Air swimming: Difference between revisions
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'''Air Swimming''' is a glitch glitch when a [[Jackal]] (or anything that's killable, but [[Jackal]]s get it more often) is killed by a [[grenade]] explosion and their body gets stuck between two objects like [[The Covenant|Covenant]] boxes. | |||
The glitch happens where the body is too big to fit in between and so the body hovers in the air between the two objects and looks like it's trying to swim. | The glitch happens where the body is too big to fit in between and so the body hovers in the air between the two objects and looks like it's trying to swim. | ||
==Note== | ==Note== | ||
In [[Halo | In [[Halo: Combat Evolved]], when bodies are blown up by means of grenades, they will appear sometimes frozen if they hit against an object in flight and will appear to be swimming or floating in the air. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 22:22, August 11, 2007
<youtube width="200" height="200">-XDkTflQu5k</youtube>
Air Swimming is a glitch glitch when a Jackal (or anything that's killable, but Jackals get it more often) is killed by a grenade explosion and their body gets stuck between two objects like Covenant boxes.
The glitch happens where the body is too big to fit in between and so the body hovers in the air between the two objects and looks like it's trying to swim.
Note
In Halo: Combat Evolved, when bodies are blown up by means of grenades, they will appear sometimes frozen if they hit against an object in flight and will appear to be swimming or floating in the air.