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{{Status|Gameplay}}
{{Era|RW}}
{{Center|Not to be confused with [[Released]].}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|name=Release
|name=Release
|image=[[File:Release3D.jpg|300px]]
|image=[[File:Release3D.jpg|300px]]
|game=''[[Halo Wars]]''
|game=''[[Halo Wars]]''
|location= Presumably [[Trove]] surface
|location= [[Shield 0459]] (Possibly)
|terrain=*Flood Biomass
|terrain=*Flood Biomass
*Wreckage
|weapons=
|vehicles=
|equipment=
|power-ups=*[[Relic (Halo Wars)|Forerunner Relic]]
|gametypes=
|gametypes=
|playernumber= 1v1 (2 players)
|playernumber= 2 players
}}
}}
{{Article quote|The Flood threatens to overrun this dangerous but crucially important region. Send units to activate the console near enemy's base to unleash a nasty surprise.}}
'''Release''' is a [[multiplayer]] map for ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>


Release takes place in a Flood-dominated environment, featuring wreckage and numerous Food structures. Notably, there is a crashed {{Pattern|Mjern|agricultural support ship}} in the southwest corner of the map. The map has two [[Relic (Halo Wars)|control panels]] that players can garrison infantry units in and activated to unleash Flood units on the enemy for 600 resources. Both Flood spawn points are located near the starting base locations, but the released Flood units could attack both players.
'''Release''' is a multi-player map for ''[[Halo Wars]]'', most likely set on Shield 0459.


==Tactics==
==Description==
* The control panel to release the Flood is on the same side as the doorway they will exit from. If the player want to maximise the chances that the Flood will attack the enemy, activate the control panel closest to the opponent's base.
The Containment Facility has failed, allowing the [[Flood]] to infest the facility for "thousands of years" before the events of ''[[Halo Wars]]''. The environment is described as Flood-dominated, and undefended scouting parties will quickly be infected. The map has two "[[Relic (Halo Wars)|control panels]]" that players can use as biological weapons, unleashing hordes of captive Flood on the enemy for 600 resources. This is an extremely risky move, as the Flood can turn against the player as well,so make sure you have enough troops to manage such a large infestation. <ref>http://www.halowars.com/stats/StatsGame.aspx?Id=58572668-5801-9740-0920-000000000000</ref>
* The base location at the center of the map is defended by a [[Flood launcher]], which launches a green cloud that quickly infects most infantry.
 
* Activating the controls takes increasing amounts of resources and can be used as many times as desired but with a short wait time of two minutes between each wave.
=====Tactics=====
* The first three times the control panel is activated, the swarm has more forms and the preexisting forms in greater numbers. The first swarm has infected marines and carrier forms, the second has the same along with thrasher forms, and the third has the same along with many flood swarm forms. Continued releases result in a repeat of the third wave.
* The control panel to release the Flood is on the same side as the doorway they will exit from. If you want the Flood to attack the enemy, activate the control panel closest to your opponent's base.
* The most opportune time to use them is early in a battle as infantry are easily infected, but late-game vehicles easily combat most Flood forms.
 
* With [[leader]]s [[Ripa 'Moramee|Arbiter]] or the [[Prophet of Regret]], using the Ghastly Vision upgrade for the Arbiter or the Cloak upgrade for the Elite Honor Guard allows the player to sneak past the Flood Colonies to the other containment panel for quick occupation of the unit.
* Controlling the facility is difficult because in order to use the panel you must use infantry to occupy the controls but along the way a unique flood form launches a green cloud that quickly infects most infantry so vehicles and infantry are normally needed to wield this technique.
 
* Activating the controls takes increasing amounts of resources and can be used as many times as desired but with a short wait time between each wave.
 
* The first three times it is activated the swarm has more forms and the preexisting forms in greater numbers. The first swarm has infected marines and carrier forms, the second has the same along with thrasher forms, and the third has the same along with many flood swarm forms. Continued releases result in a repeat of the third wave.
 
* It is very possible to destroy an enemy base without ever attacking it yourself as the flood often prove difficult for bases to fend off.
 
* The most opportune time to use them is early in a battle as infantry are easily infected but vehicles easily combat most flood forms.
 
* If your leader is the [[Ripa 'Moramee|Arbiter]], and you have purchased the Ghastly Vision upgrade, you can use him to sneak past Flood Colonies to the other containment panel, then teleport an infantry unit to him to occupy the unit.
 
==Trivia==
*A crashed [[Covenant agricultural support ship]] can be found in the southwest corner of the map.
*This is the only map that features a [[Forerunner]] relic, which is capable of releasing Flood upon the enemy when it is garrisoned with troops.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery widths="150" orientation="landscape">
<gallery widths="150" orientation="landscape">
File:Release.jpg|A strategic map of Release.
File:Release.jpg|A strategic map of Release.
File:HW1.jpg|UNSC forces engaging Flood.
File:HW1.jpg|UNSC forces engaging Flood
File:HW_DSCWreck.png|The wreckage of the downed ''Mjern''-pattern support ship.
File:HW Release DSCShip Full.png|A full look at the ''Mjern''-pattern vessel geometry.
</gallery>
</gallery>


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==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Levels|HW|mode=yes}}
{{Levels}}

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