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{{Ratings}}
#REDIRECT [[Gravemind]]
{{Era|H2|H3}}
 
<center>''Looking for [[Gravemind (Level)|Gravemind]], the level?''</center>
 
{{Flood Species Infobox
|name=Gravemind (''inferi sententia'')
|image=[[Image:Gravemindcapture.jpg|300px]]
|height=84.8 meters (279.8 feet)<ref>http://nikon.bungie.org/misc/sloftus_scalecomparison/?display=Forerunner</ref>
|distinctions=Massive, with a head and many tentacles, long snake shaped body, speaks in trochaic heptameter
|species=[[Flood]]
|attacks=
|notable=Gravemind
}}
 
{{Article Quote|"I have beaten fleets of thousands! Consumed a galaxy of flesh and mind and bone!"|Gravemind}}
 
The '''Gravemind''' <ref>[[High Charity (Level)]], Cortana: "Flood controlled dropships are touching down all over the city! That creature beneath the Library, that 'Gravemind', used us. We were just a diversion."</ref> ('''Inferi Sententia''', meaning "Thinking Dead") (voiced by [[Dee Bradley Baker]]) is the greatest stage in the life cycle of the [[Flood]]. When it reaches a certain critical mass, it develops a centralized intelligence. It is the Flood personality and leader, and carries with it the genetic memory garnered from millennium of feasting and slumber, making it virtually omniscient. Since the intent of a Gravemind is to consume and absorb every sentient creature in the Galaxy, it is the collection of fallen Flood and other lifeforms.<ref>''[[The Art of Halo]]'', page 56</ref> The Gravemind has complete control over other forms of Flood and can even speak through the [[Pure Forms]] and even some [[Combat Forms]], using this ability to taunt its enemies. The Gravemind produces quadrillions of flood spores.
 
Only one Gravemind is known<nowiki><nowiki>Insert non-formatted text here</nowiki><nowiki><nowiki>Insert non-formatted text here</nowiki><nowiki><nowiki>Insert non-formatted text here</nowiki><nowiki><nowiki>Insert non-formatted text here</nowiki><nowiki><nowiki>Insert non-formatted text here</nowiki></nowiki></nowiki></nowiki></nowiki></nowiki> to have infested our galaxy before the Gravemind that appeared in ''[[Halo 2]]''. The first was stopped by the [[The_Halos#History|first activation of the Halo rings]], by the [[Forerunners]]. There are possibilities that there are more Graveminds on the other Installations, though this has not yet been confirmed.
 
==Appearances==
 
===''Halo: Combat Evolved''===
 
In ''[[Halo: Combat Evolved]]'', a [[Proto-Gravemind]] was shown and disclosed on the level [[Keyes (Level)|Keyes]] and could have very well become a full grown Gravemind, had it not been injured by the [[Master Chief]] and then later destroyed by the [[Covenant]] Special Ops stationed on the ring.
 
[[Image:Gravemind.jpg|thumb|left|The Gravemind in [[Halo 2]].]]
 
===''[[Halo 2]]''===
 
''"What...is...that?"''
''{{Quote|I? I am a monument to all your sins.|Gravemind}}''
 
Due to the brevity of its mysterious appearances in ''[[Halo 2]]'', only a small amount of data about it and the nature of the [[Flood]] parasite can be inferred, in short he appears something like a very large Venus Fly Trap, as his 'mouth' looks like the head of the plant while its tentacles look like the roots. The Gravemind is made of countless bodies that were unsuitable for the work of [[Combat forms]] or [[Carrier form]]s. ''[[The Art of Halo]]'' states that Gravemind is “literally built from the bodies of its enemies and its own fallen warriors reassembled into a massive, tentacled, and intelligent entity." This can also be assumed, because when he speaks he refers to the place he inhabits as an empty grave. A grave being a burial ground, where the dead are "stored", but since he is 'alive' he simply implies that where there should be many graves; there is just the Gravemind. Even his name, "Gravemind" suggests this, as he is the "mind" of the "grave".
Gravemind is the controlling intelligence behind the parasitic [[Flood]] hive.<ref>http://bungie.com/Games/Halo3/content.aspx?link=Halo3AboutPage</ref> In this way, he appears similar to a puppet master. Gravemind is located far beneath the [[Library]] of [[Installation 05]] and has tentacles that reach for miles. Gravemind also seems to harbor an intelligence approaching omniscience, since he appears to be capable of absorbing the knowledge of all [[Flood]] hosts.
 
