Editing Series 7: Elite
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'''Season 7: Elite''' is a [[season]] for ''[[Halo: The Master Chief Collection]]'', released on [[2021 (real world)#June|June 23, 2021]].{{Ref/Reuse|Release}} As of [[2020|December 2020]], plans had been laid internally at [[343 Industries]] for this season.{{Ref/Site|Id=MCCDevUpdateDec2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} | '''Season 7: Elite''' is a [[season]] for ''[[Halo: The Master Chief Collection]]'', released on [[2021 (real world)#June|June 23, 2021]].{{Ref/Reuse|Release}} As of [[2020|December 2020]], plans had been laid internally at [[343 Industries]] for this season.{{Ref/Site|Id=MCCDevUpdateDec2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} This season notably included long-awaited additions to Elite-focused armor customisation in ''Halo 3'', in the form of seven new harnesses, alongside the four [[Champions Bundle]] armors from ''[[Halo 4]]''{{Ref/Site|Id=MCCCanonFodderMay2021|D=21|M=5|Y=2021|URL=https://www.halowaypoint.com/en-us/news/art-of-wort|Site=Halo Waypoint|Page=News, Art of Wort Canon Fodder}} and the [[Project KEYSTONE|KEYSTONE]] helmet, based on ''[[Halo Infinite]]''<nowiki>'</nowiki>s [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] helmet, for ''Halo 4'' as an exclusive item in "The Exchange" store. | ||
In addition to the new customization content, Season 7 also introduced changes to the classic ''[[Halo: Combat Evolved]]'' graphics to better reflect the original [[Xbox]] version of the game, rather than the [[2003]] [[Halo: Combat Evolved (PC port)|PC port]] which introduced [[List of discrepancies between Halo: Combat Evolved versions|many graphical issues]]. Furthermore, the season also features improvements to the ''[[Halo Online]]'' maps [[Waterfall]] and [[Edge]], which have been added to ''[[Halo 3]]'' matchmaking, and general bug fixes,{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5|Id=MCCFridayDevBlog|Site=Halo Waypoint|Page=Forums, MCC Development & Flighting Updates|D=13|M=5|Y=2021}} with Edge being finally added as a playable map with this Season. | In addition to the new customization content, Season 7 also introduced changes to the classic ''[[Halo: Combat Evolved]]'' graphics to better reflect the original [[Xbox]] version of the game, rather than the [[2003]] [[Halo: Combat Evolved (PC port)|PC port]] which introduced [[List of discrepancies between Halo: Combat Evolved versions|many graphical issues]]. Furthermore, the season also features improvements to the ''[[Halo Online]]'' maps [[Waterfall]] and [[Edge]], which have been added to ''[[Halo 3]]'' matchmaking, and general bug fixes,{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=5|Id=MCCFridayDevBlog|Site=Halo Waypoint|Page=Forums, MCC Development & Flighting Updates|D=13|M=5|Y=2021}} with Edge being finally added as a playable map with this Season. |