YSS-1000: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
(Automatically fixing double redirect from YSS-1000 Sabre to FSS-1000 Sabre in a maintenance job)
 
(89 intermediate revisions by 30 users not shown)
Line 1: Line 1:
{{Era|HCW}}
#REDIRECT [[FSS-1000 Sabre]]
{{Ratings}}
<center>'''''Sabre''' redirects here. For the SPARTAN-III team, see [[Team Saber]].''</center>
{{Ship
|image=[[File:Sabre-class Starfighter.png|300px]]
|name='''YSS-1000''' ''"Sabre"''
|manufacturer=
|line=
|model=
|class=
|length=
|width=
|height=
|mass=
|max accel=
|max speed space=
|max speed air=
|engine=*Two main engines and wing-mounted thrusters
*Detachable multi-stage booster rocket system
|slipspace drive=
|slipspace speed=
|poweroutput=
|power=
|shield gen=Yes
|hull=
|sensor=
|target=
|navigation=
|avionics=
|countermeasures=
|armament=*[[M1024 ASW/AC 30mm ALA Cannon]] (2)
*[[Medusa Missile|Medusa Missiles]] pods
|complement=
|crew=*Pilot (1)
*System officer (1)
|skeleton=
|passengers=
|capacity=
|consumables=
|othersystems=
|firstuse=
|firstsight=2552
|role=[[Starfighter]]
|era=[[Human-Covenant War]]
|affiliation=[[United Nations Space Command]]
}}
The '''YSS-1000''', simply referred to as the '''Sabre''', was an experimental [[starfighter]] used by the [[United Nations Space Command Defense Force|UNSC Defense Force]] during the [[Human-Covenant War]].<ref name="e3">[[Halo: Reach E3 Campaign Demo|'''Halo: Reach''' ''E3 Campaign Demo'']]</ref><ref name="bnet">[http://www.bungie.net/News/content.aspx?type=topnews&link=2010E3 '''Bungie.net''': ''Halo: Reach E3 2010 Trailer'']</ref> Its first known use was in [[Operation: UPPERCUT]] during the [[Fall of Reach]].
 
==Specifications==
===Design details===
The YSS-1000 is a space-based fighter which can be launched vertically from a ground-based launch platform using a system of detachable multi-stage rockets to propel itself out of a planet's gravitational pull and atmosphere.<ref name="e3"/> The Sabre is capable of performing complex [[wikipedia:Aileron roll|aileron rolls]] and [[Wikipedia:Immelmann turn|Immelmann turns]].
 
===Armaments===
The fighter's armament includes twin autocannons as well as missile pods with locking abilities. The Sabre also possesses [[energy shielding|energy shielding technology]].<ref name="e3"/> Its targeting computer can identify enemy contacts from a long distance, as well as show the distance to a target.
 
==Operational history==
The Sabre was the result of the "Sabre program", a top-secret [[United Nations Space Command|UNSC]] project in which [[SPARTAN-B312]] was involved at some point.<ref name="bnet"/> [[Reach]] had multiple Sabre fighters stored in launch facilities on the planet's surface which would be used to reinforce the [[UNSC Navy]], should they require assistance in [[battle]]. In addition, the orbital platform ''[[Anchor 9]]'' had Sabres stored in its launch bays.
 
During the [[fall of Reach|Covenant invasion of Reach]], SPARTAN-B312 and [[Jorge-052]] of [[Noble Team]] used one of these vehicles to assist the [[Epsilon Eridani Defense Fleet]] in Operation: UPPERCUT, in which multiple Sabres were deployed to defend ''Anchor 9'' against Covenant [[Type-27 XMF|Type-27 ''"Banshee"'']] fliers, [[Type-31 XMF|Type-31 ''"Seraph"'']] starfighters and [[Type-52 Troop Carrier]].<ref name="lnos">'''Halo: Reach''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> Noble Six and the other pilots were eventually able to land on a [[Covenant corvette]] after disabling its engines and destroying its fighter escorts in order to use it and a "Slipspace bomb" to destroy a [[Covenant Supercarrier]].<ref name="lnos"/> The mission succeded, but the Sabres were destroyed as the strike team was unable to return to them due to damage to the corvette and was thus forced to abandon them.<ref name="lnos"/>
 
==Gameplay==
The Sabre is only playable in the space combat segment of the [[Long Night of Solace]] campaign level.
 
