Forerunner automated turret: Difference between revisions

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The '''Automated Turret''' also known as the ''Auto-Turret'', is a form of [[equipment]] similar to an immobile [[Sentinel]] that acts as an automatic defense system (deployable antipersonnel turret) for the player and first featured in ''[[Halo 3]]''. It is so far only encountered on the ''Halo 3'' levels [[The Ark (Level)|The Ark]], [[The Covenant (Level)|The Covenant]] and [[Halo (Halo 3 Level)|Halo]]. It is not found on any [[multiplayer]] maps. The auto-turret is dropped in an area where you want to defend. Once deployed, it will automatically shoot at the enemy.
The '''Automated Turret''', also known as the Auto-Turret, is a form of [[equipment]] similar in design to a [[Sentinel]]. As its name implies, it acts as an automatic defense system (deployable antipersonnel turret) for the player and is featured in ''[[Halo 3]]''. It is so far only encountered on the ''Halo 3'' levels [[The Ark (Level)|The Ark]], [[The Covenant (Level)|The Covenant]] and [[Halo (Halo 3 Level)|Halo]]; and is not found on any [[multiplayer]] maps. The auto-turret is dropped in an area where you want to defend, and once deployed, it will automatically shoot at the enemy.


==Function==
==Function==
[[Image:1771119-Medium.jpg|left|thumb|150px|An '''Automated Turret''' fending off some [[Grunt]]s.]]
[[Image:1771119-Medium.jpg|left|thumb|150px|An '''Automated Turret''' fending off some [[Grunt]]s.]]
This small robotic turret is a piece of [[Forerunner]] technology found on the [[Ark]] and resembles a stripped down [[Sentinel]]. It fires a thin, blue beam at enemies. This device is extremely adept at destroying [[Flood]] of all kinds, although it can be used to kill [[Covenant]] forces as well. However, it takes quite a long time to find and shoot a target, but is extremely powerful and will kill a fully-armored [[Brute]] in two shots.
This small, robotic turret is a piece of [[Forerunner]] technology found on the [[Ark]] and resembles a stripped down [[Sentinel]]. It's mode of attack is firing a thin, blue beam at its target. This device is extremely adept at destroying [[Flood]] of all kinds, but is still highly effective at taking down enemies of all kinds. It's drawbacks are that it takes a long time to find and shoot a target.


Its [[HUD]] symbol is a silhouette of the contraption itself and slightly resembles the symbol for the [[Power Drain]].
Its [[HUD]] symbol is a silhouette of the equipment itself, and slightly resembles the symbol for the [[Power Drain]].


==Disadvantages==
==Disadvantages==
*Due to programming issues, the turret has major problems picking out targets and more often follows allies with its targeting system. It can also sometimes fire at the [[Master Chief]] or [[Arbiter]] by accident. It will kill you in one shot no matter what difficulty you are playing.
*Due to programming issues, the turret has problems picking out targets, often tracking allies with its targeting system. It can also fire at the [[Master Chief]] or [[Arbiter]] by accident. It can kill you in one shot, regardless of difficulty.


*Also, upon the betrayal of [[343 Guilty Spark (Monitor)|343 Guilty Spark]] in the level [[Halo (Halo 3 Level)|Halo]], all Sentinels, including the Automated Turret, will fire upon you. Players should remember that before you enter the [[Control Room]] on the level Halo any surviving Automated Turrets should be destroyed as they might possibly kill you once you return to their location after activating [[Installation 04 (II)]], quite often killing you before you can destroy them.
*Upon the betrayal of [[343 Guilty Spark (Monitor)|343 Guilty Spark]], like all Sentinels, Automated Turrets will fire on you. Players should remember that before you enter the [[Control Room]] on the level Halo, any surviving Automated Turrets should be destroyed as they might possibly kill you once you return to their location after activating [[Installation 04 (II)]].


*The turret is also easily deflected. Even the slightest touch can move the turret away from the enemy, facing you, or send it flying into the air.
*The turret is also easily deflected. Even the slightest touch can move send it flying into the air.


*Between its poor targeting and low health, the Automated Turret can still often provide a few kills without considerable player support.
*Even with its poor targeting and low health, the Automated Turret can still often provide kills without considerable player support.


* Because of its slow reaction time, if you come up behind one in the level Halo (Halo 3), it will not turn around. You can then assassinate it, but oddly enough, through a glitch or bug, it will not explode. It will simply fall to the ground, disabled. If you look at it, your targeting circle changes to red, and if the Arbiter is there, he will destroy it while its on the ground. It can get annoying, because he will target it in the middle of a firefight and on higher difficulties, it will probably result in the death of both himself and the player.
*Because of its slow targeting time, if you come up behind one, it will not turn around. You can then assassinate it, but oddly, either through a glitch or bug, it will not explode. It will simply fall to the ground, disabled. If you look at it, your targeting reticle changes to red, and if the Arbiter is there, he will destroy it while it is on the ground.


