Race: Difference between revisions

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'''Race''' is a free-for-all [[multiplayer]] [[gametype]] in [[Halo:Combat Evolved]], in which players compete against each other, preferably with a vehicle(such as a [[Warthog]] or [[Ghost]]), but also on foot, though the latter will most likely result in a loss if others are using vehicles. The objective of the game is to be the first player to drive their Warthog to all the check points of which there are usually three. It is ideally played on the large, very flat map [[Blood Gulch]], as opposed to the only other vehicle-enabled map in Halo: Combat Evolved, [[Sidewinder]], is too tricky to navigate as some of the checkpoints spawn on ledges which are nigh on impossible to reach while driving a Warthog. Race was taken out of [[Halo 2]]. The reason is not known but it may have been because it was not a popular game type. The game type [[Territories]] that was not in Halo: Combat Evolved but appears in Halo 2 may have been a remake of Race with a few modifications. Much of the game play is similar but this may be unlikely.
'''Race''' is a free-for-all [[multiplayer]] [[gametype]] in [[Halo:Combat Evolved]], in which players compete against each other, preferably with a vehicle(such as a [[Warthog]] or [[Ghost]]), but also on foot, though the latter will most likely result in a loss if others are using vehicles. The objective of the game is to be the first player to drive their Warthog to all the check points of which there are usually three. It is ideally played on the large, very flat map [[Blood Gulch]], as opposed to the only other vehicle-enabled map in Halo: Combat Evolved, [[Sidewinder]], is too tricky to navigate as some of the checkpoints spawn on ledges which are nigh on impossible to reach while driving a Warthog. Race was taken out of [[Halo 2]]. The reason is not known but it may have been because it was not a popular game type. The game type [[Territories]] that was not in Halo: Combat Evolved but appears in Halo 2 may have been a remake of Race with a few modifications. Much of the game play is similar but this may be coincidence.


A recent [[bungie]] weekly update mentioned a gametype with emphasis on vehicles, possibly hinting at the return of this gametype in [[Halo 3]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12575]</ref>
A recent [[bungie]] weekly update mentioned a gametype with emphasis on vehicles, possibly hinting at the return of this gametype in [[Halo 3]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12575]</ref>

Revision as of 12:35, March 14, 2008

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Race is a free-for-all multiplayer gametype in Halo:Combat Evolved, in which players compete against each other, preferably with a vehicle(such as a Warthog or Ghost), but also on foot, though the latter will most likely result in a loss if others are using vehicles. The objective of the game is to be the first player to drive their Warthog to all the check points of which there are usually three. It is ideally played on the large, very flat map Blood Gulch, as opposed to the only other vehicle-enabled map in Halo: Combat Evolved, Sidewinder, is too tricky to navigate as some of the checkpoints spawn on ledges which are nigh on impossible to reach while driving a Warthog. Race was taken out of Halo 2. The reason is not known but it may have been because it was not a popular game type. The game type Territories that was not in Halo: Combat Evolved but appears in Halo 2 may have been a remake of Race with a few modifications. Much of the game play is similar but this may be coincidence.

A recent bungie weekly update mentioned a gametype with emphasis on vehicles, possibly hinting at the return of this gametype in Halo 3.[1]

Sources

  1. ^ [1]