Like other vehicles in the ''Halo'' games, the Sabre is piloted from third-person view. The [[Heads Up Display]], located near the center of the screen, shows the weapon currently in use, thruster heat, as well as the hull and shield integrity of the Sabre. Enemy ships are identified by type and highlighted with a distance marker once the targeting reticle is moved on them. The HUD is slightly different depending on the weapon used at the time.
 
Roll and direction change is controlled by the right thumbstick, while the left stick controls speed.<ref>[http://www.gametrailers.com/video/e3-2010-halo-reach/700423 '''GameTrailers''': ''E3 2010: Campaign Walkthrough HD'']</ref> The Sabre also has a boost function, which uses its wing-mounted thruster engines. This fills up the thruster heat bar which needs to cool down after continuous usage. A variety of maneuvers such as [[Wikipedia:Aileron Roll|Aileron rolls]] (often mislabeled as 'Barrel Rolls') and [[Wikipedia:Immelmann turn|Immelmann turns]] can be performed by using the left bumper.<ref>[http://gamevideos.1up.com/video/id/30048/bigger '''1up''': ''E3 2010: Halo Reach Stage Video Demo'']</ref> The weapon in use can be switched between the machine guns and missiles with the Y button. The machine gun has an additional reticle leading the target, and the missiles can lock-on to enemy ships.<ref name="gamespot">[http://e3.gamespot.com/video/6266242/?hd=1 '''GameSpot''': ''Halo: Reach E3 2010 Stage Demo: Halo: Reach'']</ref>
 
==Trivia==
*Like the UNSC's [[C709 Longsword-class Interceptor|''Longsword''-class Interceptor]] and [[Shortsword-class Bomber|''Shortsword''-class Bomber]], the Sabre is named after [[Wikipedia:Sabre|a type of sword]].
*Although Bungie experimented on implementing the Sabre into [[multiplayer]], it will only appear in the campaign due to balance issues.<ref name="gamespot"/>
*The Sabre launch sequence in ''Halo: Reach'' is an homage to [[wikipedia:NASA|NASA's]] [[wikipedia:Space Shuttle program|Space Shuttle program]] in both components and angles used for the cinematic. Several angles of the Sabre's launch sequence use similar camera angles seen during shuttle launches, and the on-board cameras are used on the shuttle to examine foam loss on the external tank. The design of the Sabre's own tank is somewhat based on the external tank used on the shuttle.\
 
*The Sabres game mechanics are extremly similar to the T.I.E. Interceptors and other Starfighters game mechanincs in Star Wars BattleFront 2.
 
==Gallery==
<gallery widths="160" captionalign="left">
File:Saber Cockpit.png|The Sabre's cockpit.
File:Halo- Reach - Saber Engines.jpg|A rear view of the Sabre.
File:Halo- Reach - Saber Launch.jpg|Inside a launch facility
File:sabre launch.png|Sabre lifting off.
File:Halo- Reach - Saber Launching.jpg|Sabre fighters being launched.
File:Halo- Reach - Noble Six Sabre.jpg|A front view of the Sabre's cockpit, with SPARTAN-B312 piloting, and Jorge-052 co-piloting.
File:Sabre Rocket Disengage.png|A Sabre after separating its first stage components and fuel tanks.
File:Reach E310 Campaign09.jpg|The [[Heads Up Display|in-game HUD]] of the Sabre.
File:Reach E310 Campaign10.jpg|Sabres in a battle above Reach next to ''[[Anchor 9]]''.
File:Reach-UNSC Savannah.png|Sabre fighters escorting the {{UNSCShip|Savannah}}.
File:Halo- Reach - Saber Shields.jpg|A Sabre's energy shields taking fire in combat.
File:HaloReach - Space Battle.jpg|A Sabre and the {{UNSCShip|Savannah}} assaulting a Covenant corvette.
</gallery>
 
==List of appearances==
*''[[Halo: Reach]]''
 
==Sources==
<references/>
 
==See also==
*[[C709 Longsword-class Interceptor|C709 ''Longsword''-class Interceptor]]
*[[Seraph-class Starfighter|''Seraph''-class Starfighter]]
 
{{UNSC Ships}}
 
[[it:Caccia Spaziale Sabre]]
[[Category:Halo: Reach Vehicles]]
[[Category:Drivable Vehicles]]

Latest revision as of 03:49, April 12, 2022

Redirect to: