YSS-1000: Difference between revisions

From Halopedia, the Halo wiki

m (TWO WORDS!)
(Automatically fixing double redirect from YSS-1000 Sabre to FSS-1000 Sabre in a maintenance job)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Era|HCW}}
#REDIRECT [[FSS-1000 Sabre]]
{{Ratings}}
{{Rename|YSS-1000 Sabre|We don't know the full designation of the SP42, the M-145D, or the UH-144, so we call them the SP42 Cobra, M-145D Rhino, and UH-144 Falcon, respectively. It's the same principle. Without knowing its full designation, we might as well include its nickname in the title.}}
<center>'''''Sabre''' redirects here. For the SPARTAN-III team, see [[Team Saber]].''</center>
 
{{Ship
|image=[[File:Sabre-class Starfighter.png|300px]]
|name='''YSS-1000''' ''"Sabre"''
|manufacturer=
|line=
|model=
|class=
|length=
|width=
|height=
|mass=
|max accel=
|max speed space=
|max speed air=
|engine=*Two main engines and wing-mounted thrusters
*Detachable multi-stage booster rocket system
|slipspace drive=
|slipspace speed=
|poweroutput=
|power=
|shield gen=Yes
|hull=
|sensor=
|target=
|navigation=
|avionics=
|countermeasures=
|armament=*[[M1024 ASW/AC 30mm ALA Cannon]] (2)
*[[ST/Medusa Missile]] pods (2)
|complement=
|crew=*Pilot (1)
*Radar Intercept Officer (RIO) (1)
|skeleton=
|passengers=
|capacity=
|consumables=
|othersystems=
|firstuse=
|firstsight=2552
|role=[[Starfighter]]
|era=[[Human-Covenant War]]
|affiliation=[[United Nations Space Command]]
}}
The '''YSS-1000''', simply referred to as the '''Sabre''', is a space superiority [[starfighter]] used by the [[United Nations Space Command Defense Force|UNSC Defense Force]] during the [[Human-Covenant War]].<ref name="e3">[[Halo: Reach E3 Campaign Demo|'''Halo: Reach''' ''E3 Campaign Demo'']]</ref><ref name="bnet">[http://www.bungie.net/News/content.aspx?type=topnews&link=2010E3 '''Bungie.net''': ''Halo: Reach E3 2010 Trailer'']</ref> Its first known use was in [[Operation: UPPER CUT]] during the [[Fall of Reach]].
 
==Specifications==
===Design details===
The YSS-1000 is a space-based fighter, which can be launched vertically from a ground-based launch platforms using a system of detachable multi-stage rockets to propel itself out of a planet's gravitational pull and atmosphere.<ref name="e3"/>The Sabres speed is similar to the Seraphs, it also has an afterburner ability which increases speed. The Sabre is capable of performing complex [[wikipedia:Aileron roll|aileron rolls]], [[Wikipedia:Split S|Split S]] maneuvers, and [[Wikipedia:Immelmann turn|Immelmann turns]].
 
===Armaments===
The fighter's armament includes twin 30mm autocannons as well as linked missile pods with locking abilities. The Sabre also possesses [[energy shielding|energy shielding technology]].<ref name="e3"/> Its targeting computer can identify enemy contacts from a long distance, as well as show the distance to a target.
 
==Operational history==
The Sabre was developed as a result of the [[Sabre Program]], a top-secret [[United Nations Space Command|UNSC]] project in which [[SPARTAN-B312]] was a pilot at some point.<ref name="bnet"/> By 2552, the YSS-1000 served as the UNSCDF's primary planetary defense fighter for the [[Inner Colonies]].<ref>'''[[Bungie.net]]''', ''Halo: Reach game stats''</ref><ref>'''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]''', ''page 344''</ref> [[Reach]] had multiple Sabre fighters stored in launch facilities on the planet's surface. In addition, the orbital platform ''[[Anchor 9]]'' had several Sabres stored in its launch bays.
 
During the [[fall of Reach|Covenant invasion of Reach]], SPARTAN-B312 and [[Jorge-052]] of [[Noble Team]] used one of these vehicles during Operation: UPPERCUT, in which multiple Sabres were used by Noble Team and a UNSC strike team to board the [[Covenant corvette]] ''[[Ardent Prayer]]'' in order to use it to deliver a [[Shaw-Fujikawa Translight Engine|makeshift slipspace bomb]] to the [[Covenant supercarrier]], ''[[Long Night of Solace]]''. Before assaulting the Corvette, the Sabres were used to defend ''Anchor 9'' against Covenant [[Type-27 XMF|Type-27 ''"Banshee"'']] fliers, [[Type-31 XMF|Type-31 ''"Seraph"'']] starfighters and [[Phantom Gunboat]]s.<ref name="lnos">'''Halo: Reach''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> Noble Six and the other pilots were eventually able to land on the corvette after disabling its engines and destroying its fighter escorts in order to use it and the slipspace drive to destroy the supercarrier.<ref name="lnos"/> The mission succeeded, but the Sabres were destroyed, as the strike team was unable to return to them due to damage to the corvette and was thus forced to abandon them.<ref name="lnos"/>
 
==Gameplay==
The Sabre is only playable in the space combat segment of the [[Long Night of Solace (Level)|Long Night of Solace]] campaign level.
 
