Proselytization network

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Revision as of 16:36, May 7, 2008 by Morhek (talk | contribs)

The Covenant Battle Network, or BattleNet, is the term for Covenant communication systems maintained to allow instantaneous contact between units, vessels and planets. It is the equivalent to the Human COM system.

Covenant Battle Network channels are sometimes broadcast on the same frequencies as the COM, but to date there is no explanation why. The battle net can be isolated for deep space broadcast, as well as inter ship, and between units. It can also be noted that the Battle Net was broadcast over all of Installation 04, and by monitoring it, Cortana was able to discern Covenant activity over the ring. Battle Network channels are also unencrypted usually, likely because the Covenant do not believe Humans pose a threat either way.

The Battle net is standard equipment aboard all Covenant vessels, but ground communication is best made using Uplink Crates.

The Covenant inter ship Battle net has a curious feature: a system of communicating orders throughout the Covenant empire. Transmissions carry embedded sub communiques containing orders for ships to various jumps, rendevous, and tasks. The efficient system allows Covenant orders to circulate more quickly throughout the empire.

Covenant Battle Network Frequencies

These frequencies are most commonly used by the Covenant, but it seems that they occasionally utilize the UNSC D- and E- Bands.

  • Covenant F-Band
  • Covenant G-Band
  • Covenant H-Band
  • Covenant I-Band
  • Covenant J-Band
  • Covenant K-Band