weapons

The Mauler's design lineage traces back to the development of Halo: Combat Evolved. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "Excavator". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in Halo 3. Early versions of the Mauler concept showcase a form much more similar to the original Excavator, including Blamite as its ammunition before eventually evolving into the design seen today.[8]

The Mauler remains named the excavator in the internal game files of Halo 3, Halo 3: ODST and Halo Online.

GalleryEdit

Halo 3Edit

Halo 3: ODSTEdit

Halo OnlineEdit

List of appearancesEdit

SourcesEdit

  1. ^ a b c d e f g h i j k l m Halo Encyclopedia (2022 edition), page 295
  2. ^ a b c d e f g Halo Encyclopedia (2011 edition), page 338
  3. ^ a b c d e f g h i j k l m n Halo: The Essential Visual Guide, page 122
  4. ^ a b c Halo 3, Gameplay
  5. ^ Halo Encyclopedia (2009 edition), page 324
  6. ^ Halo Encyclopedia (2022 edition), page 476
  7. ^ Halo 3: ODST, Gameplay
  8. ^ The Art of Halo 3, page 61