Automated plasma turret

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Revision as of 09:21, May 27, 2008 by Cosmic (talk | contribs) (→‎Trivia)

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Snowbound Turret.jpg

The Automated Plasma Turret is used to stop players from going out of Halo 3 multiplayer levels.

It is not in campaign. The only level that has them is Snowbound, although Sandtrap has a minefield that works the same way.

They are of Covenant technology and surround the perimeter of the map.

Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.[1]

It is also still unknown why these types of turrets haven't been encountered yet.

They function towards the same end as an invisible wall, to keep players within the believable confines of the map.

So far, the only things that can block a turret's rounds are objects added through forge.

The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, a behaviour similar to the Brute Landmine.

In terms of story value, these turrets may have been set up by the Covenant to protect the base from intruders.

The automated turrets make good use of these small motion detectors.

Activation

This turrets use the motion trackers to know when enemies approach to them. - This devices are presumably to prevent intruders to get inside the fortress, as their motion trackers are pointing outwards.

On the gameplay, the turrets are activated when a player goes outside from the map (and the combat too), as the players respawn inside the detection limits


Trivia

  • The Automated Turret may be related to the Covenant Air Artillery. It may also be produced with it,too.
  • The Turrets are completely indestructable, but inventive use of barriers to stop their fire nearly doubles the useable area of Snowbound.

References