The Gravemind we see in the game appears to be capable of utilizing [[installation 05|Halo]]'s teleportation grid to transport anything, and indeed himself (or at least a part of himself), anywhere on the ring and beyond to a limited distance. Being a [[Flood]] organism, how he uses the grid has been speculated on. The most common theory is that since he holds [[2401 Penitent Tangent]], [[Monitor]] of [[Installation 05|Delta Halo]] captive, he can probably use it to access the teleportation field on [[Delta Halo]]. However, [[2401 Penitent Tangent]] is not an organic life form and so Gravemind must have assimilated someone who had knowledge of the grid and used it to manipulate the grid, also if he had assimilated someone with the knowledge of the transporter ring. This could also suggest that the Gravemind had assimilated a Forunner to have that kind of knowledge. Gravemind boards ''[[High Charity]]'', the [[Covenant]] Holy City, by means of boarding ''[[UNSC In Amber Clad|In Amber Clad]]''. Once Gravemind crashes ''[[UNSC In Amber Clad|In Amber Clad]]'' into a wall in ''[[High Charity]]'' he uses [[UNSC]] Pelicans that were aboard the ship to spread the infection throughout the city, as seen on the level ''[[High Charity (Level)|High Charity]]'' during the opening cut scene. Still, there is a lot more about this enigmatic character that we do not know. It can be seen that he somewhat has two "mouths". An outer mouth like an Elite and an inner mouth like a [[Human]].
[[Image:Gravemind holding Arbiter.jpg|thumb|The Arbiter struggles in the Gravemind's grip.]]
Gravemind more than once speaks in rhyme, specifically in Trochaic Heptameter  In the post-credits end cinematic of ''[[Halo 2]]'', Gravemind recites this verse to [[Cortana]]:
 
:''Silence fills the empty grave now that I have gone,''
:''But my mind is not at rest, for questions linger on.''
:''I will ask and you will answer.''
 
Strangely enough, in ''[[Gravemind (Level)|Gravemind]]'', the level named after him, there is no contact at all with him, apart from the cutscene in which he is introduced, or his [[Flood]] minions. The name of the level is "Gravemind" possibly because [[Master Chief]] is following an assignment given by the Gravemind. It could also be because at the levels opening cutscene, for the first time in [[Halo]] a intelligent Flood form is formally recognized and its name is Gravemind.
 
===''Halo 3''===
 
{{Quote|"I am a timeless chorus; join your voice with mine, and sing victory everlasting."|Gravemind}}
 
[[Image:SCAN0056.JPG|thumb|left|The Gravemind in the ''[[Halo 3]]'' Instruction Manual.]]
 
The Gravemind, is one of the two primary antagonists in ''[[Halo 3]]'', the other deferentially being the [[Prophet of Truth]]. His presence can be felt earlier in the game, as he speaks through Cortana in periodic visions to John-117
(damaged visions of Cortana).
The Gravemind, himself turns up later on in the game when first, a [[Covenant]] [[Flood Ship|battle cruiser]] taken over by the Flood crash-lands on [[Earth]] and promptly begins to infect the city of [[Voi]]. After the Master Chief and [[Arbiter (character)|the Arbiter]] clean up the mess, High Charity (along with the Gravemind) arrives at the [[Ark]] via Slipspace jump. The [[Master Chief]] takes a detour through High Charity to retrieve Cortana, destroying the city in the process, and the Gravemind is seemingly killed; however, it's discovered that he is attempting to rebuild himself on the replacement Halo built by the Ark. He is presumably destroyed once and for all when the Chief activates the [[Installation 04 (II)|replacement Halo]], destroying the Halo, and the Flood.
 
It should be noted that the Gravemind never appears in-game in his physical form, as he did in ''Halo 2''. The most that is ever seen of Gravemind are a number of tentacles in the control room of the Ark (aka, the Citadel). Despite it having a good amount of dialogue spoken directly to the Master Chief (and by extension, the gamer, through [[moments]]), Gravemind's head is never seen. It is possible that Gravemind had changed a great deal, since the first time he met the Arbiter and the Chief, since the tentacles seen are different from those he used in ''Halo 2'', being a lot thicker in appearance. In the level Cortana, it was shown that he tried to stop the Arbiter and the Chief from escaping with Cortana in their possession, but failed when one of his tentacles were scorched by the escaping [[Pelican's]] engines. The game's instruction manual however, shows it to be the same form as it was seen in ''Halo 2''. However, he reaches up a second time, as the Pelican's wing is trapped in flood biomass. This time, it seems as if he actually frees the ship on purpose, when he could have extended several and captured the ship and it's inhabitants.
 
== Personality ==
[[Image:GRAVY.JPG|thumb|left|Gravemind tentacles.]]
{{Quote|Now the gate has been unlatched, headstones pushed aside. Corpses shift and offer room, a fate you must abide!|Gravemind}}
 
The Gravemind has an obscure and complex personality, at first when it is seen by the [[Master Chief]] and the [[Arbiter (Character)|Arbiter]], it is calm and collected, if not seemingly sad or mournful, and speaks with a sullen tone in his voice. He is also seen to be logical here, as he analyzes the Chief and the Arbiter, and tries to convince the Arbiter of what the Halo Rings actually are, to which the Arbiter retorts with stubborn pride. The Gravemind shows no irritation to this, or to the bickering of [[2401 Penitent Tangent]] and the former [[Prophet of Regret]].
 
Later in ''Halo 2'', however, the Gravemind shows a more emotional side as he basks in his victory in ''High Charity'', and displays a sinister air of anger when surrounding Cortana with his tentacles, demanding answers from her.
 
In ''Halo 3'', his personality is expressed greatly, although ironically he is never seen, only a number of his tentacles, which gives him a sinister edge. He is shown to have a calm and collected personality, especially towards the beginning, however, as soon as the Prophet of Truth and his forces are destroyed, the Gravemind immediately bursts into a victorious, maniacal laugh, giving a short monologue in iambic heptameter, an analogy of his coming.
 
In the level "[[Cortana (Level)|Cortana]]", a broader spectrum of his personality is asserted. He begins with his calm and collected voice, as well as a slightly confident tone. As the Chief finds his way deeper into High Charity, however, the Gravemind becomes more irritated by his progress, and begins to shout at him. Once Cortana is rescued, the Gravemind begins to emit a series of mangled, animal-like roars and speaks in an infuriated tone.
 
In the final level of ''Halo 3'', [[Flood dispersal pods]] crash onto the newly built second Installation 04, and the Gravemind begins to speak again, this time in an angry, yet confident tone.
 
By the end of the game, the Gravemind gives a short monologue in a disheartened tone, cryptically admitting that he knows he can do nothing to stop the fate he believes was unjustly forced upon him.
 
The mostly collected and impassive tone that is frequently heard from it can be justified by his implied near omniscience; often knowing what is happening, and having a clear picture of what will occur later, gives it little reason to worry about matters, and it only becomes truly irritated or angry when something occurs that he has not foreseen, or is close to defeating him. Such examples are what Cortana keeps hidden from him, the knowledge of the Ark and of the [[Activation Index]], and the Chief and Arbiter's mission to activate the [[Halo array]].
 
He is also known to be quite manipulative: in ''Halo 2'', Gravemind tricks the Chief into being a decoy to distract the [[High Prophets]] as he attempts to take over High Charity, and in ''Halo 3'', he convinces the [[Master Chief]] and the Arbiter to help him kill the Prophet of Truth, but is hostile again immediately after the firing of the Halo array is stopped.
 
It is also notable that the original Gravemind was able to convince the Forerunner AI [[Mendicant Bias]] to join his cause and turn his fleet upon the [[Forerunners]].
 
The Gravemind is not violent until it is absolutely necessary; this is what makes a Gravemind a key point in Flood evolution. Ironically this is unlike the previous Flood stages.  He is able to put aside differences when it is necessary.  The end of the Halo 3 level The Covenant is an example of this, as the only choice he has is to make a short alliance with the Chief and the Arbiter so they can kill their common enemy, the Prophet of Truth.
 
== Quotes ==
''See [[Gravemind/Quotes]]''
 
== Trivia ==
*In certain parts of the Gravemind's cutscene in [[Halo 2]], a second voice that resembles that of a child can be heard behind the Gravemind's deeper voice.
*On the level [[Floodgate]] in [[Halo 3]], the Gravemind's voice sounds as if it is several voices in one.
*It is speculated that the voice in the [[Reversed Message]] is the Gravemind's.
*In several [[Forerunner]] data logs, the controlling intelligence of the [[Flood]] is referred to as a [[wikipedia:Social_insect|Compound Mind]].
*In both ''[[Halo 2]]'' and ''[[Halo 3]]'', he says "We exist together now. Two corpses in one grave." Both sentences are said in [[Flood]]-infested ''[[High Charity]]''.
*The Gravemind resembles Audrey 2 from ''Little Shop of Horrors''. He is a plant-like alien with tentacles who is fed (or in Gravemind's case absorbs) [[Human]]s to grow and is bent on world (galactic with Gravemind) domination. This also draws parallel to Audrey 2 and his buds, which are similar to [[Infection Forms]]. Also, Audrey 2 uses his caretaker to get him "food" so he can grow, Gravemind uses [[Master Chief]] and the [[Arbiter (character)|Arbiter]] on ''[[High Charity]]'' to distract the [[Covenant]] while he spreads his minions essentially getting more "food" to eat/absorb. The Gravemind is also parallel to the character of the monster, in Mary Shelley's Frankenstein, as he starts off calm and collected, (''Halo 2'') but starts to become more sinister throughout the game, just like the monster.
*The Gravemind can take priority control over important beings, this is shown when the Gravemind has the Prophet of [[Prophet of Regret|Regret]] attached to one of it's tentacles. The purpose of this is unknown.
*Originally, the Gravemind was meant to have skulls as teeth, this was cut from ''Halo 2'' and ''Halo 3'' due to issues with speaking for the character.{{fact}}
*Whenever the Gravemind [[Moments|starts to speak]] during game play, the view will turn greenish brown and zoom out. The player will also slow down.
*It is possible to see part of the Gravemind's "roots" throughout the level of [[Cortana(Level)|Cortana]] and [[High Charity (Level)|High Charity]]
*In ''[[Halo 3]]'' the Gravemind can speak through the Flood "[[Pure Form]]s and [[Combat Form]]s". Most notably during the level [[The Covenant (Level)|The Covenant]].
*[[Jason Jones]] of the [[Bungie]] staff initially didn't want the Gravemind to speak in rhyme but was persuaded by [[Joseph Staten]]. *[[Bungie]] staff and fans jokingly call it the "Little Shop of Horrors Reject".
*He was initially going to be a much bigger presence in ''Halo 2'' and would have his big introduction in the level [[Forerunner Tank]], but due to time constraints, [[Bungie]] removed the level and instead made a long cinematic for his introduction.
*It's said in the ''Halo 3'' Legendary Edition DVD commentary that he loses tentacles all the time, saying he sheds them like hair.{{fact}}
*The Gravemind is never seen in person in ''Halo 3'', unlike in ''Halo 2'' where he appeared before the Arbiter and [[Master Chief]], and was implied to have been seen by Cortana after the ''Halo 2'' credits.
*The Hive Mind creature from the survival-horror game [[Wikipedia:Dead Space (video game)|Dead Space]] is very similar in appearance to the Gravemind.
 
== Images ==
<Gallery>
Image:Gavem1.jpg|A Gravemind Moment.
</Gallery>
 
== Sources ==
<references/>
 
== Related Links ==
*[[The Flood]]
*[[Proto-Gravemind]]
 
{{flood}}
 
[[Category:The Flood]]
[[Category:Characters]]
 
[[it:Mente Suprema]]

Latest revision as of 11:36, July 12, 2010

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