Gameplay

Secret Room under Snowbound: Difference between revisions

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This is a tutorial of how to get into the '''Blue Room Under [[Snowbound]]'''.  
{{Status|Gameplay}}
[[File:H3 Snowbound secret room.jpg|thumb|A player beneath a base floor.]]
When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] on [[Forge]],<ref group="Notes">Or a Forged map in Custom game</ref> it is possible to [[glitch]] through the ground into a blue room hidden underneath a glass floor inside one of the bases.


#Overload the map by spawning four [[trip mines]] and setting the minimum respawn time to 4 and keep using them until the first one runs out of time and blows up (these aren't necessary).
==Walkthrough==
#Go to the base with a room under the floor.
===Turret Method===
#Get a friend there too.  Spawn a [[human]] or [[Covenant]] [[turret]] and make him go on it.
To perform the glitch, a player must first perform the [[Overload glitch (Halo 3)|overload]] glitch.{{citation needed}}
#Then lift up the turret with him in it and turn it side ways and move it down and make the friend go into Edit Mode. Congrats you are under the blue room. You can also put respawn points under it.


One side will be a bright, "blue room", the other will be a scary, dark "black room".
From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge turret glitch]].


[[Category: Glitches]]
''Person A'', in Edit Mode, should spawn a {{Pattern|Pek|plasma cannon}} or a [[AIE-486H Heavy Machine Gun|Machine Gun Turret]] and set it down. ''Person B'', in Player Mode, should man the turret. At this point, ''Person A'' should grab the turret and turn it sideways, such that ''Person B'' is in between the turret and the floor. At this point, ''Person B'' should enter Edit Mode; they will find themselves beneath the glass.
 
Respawn points can be placed in the room.
 
===Teleporter/Host Method===
This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host".<ref name="youtube-teleporter">[http://www.youtube.com/watch?v=7-70LZ86fkg '''YouTube:''' Secret rooms under snowbound bases]</ref>
 
First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.
 
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the {{Pattern|Karo'etba|Ghost}}/[[Mongoose]] spawn point.
 
==Notes==
<references group="Notes"/>
 
== Sources ==
{{Ref/Sources}}
 
{{Glitches}}
[[Category:Halo 3 glitches]]
[[Category:Tricks and cheats]]
[[Category:Halo 3 tricks and cheats]]

Latest revision as of 12:54, April 12, 2023

A player beneath a base floor.

When playing Halo 3's Multiplayer map Snowbound on Forge,[Notes 1] it is possible to glitch through the ground into a blue room hidden underneath a glass floor inside one of the bases.

Walkthrough[edit]

Turret Method[edit]

To perform the glitch, a player must first perform the overload glitch.[citation needed]

From there, they (Person A) must go to the base with a room under the floor. They will need to bring a friend (Person B) with them. The two will perform a variation of the Forge turret glitch.

Person A, in Edit Mode, should spawn a Pek-pattern plasma cannon or a Machine Gun Turret and set it down. Person B, in Player Mode, should man the turret. At this point, Person A should grab the turret and turn it sideways, such that Person B is in between the turret and the floor. At this point, Person B should enter Edit Mode; they will find themselves beneath the glass.

Respawn points can be placed in the room.

Teleporter/Host Method[edit]

This method requires two players to cooperate over Xbox Live; the two players will need to figure out which one of them is the "host".[1]

First, the two players must overload the map. Then, the glitch may be attempted.

The player that is not host should spawn a Receiver Node and place it on the glass floor. They should then button-mash A until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a Sender Node and use that to get in. This method works in other parts of Snowbound, including the Karo'etba-pattern Ghost/Mongoose spawn point.

Notes[edit]

  1. ^ Or a Forged map in Custom game

Sources[edit]