David Dunn: Difference between revisions

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His career began as a composer for the games ''Nonterraqueous'' and ''Elite'' in 1984 and 1985. He also served as story writer, artist, and level designing artist and modeler for the game ''Oni''. He then served as an artist for [[Halo: Combat Evolved]] and the lead environment artist in [[Halo 2]].
His career began as a composer for the games ''Nonterraqueous'' and ''Elite'' in 1984 and 1985. He also served as story writer, artist, and level designing artist and modeler for the game ''Oni''. He then served as an artist for [[Halo: Combat Evolved]] and the lead environment artist in [[Halo 2]].


The [[Characters|Character]] [[David Dockhaster Dunn]] is likely named in his honor.  
The [[Characters|character]] [[David Dockhaster Dunn]] is likely named in his honor.  


==Links==
==External Links==
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=dunn David Dunn at Bungie.net]
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=dunn David Dunn at Bungie.net]
*[http://www.imdb.com/name/nm1433975/ David Dunn at the Internet Movie Database]
*[http://www.imdb.com/name/nm1433975/ David Dunn at the Internet Movie Database]


[[Category: People|Dunn, David]]
[[Category: People|Dunn, David]]

Revision as of 15:51, October 4, 2006

Template:Realworld David Dunn is an American writer, artist, and composer. He is a senior employee at Bungie Studios. He claims he was born in 1977, though this is very unlikely, as he has not bothered to create a thorough profile at Bungie.net's website.

His career began as a composer for the games Nonterraqueous and Elite in 1984 and 1985. He also served as story writer, artist, and level designing artist and modeler for the game Oni. He then served as an artist for Halo: Combat Evolved and the lead environment artist in Halo 2.

The character David Dockhaster Dunn is likely named in his honor.

External Links