Type-3 active camouflage: Difference between revisions
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[[File:H4-ActiveCamo-ModuleDevice.png | {{Weapon Infobox | ||
|image=[[File:H4-ActiveCamo-ModuleDevice.png|250px]] | |||
|name=Type-3 Refraction Dissonance Modifier/Camouflage | |||
|manufacturer=[[Merchants of Qikost]] | |||
|model= | |||
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|damage per hit= | |||
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|maxammo= | |||
|fire= | |||
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|era=[[Second human-Covenant War]] | |||
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|affiliation=*Independent [[Sangheili]] Keeps | |||
*[[Covenant remnant]] | |||
*[[Spartan (branch)|Spartan]] | |||
}} | |||
The '''Type-3 Refraction Dissonance Modifier/Camouflage''', more commonly known as '''[[active camouflage]]''' or '''active camo''', is designed to make the wearer invisible to visual scanning for a short time, only noticable by the diffraction of light around the wearer, making them appear as a "shimmer". It also generates false radar signatures to help conceal the movement of its user. However, these show up as neutral contacts, thus rendering the function pointless and actually giving the user's position away.<ref>'''[[Halo 4: Official Game Guide|Halo 4 Prima Official Game Guide]]''' (Collector's Edition), pages 48 & 268</ref> | The '''Type-3 Refraction Dissonance Modifier/Camouflage''', more commonly known as '''[[active camouflage]]''' or '''active camo''', is designed to make the wearer invisible to visual scanning for a short time, only noticable by the diffraction of light around the wearer, making them appear as a "shimmer". It also generates false radar signatures to help conceal the movement of its user. However, these show up as neutral contacts, thus rendering the function pointless and actually giving the user's position away.<ref>'''[[Halo 4: Official Game Guide|Halo 4 Prima Official Game Guide]]''' (Collector's Edition), pages 48 & 268</ref> |
Revision as of 14:39, September 1, 2013
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The Type-3 Refraction Dissonance Modifier/Camouflage, more commonly known as active camouflage or active camo, is designed to make the wearer invisible to visual scanning for a short time, only noticable by the diffraction of light around the wearer, making them appear as a "shimmer". It also generates false radar signatures to help conceal the movement of its user. However, these show up as neutral contacts, thus rendering the function pointless and actually giving the user's position away.[1]
Gallery
List of appearances
- Halo 4 (First appearance)
- Halo: Spartan Assault
Sources
- ^ Halo 4 Prima Official Game Guide (Collector's Edition), pages 48 & 268