Secret Room under Snowbound: Difference between revisions

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[[Image:Sb landscape2.jpg|right|thumb| Snowbound]]
When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] with a friend on [[Forge]], it is possible to [[glitch]] your way into a blue room hidden underneath a glass floor inside one of the bases.
This is a tutorial of how to get into the '''Blue Room Under [[Snowbound]]'''.  


Overload the map by spawning 4 [[Trip Mines]] and setting the minimum [[respawn]] time to 4 seconds and keep using them until the first one runs out of time and blows up (These aren't necessary).
== Instructions (Turret Method) ==
To perform the glitch, a player must first [[Overload Glitch (Halo 3)|overload]] the map with [[Trip Mines]].{{fact}}


Go to the base with a room under the floor.
From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge Turret Glitch]].


Get a friend there too.  Spawn a [[Human]] or [[Covenant]] [[turret]] and make him go on it.
''Person A'', in Edit Mode, should spawn a [[Plasma Cannon]] or an [[AIE-486H Heavy Machine Gun|Machine Gun Turret]] and set it down. ''Person B'', in Player Mode, should man the turret. At this point, ''Person A'' should grab the turret and turn it sideways, such that ''Person B'' is in between the turret and the floor. At this point, ''Person B'' should enter Edit Mode; they will find themselves beneath the glass.


Then lift up the turret with him on it and turn it side ways and move it down and make the friend go into Edit Mode. Congratulations, you are in the blue room. You can also put respawn points in it.
Respawn Points can be placed in the room.


One side will be a bright, "blue room", the other will be a scary, dark "black room".
== Instructions (Teleporter/Host Method) ==
This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host". They can do this by simply attempting this glitch -- trial and error.


There is also another way of doing this that '''has''' to be done with a friend on Xbox Live. You need to not be the "host". You can figure this out by testing the method or you may already know it. First, it needs to be in [[Forge]] mode. Have the person that is not the host spawn a receiver node [[Teleporter]], and place it above the glass floor. This person needs to keep pressing the A button until the teleporter is pushed literally through the ground. Once it is under, spawn a Sender Node and you can get in. This also works in other places on Snowbound, including the [[Ghost]]/[[Mongoose]] spawn point.
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a Sender Node and use that to get in. This method works in other parts of Snowbound, including the [[Ghost]]/[[Mongoose]] spawn point.
[[Category: Glitches]]
[[Category: Glitches]]
[[Category:Halo 3 Glitches]]
[[Category:Halo 3 Glitches]]
[[Category:Halo 3]]
[[Category:Halo 3]]

Revision as of 19:29, July 9, 2009

Template:Ratings

When playing Halo 3's Multiplayer map Snowbound with a friend on Forge, it is possible to glitch your way into a blue room hidden underneath a glass floor inside one of the bases.

Instructions (Turret Method)

To perform the glitch, a player must first overload the map with Trip Mines.Template:Fact

From there, they (Person A) must go to the base with a room under the floor. They will need to bring a friend (Person B) with them. The two will perform a variation of the Forge Turret Glitch.

Person A, in Edit Mode, should spawn a Plasma Cannon or an Machine Gun Turret and set it down. Person B, in Player Mode, should man the turret. At this point, Person A should grab the turret and turn it sideways, such that Person B is in between the turret and the floor. At this point, Person B should enter Edit Mode; they will find themselves beneath the glass.

Respawn Points can be placed in the room.

Instructions (Teleporter/Host Method)

This method requires two players to cooperate over Xbox Live; the two players will need to figure out which one of them is the "host". They can do this by simply attempting this glitch -- trial and error.

The player that is not host should spawn a Receiver Node and place it on the glass floor. They should then button-mash A until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a Sender Node and use that to get in. This method works in other parts of Snowbound, including the Ghost/Mongoose spawn point.