Paul Russel: Difference between revisions
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[[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]] | [[File:Paulrussel.jpg|thumb|300px|Paul Russel, father of the name "Halo", commenting on the naming process.]] | ||
'''Paul Russel''' was born in 1967 in Chicago, Illinois, [[United States of America|USA]]. He lived there until moving to Washington state. He served as an Environmental Artist for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo | '''Paul Russel''' was born in 1967 in Chicago, Illinois, [[United States of America|USA]]. He lived there until moving to Washington state. He served as an Environmental Artist for ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''. As of August [[2010]], Paul Russel has left [[Bungie|Bungie studios]]. | ||
==Gameography== | ==Gameography== | ||
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*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios. | *''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios. | ||
*''Halo 3'' ([[2007]]), Microsoft Game Studios. | *''Halo 3'' ([[2007]]), Microsoft Game Studios. | ||
*''Halo 3: ODST'' ([[2009]]), Microsoft Game Studios. | |||
*''Halo: Reach'' ([[2010]]), Microsoft Game Studios. | |||
==Trivia== | ==Trivia== | ||
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*He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/> | *He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/> | ||
*He has been said to be "The father of Halo". | *He has been said to be "The father of Halo". | ||
*The [[Earth]] [[Secretary of Defense]] during the [[Battle of Earth]] was named [[Paul | *The [[Earth]] [[Secretary of Defense]] during the [[Battle of Earth]] was named [[Paul Huphy Russel]]. | ||
*One of the randomly generated names for human soldiers in ''[[Halo: Reach]]'' is P. Russel, with the callsign PAUL. | *One of the randomly generated names for human soldiers in ''[[Halo: Reach]]'' is P. Russel, with the callsign PAUL. | ||
Revision as of 14:43, October 17, 2011
Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. As of August 2010, Paul Russel has left Bungie studios.
Gameography
- Eight games at High Voltage software, two of them uncredited, another three unreleased.
- Tempest X3 (1996), Interplay Entertainment Corp.
- Halo: Combat Evolved (2001), Microsoft Game Studios.
- Halo 2 (2004), Microsoft Game Studios.
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
- Halo 3 (2007), Microsoft Game Studios.
- Halo 3: ODST (2009), Microsoft Game Studios.
- Halo: Reach (2010), Microsoft Game Studios.
Trivia
- He came up with the title "Halo".[1]
- Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.[2]
- He does not like being called 'The Forerunner guy'.[2]
- He has been said to be "The father of Halo".
- The Earth Secretary of Defense during the Battle of Earth was named Paul Huphy Russel.
- One of the randomly generated names for human soldiers in Halo: Reach is P. Russel, with the callsign PAUL.
Sources
- ^ The Art of Halo, page 73
- ^ a b Paul Russel's personal account