Like other vehicles in the ''Halo'' games, the Sabre is piloted from third-person view. The [[Heads Up Display]], located near the center of the screen, shows the weapon currently in use, thruster heat, as well as the hull and shield integrity of the Sabre. Enemy ships are identified by type and highlighted with a distance marker once the targeting reticle is moved on them. The HUD is slightly different depending on the weapon used at the time.
 
Pitch and direction change is controlled by the right thumbstick, while the left stick controls speed.<ref>[http://www.gametrailers.com/video/e3-2010-halo-reach/700423 '''GameTrailers''': ''E3 2010: Campaign Walkthrough HD'']</ref> However, if the player holds down the Right Bumper button, a few changes are made. The auto-level functionality is disabled and now left and right on the left thumbstick gives full control over roll.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019331 '''HBO Forums''': ''Sabre 'expert controls'']</ref> This was a function that was initially always enabled and cut during testing, only to be re-instated at the very last minute by holding the RB button down, and so is not mentioned in the manual, official guide or even within the game itself.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1019338 '''HBO Forums''': ''JonnyOThan of Bungie'']</ref> The Sabre also has a boost function, which uses its wing-mounted thruster engines. This fills up the thruster heat bar,which needs to cool down after continuous usage. A variety of maneuvers such as [[Wikipedia:Aileron Roll|Aileron rolls]] (often mislabeled as 'Barrel Rolls') and [[Wikipedia:Immelmann turn|Immelmann turns]] can be performed by using the left bumper.<ref>[http://gamevideos.1up.com/video/id/30048/bigger '''1up''': ''E3 2010: Halo Reach Stage Video Demo'']</ref> The weapon in use can be switched between the machine guns and missiles with the Y button. The Autocannons have an additional reticle leading the target, and the missiles can lock-on to enemy ships.<ref name="gamespot">[http://e3.gamespot.com/video/6266242/?hd=1 '''GameSpot''': ''Halo: Reach E3 2010 Stage Demo: Halo: Reach'']</ref>
 
==Trivia==
*Like the UNSC's [[GA-TL1 Longsword-class Interceptor|''Longsword''-class Interceptor]] and [[Shortsword-class Bomber|''Shortsword''-class Bomber]], the Sabre is named after [[Wikipedia:Sabre|a type of sword]].
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it only appears in the campaign due to balance issues.<ref name="gamespot"/>
*The Sabre launch sequence in ''Halo: Reach'' appears to have been inspired by [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]], in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during Space Shuttle launch, and the on-board cameras are used to examine foam loss on the external tank. The design of the Sabre's own external tank is somewhat based on that on the Shuttle, especially its orange color.
*Crucial aspects of [[wikipedia:orbital mechanics|astrodynamics]] are overlooked in the gameplay of the level the Sabre appears in, [[Long Night of Solace (level)|Long Night of Solace]]. For example, when thrust is cut, the Sabre no longer maintains a constant velocity. In reality, a spacecraft's momentum would propel it forward indefinitely as friction is not present.
*The Sabre has a [[seven]]-stage initiation sequence.<ref>'''[[Halo: Reach Official Strategy Guide]]''', page 437</ref>
 
==Gallery==
<gallery widths="160" captionalign="left">
File:Saber Cockpit.png|The Sabre's cockpit.
File:Halo- Reach - Saber Engines.jpg|A rear view of the Sabre.
File:Halo- Reach - Saber Launch.jpg|Inside a launch facility
File:sabre launch.png|Sabre lifting off.
File:Halo- Reach - Saber Launching.jpg|Sabre fighters being launched.
File:Halo- Reach - Noble Six Sabre.jpg|A front view of the Sabre's cockpit, with SPARTAN-B312 piloting, and Jorge-052 co-piloting.
File:Sabre Rocket Disengage.png|A Sabre after separating its first stage components and fuel tanks.
File:Reach E310 Campaign09.jpg|The [[Heads Up Display|in-game HUD]] of the Sabre.
File:Reach E310 Campaign10.jpg|Sabres in a battle above Reach next to ''[[Anchor 9]]''.
File:Reach-UNSC Savannah.png|Sabre fighters escorting the {{UNSCShip|Savannah}}.
File:Halo- Reach - Saber Shields.jpg|A Sabre's energy shields taking fire in combat.
File:HaloReach - Space Battle.jpg|A Sabre and the {{UNSCShip|Savannah}} assaulting a Covenant corvette.
</gallery>
 
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
 
==Sources==
<references/>
 
==See also==
*[[GA-TL1 Longsword-class Interceptor|GA-TL1 ''Longsword''-class Interceptor]]
*[[Type-31 XMF|Type-31 ''Seraph''-class Starfighter]]
 
{{UNSC Ships}}
 
[[it:Caccia Spaziale Sabre]]
[[Category:Halo: Reach Vehicles]]
[[Category:Drivable Vehicles]]

Latest revision as of 03:49, April 12, 2022

Redirect to: