Gameplay

Overgrowth: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H5G
|name=Overgrowth
|name=Overgrowth
|image=[[File:H5G-Overgrowth-1.jpg|300px]]
|image=[[File:H5G-Overgrowth-1.jpg|300px]]
|game=''[[Halo 5: Guardians]]''
|game=''[[Halo 5: Guardians]]''
|location=[[Promesa‎]], [[Andesia]]
|location=[[Promesa]], [[Andesia]]
|terrain=Human
|terrain=Urban, overgrown
|playernumber=8
|playernumber=8
|gametypes= [[Team Slayer]],
|gametypes= [[Team Slayer]],
[[Strongholds]],
[[Strongholds]],
[[Free-For-All]],
[[Free-For-All]],
[[Team SWAT]],
[[Team SWAT]]
[[Capture the Flag]],
}}
}}
{{Article Quote|The relentless advance of the [[Covenant]] turned entire planets into funeral pyres between [[2525]] and [[2552]]. [[Outer colonies]] that escaped the attention of the Prophets’ fleets often faced social collapse and mass famine – or worse – after the UNSC retreated, due to their reliance on food and [[terraforming]] support from [[Earth]]. At best, these colonies lost much of their population and sociopolitical complexity, but stabilized with locally sustainable settlements and technologies. Unfortunately, many cut-off colonies suffered catastrophic failures and were completely wiped out in desperate civil wars, plagues, or rapid reversion of planetary ecologies. As a reminder of what could have been, Infinity’s Andesia-born [[War Games]] designers set the training environment of Overgrowth on a Promesa that almost-was: a tomb-city reclaimed by their homeworld’s native vegetation. Here, trainees could prepare themselves for the grim duty of conducting security surveys on dead colonies that had strangled themselves on the complexities of interstellar support and interdependencies during the [[Covenant War]].<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-sustained-glass '''Halo Waypoint''' - ''Canon Fodder Sustained Glass'']</ref>}}
{{Article quote|Nature has reclaimed this tomb of millions.}}


'''Overgrowth''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map set at an abandoned and covered by vegetation [[Promesa‎]], on [[Andesia]]. Overgrowth is a remix of the map [[Plaza]].<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/cartographer-s-gift-sneak-peek '''Halo Waypoint''' - ''Cartographer's Gift Sneak Peek'']</ref>
'''Overgrowth''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map set in and around an abandoned structure in the vegetation covered [[Promesa]], on the planet [[Andesia]], released as part of the [[Cartographer's Gift]] update on [[2015|December 16, 2015]].<ref>[https://twitter.com/Halo/status/677177934994497536 '''Twitter''']</ref> Overgrowth is a remix of the map [[Plaza]].<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/cartographer-s-gift-sneak-peek '''Halo Waypoint''' - ''Cartographer's Gift Sneak Peek'']</ref>
 
==Background==
Overgrowth is in an urban setting taken over by nature. The {{UNSCShip|Infinity}}'s Andesian [[War Games]] designers created the environment with an overgrown Promesa in mind.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-sustained-glass '''Halo Waypoint''' - ''Canon Fodder Sustained Glass'']</ref>


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
H5G_Overgrowth_Corridor_Concept.jpg|Concept art of the level.
File:H5G-Overgrowth-2.jpg
File:H5G-Overgrowth-2.jpg
File:H5G-Overgrowth-3.jpg
File:H5G-Overgrowth-3.jpg
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H5|mode=yes}}
{{Levels|H5|mode=yes}}
[[Category:Halo_5:_Guardians_multiplayer_maps]]
[[Category:Halo 5: Guardians multiplayer maps]]

Latest revision as of 19:45, September 15, 2022

Overgrowth
H5G-Overgrowth-1.jpg
Map overview

Game:

Halo 5: Guardians

Lore information

Location:

Promesa, Andesia

Gameplay overview

Terrain:

Urban, overgrown

Recommended number of players:

8

Recommended gametype(s):

Team Slayer, Strongholds, Free-For-All, Team SWAT

 
Nature has reclaimed this tomb of millions.

Overgrowth is a Halo 5: Guardians multiplayer map set in and around an abandoned structure in the vegetation covered Promesa, on the planet Andesia, released as part of the Cartographer's Gift update on December 16, 2015.[1] Overgrowth is a remix of the map Plaza.[2]

Background[edit]

Overgrowth is in an urban setting taken over by nature. The UNSC Infinity's Andesian War Games designers created the environment with an overgrown Promesa in mind.[3]

Gallery[edit]

Sources[edit]