Chris Barrett: Difference between revisions

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'''Chris Barrett''' is an employee at [[Bungie Studios]].  
'''Chris Barrett''' is an employee at [[Bungie Studios]].  


In 1999, when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on [[Bungie]]'s team. When [[Halo 2]] was released, Barrett was working as a level designer.  
In 1999, when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on [[Bungie]]'s team. When ''[[Halo 2]]'' was released, Barrett was working as a level designer.  


He worked on the level [[Metropolis]] in [[Halo 2]], and is most known from his personal Easter Egg; [[Tterrab Industries]].
He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]].


=Bio=
=Bio=
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BIOGRAPHY
BIOGRAPHY


Chris has contributed to multiple projects at Bungie including Myth II, Myth II:Chimera, Halo and Halo 2.
Chris has contributed to multiple projects at Bungie including Myth II, Myth II:Chimera, ''[[Halo: Combat Evolved]]'' and ''Halo 2''.
== Games ==
== Games ==


*[[w:c:bungie:Myth II: Soulblighter|Myth II: Soulblighter]] - Unknown
*[[w:c:bungie:Myth II: Soulblighter|Myth II: Soulblighter]] - Unknown
*[[w:c:bungie:Myth II: Chimera|Myth II: Chimera]] - Unkown
*[[w:c:bungie:Myth II: Chimera|Myth II: Chimera]] - Unkown
*[[Halo: Combat Evolved]] - Artist
*''[[Halo: Combat Evolved]]'' - Artist
*[[Halo 2]] - Lead Environment Artist
*''[[Halo 2]]'' - Lead Environment Artist
*[[Halo 3]] - Campaign Environment Lead
*''[[Halo 3]]'' - Campaign Environment Lead


==Bungie.net Profile==
==Bungie.net Profile==
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*Mode of Transport: Classified
*Mode of Transport: Classified
*Fake Weapon: Classified
*Fake Weapon: Classified
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo and Halo 2.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett]</ref>
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, ''Halo: Combat Evolved'' and ''Halo 2''.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett]</ref>
[http://www.example.com link title]
[http://www.example.com link title]

Revision as of 18:16, October 18, 2008

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Biography

Chris Barrett is an employee at Bungie Studios.

In 1999, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. When Halo 2 was released, Barrett was working as a level designer.

He worked on the level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.

Bio

Nickname: Barry Classification: GrizzledAncients Current Job: Environment Art Director Origin: Burlington, VT Blood Type: Classified Age: Classified Weight: Classified Height: Classified Girth: Classified First Job: Classified

Hobby: Classified

Ultimate Halo Match: Classified

Ultimate Snack: Classified

Ultimate Website: Classified

Mode of Transport: Classified

Fake Weapon: Classified

BIOGRAPHY

Chris has contributed to multiple projects at Bungie including Myth II, Myth II:Chimera, Halo: Combat Evolved and Halo 2.

Games

Bungie.net Profile

  • Nickname: Barry
  • Classification: GrizzledAncients
  • Current Job: Environment Art Director
  • Origin: Burlington, VT
  • Blood Type: Classified
  • Age: Classified
  • Weight: Classified
  • Height: Classified
  • Girth: Classified
  • First Job: Classified
  • Hobby: Classified
  • Ultimate Halo Match: Classified
  • Ultimate Snack: Classified
  • Ultimate Website: Classified
  • Mode of Transport: Classified
  • Fake Weapon: Classified
  • Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo: Combat Evolved and Halo 2.[1]

link title

  1. ^ [1]