==Trivia==
==Trivia==
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*This piece of equipment is unavailable in [[Multiplayer]] due to the finalized balancing of the game.
*This piece of equipment is unavailable in [[Multiplayer]] due to the finalized balancing of the game.
*On the mission [[The Covenant (Level)|The Covenant]], during the part when the [[Flood]] temporarily ally with you, the turret will shoot at the [[Flood]] and vice-versa.
*On the mission [[The Covenant (Level)|The Covenant]], during the part when the [[Flood]] temporarily ally with you, the turret will shoot at the [[Flood]] and vice-versa.
*As said above, the Automated Turret is  Forerunner made, so once [[343 Guilty Spark]] finalizes his betrayal the [[Sentinel]]s and everything under the Monitor's dominion will kill the [[Master Chief]] and the [[Arbiter]], including the turret.
*The Auto-Turret has sufficient power to remove a [[Brute|Brute's]] power armor, kill a [[Jackal]], and kill a [[Grunt]], with a single shot.
*The Auto-Turret has sufficient power to remove a [[Brute|Brute's]] power armor, and to kill a [[Jackal]], and a [[Grunt]], with a single shot.
*The Auto-Turret fires a beam similar in color to a [[Sentinel Major]].
*The Auto Turret fires a beam similar in color to the [[Sentinel Major]].
*When you melee or shoot the Auto Turret, sometimes, it will quickly fall to the ground, then come straight up to its position again.
*Sometimes, when you melee/shoot the Auto Turret, it will quickly fall to the ground, then come straight up to its position again.
*When the Auto-Turret is your enemy, its AI is greatly increased. As with the Marines, it will pick out targets faster, fire more accurately, and will rarely turn away from you on higher difficulties if you are on radar.
*When the Auto-Turret is your enemy, its AI is greatly increased. As with the marines, it will pick out targets faster, fire more accurately and will rarely turn to attack you on higher difficulties if your on radar.


{{Equipment List}}
{{Equipment List}}

Revision as of 13:56, June 25, 2008

Template:Ratings Template:Weapon

The Automated Turret, also known as the Auto-Turret, is a form of equipment similar in design to a Sentinel. As its name implies, it acts as an automatic defense system (deployable antipersonnel turret) for the player and is featured in Halo 3. It is so far only encountered on the Halo 3 levels The Ark, The Covenant and Halo; and is not found on any multiplayer maps. The auto-turret is dropped in an area where you want to defend, and once deployed, it will automatically shoot at the enemy.

Function

File:1771119-Medium.jpg
An Automated Turret fending off some Grunts.

This small, robotic turret is a piece of Forerunner technology found on the Ark and resembles a stripped down Sentinel. It's mode of attack is firing a thin, blue beam at its target. This device is extremely adept at destroying Flood of all kinds, but is still highly effective at taking down enemies of all kinds. It's drawbacks are that it takes a long time to find and shoot a target.

Its HUD symbol is a silhouette of the equipment itself, and slightly resembles the symbol for the Power Drain.

Disadvantages

  • Due to programming issues, the turret has problems picking out targets, often tracking allies with its targeting system. It can also fire at the Master Chief or Arbiter by accident. It can kill you in one shot, regardless of difficulty.
  • Upon the betrayal of 343 Guilty Spark, like all Sentinels, Automated Turrets will fire on you. Players should remember that before you enter the Control Room on the level Halo, any surviving Automated Turrets should be destroyed as they might possibly kill you once you return to their location after activating Installation 04 (II).
  • The turret is also easily deflected. Even the slightest touch can move send it flying into the air.
  • Even with its poor targeting and low health, the Automated Turret can still often provide kills without considerable player support.
  • Because of its slow targeting time, if you come up behind one, it will not turn around. You can then assassinate it, but oddly, either through a glitch or bug, it will not explode. It will simply fall to the ground, disabled. If you look at it, your targeting reticle changes to red, and if the Arbiter is there, he will destroy it while it is on the ground.

Trivia

  • This piece of equipment is unavailable in Multiplayer due to the finalized balancing of the game.
  • On the mission The Covenant, during the part when the Flood temporarily ally with you, the turret will shoot at the Flood and vice-versa.
  • The Auto-Turret has sufficient power to remove a Brute's power armor, kill a Jackal, and kill a Grunt, with a single shot.
  • The Auto-Turret fires a beam similar in color to a Sentinel Major.
  • When you melee or shoot the Auto Turret, sometimes, it will quickly fall to the ground, then come straight up to its position again.
  • When the Auto-Turret is your enemy, its AI is greatly increased. As with the Marines, it will pick out targets faster, fire more accurately, and will rarely turn away from you on higher difficulties if you are on radar.

Template:Equipment List

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