Cycle: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Era|Forerunner|Covenant|Human|UNSC|HCW}} | {{Era|Forerunner|Covenant|Human|UNSC|HCW}} | ||
A '''cycle''' is a [[Covenant Empire|Covenant]] unit of time based on the [[Forerunner]] temporal unit of the same name.<ref>'''[[Halo: Blood Line]]''', ''issue #5''</ref> It is equal to a single artificial day on the Covenant's holy city of ''[[High Charity]]''.<ref>'''[[Halo Encyclopedia]]''', ''page 31''</ref> A cycle contains at minimum 265 [[unit]]s.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 349''</ref> | A '''cycle''' is a [[Covenant Empire|Covenant]] unit of time based on the [[Forerunner]] temporal unit of the same name.<ref>'''[[Halo: Blood Line]]''', ''issue #5''</ref> It is equal to a single artificial day on the Covenant's holy city of ''[[High Charity]]''.<ref>'''[[Halo Encyclopedia]]''', ''page 31''</ref> A cycle contains at minimum 265 [[unit]]s.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 349''</ref> | ||
Revision as of 12:04, April 12, 2012
A cycle is a Covenant unit of time based on the Forerunner temporal unit of the same name.[1] It is equal to a single artificial day on the Covenant's holy city of High Charity.[2] A cycle contains at minimum 265 units.[3]
Sources
- ^ Halo: Blood Line, issue #5
- ^ Halo Encyclopedia, page 31
- ^ Halo: Ghosts of Onyx, page 349