Light Staff: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 1: Line 1:
{{Era|H1|H3}}
{{Era|H1|H3}}
{{Ratings}}
{{Ratings}}
{{Merge|Covenant Light Amplifier}}
[[Image:Light staff.jpg|thumb|A Light Staff lights a tunnel on [[Installation 04]].]]
[[Image:Light staff.jpg|thumb|A Light Staff lights a tunnel on [[Installation 04]].]]
[[Image:Light Staff-H3.jpg|thumb|A Light Staff lights a tunnel on [[Installation 00]].]]
[[Image:Light Staff-H3.jpg|thumb|A Light Staff lights a tunnel on [[Installation 00]].]]

Revision as of 14:28, June 8, 2009

Template:Ratings

Merge-arrows.gif
It has been suggested that this article or section be merged with Covenant Light Amplifier.
A Light Staff lights a tunnel on Installation 04.
A Light Staff lights a tunnel on Installation 00.

The Light Staff is used by Covenant forces to easily light dark areas quickly and efficiently in a battlefield setting. They have been in use since the first Halo game, but have had slight differences in appearance. They operate by emitting a blue plasma glow whenever they detect motion nearby, conserving energy by automatically shutting off once the motion leaves the immediate area.

There are minor differences between the versions, in the original Halo game they emitted an actual plasma flame, while in Halo 3 they extend slightly and then emit a soft blue light.

Trivia

  • Light staffs resemble the staffs carried by the Pfhor in Bungie's earlier game Marathon.
  • If meleed correctly, the light tip breaks off.
  • Though the Light Staff is utilized by Covenant troops, when any UNSC forces penetrate the staff's radius it will prop itself up and "light" the way for them.
  • In Halo Combat Evolved you can drive vehicles though them.


Gallery

See Also