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Landmine: Difference between revisions

From Halopedia, the Halo wiki

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{{Articlename}}
{{Articlename}}
{{Weapon infobox
{{Weapon infobox
| image=[[File:H4-UNSC-Landmine-Front.png|250px]]
|name=Landmine
| name=Landmine
|image=[[File:H4-UNSC-Landmine-Front.png|250px]]
| manufacturer=
|manufacturer=
| model=
|series=
| type=Mine
|type=[[Mine]]
| cost=
|cost=
| size=Very large
|variant=
| damage per hit=High
|service=
| magazine=
|length=
| maxammo=
|width=
| fire=
|height=
| ammotype=Explosive
|weight=
| operation=
|ammotype=Explosive
| rate of fire=Timed detonation
|feed=
| accuracy=
|operation=
| range=Medium
|rate=
| era=
|velocity=
| counterpart=
|range=Close
| counterwep=
|hideb=yes
| affiliation=[[United Nations Space Command|UNSC]]
|hidec=yes
}}
}}
{{Center|''Were you also looking for the [[Brute landmine]] or the [[TR/9 Antipersonnel Mine]] from [[Halo 3]]?''}}
{{Center|''Were you also looking for the [[Brute landmine]] or the [[TR/9 Antipersonnel Mine|Trip Mine]] from [[Halo 3]]?''}}
 
This '''landmine''' is a stationary explosive device. {{Ref/Reuse|BNet}}
This '''landmine''' is a stationary explosive device. In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge Mode]]. They serve as an integral part of the [[Race]] gametype.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similarly to the [[TR/9 Antipersonnel Mine]] from ''Halo 3''.


==Gameplay==
==Gameplay==
===''Halo: Reach''===
===''Halo: Reach''===
{{Quote|What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear.|Urk.{{Ref/Reuse|BNet}}}}
{{Main|Halo: Reach}}
{{Main|Halo: Reach}}
Landmines will typically appear in the Race gametype on most maps. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge/Halo: Reach|Forge]] mode. They serve as an integral part of the [[Race]] gametype.{{Ref/Site|Id=BNet|URL=http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310|Site=Bungie.net|Page=Bungie Weekly Update: 08.13.10|D=07|M=6|Y=2012}} It functions similarly to the [[TR/9 Antipersonnel Mine|Trip Mine]] equipment from ''Halo 3''. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.


Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
===''Halo 4''===
{{Expand-section}}


===''Halo 2: Anniversary''===
===''Halo 2: Anniversary''===
{{Main|Halo 2: Anniversary}}
{{Main|Halo 2: Anniversary}}
In ''[[Halo 2: Anniversary]]'' forge there is an EMP variant of the landmine. The light in the center is blue for this variant.
In ''[[Halo 2: Anniversary]]'' forge there is an EMP variant of the landmine. The light in the center is blue for this variant.
===''Halo 5: Guardians''===
{{Expand-section}}


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery>
File:HR VariousProps 1.jpg|A render of the landmine asset created for ''Reach''.
File:HR VariousProps 1.jpg|A render of the landmine asset created for ''Reach''.
File:HaloReach-Landmine.png|A Landmine in ''Halo: Reach''.
File:HaloReach-Landmine.png|A Landmine in ''Halo: Reach''.

Revision as of 07:53, June 26, 2021

Template:Articlename

Landmine
H4-UNSC-Landmine-Front.png
Production overview

Type:

Mine

Specifications

Ammunition type:

Explosive

Effective range:

Close

 
Were you also looking for the Brute landmine or the Trip Mine from Halo 3?

This landmine is a stationary explosive device. [1]

Gameplay

Halo: Reach

"What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear."
— Urk.[1]
Main article: Halo: Reach

In Halo: Reach, these landmines may be placed in Forge mode. They serve as an integral part of the Race gametype.[1] It functions similarly to the Trip Mine equipment from Halo 3. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.

Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, Evading over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.

Halo 4

Help.png This section needs expansion. You can help Halopedia by expanding it.

Halo 2: Anniversary

Main article: Halo 2: Anniversary

In Halo 2: Anniversary forge there is an EMP variant of the landmine. The light in the center is blue for this variant.

Halo 5: Guardians

Help.png This section needs expansion. You can help Halopedia by expanding it.

Gallery

List of appearances

Sources