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{{Status|Gameplay}}
{{Era|RW}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|prev = [[Gatecrashers]]
|prev = [[Gatecrashers]]
|next = [[What Could Go Wrong?]]
|next = [[What Could Go Wrong?]]
|game = ''[[Halo Wars 2]]''
|game = ''[[Halo Wars 2]]''
|name = '''''Not on My Watch'''''
|name = '''''Not on My Watch'''''
|image = [[File:HW2 Not on My Watch.jpg|300px]]
|image = [[File:HW2-Not on my watch.png|300px]]
|player = [[Vaughan|Major Vaughan]]
|player = [[Vaughan|Major Vaughan]]
|date = [[2559|May 1, 2559]]
|date = [[2559|May 1, 2559]]
|place = [[Installation 00]]
|place = [[Installation 00]]
|objective= *Prevent the Forerunner Ship from launching
|objective=  
*Disable charging columns (4)
*Clear the launch area of Banished
*Activate the terminal
*Kill the Hunter Captain
;Optional
*Finish the mission without losing any Colossus units
*Destroy the Banished Forerunner ship supplies
*Disable the Controller Sentinel shields (4)
;Bonus
*Destroy enemy units and buildings with the Colossus Stomp (15)
*Kill Hunter Captain in three minutes
*Kill Goliaths (10)
|partime=45:00
}}
}}
{{Article quote|Major Vaughan and his ODST team battle to stop the Banished from launching a Forerunner ship.}}
{{Article Quote|Major Vaughan and his ODST team battle to stop the Banished from launching a Forerunner ship.}}
'''Not on My Watch''' is the fourteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the last of the ''[[Halo Wars 2: Operation: SPEARBREAKER]]'' expansion.
'''Not on My Watch''' is the fourteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the last of the ''Operation: SPEARBREAKER'' expansion.


==Transcript==
==Transcript==
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'''''Mission Briefing'''''
'''''Mission Briefing'''''
*'''Vaughan''': "When Isabel and Jerome destroyed the ''[[Enduring Conviction]]'', the [[Banished]] became as stranded as we were. And now they've found a way to break the stalemate."
*'''Vaughan''': "When Isabel and Jerome destroyed the Enduring Conviction, the Banished became as stranded as we were. And now they've found a way to break the stalemate."
*'''Quinn''': "They're using Engineers to hack into the Ark's local systems to prep the ship for launch."
*'''Quinn''': "They're using Engineers to hack into the Ark's local systems to prep the ship for launch."
*'''Vaughan''': "If we find those systems, can you stop those Engineers, Quinn?"
*'''Vaughan''': "If we find those systems, can you stop those Engineers, Quinn?"
*'''Quinn''': "''Spirit of Fire'' scans show there's a terminal near the ship itself. I've got a decryption package. I'll do what I can."
*'''Quinn''': "Spirit of Fire scans show there's a terminal near the ship itself. I've got a decryption package. I'll do what I can."
*'''Vaughan''': "Okay, that'll be our backup plan. We'll try a Condor assault first."
*'''Vaughan''': "Okay, that'll be our backup plan. We'll try a Condor assault first."


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Pelican Transports can be used to quickly move your army around the battlefield.
Pelican Transports can be used to quickly move your army around the battlefield.


'''''{In-game cutscene}'''''
 
'''''Cutscene'''''


''While the Banished are heading towards the Forerunner launch site, a Condor Gunship approaches it and starts the assault. The Banished ignore the Condor as it attacks the launch site, and an EMP bursts from the launch site, destroying the Condor.''
''While the Banished are heading towards the Forerunner launch site, a Condor Gunship approaches it and starts the assault. The Banished ignore the Condor as it attacks the launch site, and an EMP bursts from the launch site, destroying the Condor.''


''Back on Sunray 1-1's position, the light bridge behind them is out.''
''Back on Sunray 1-1's position, the light bridge behind them is out.''
*'''COMMS OFFICER 2''': "The last feeds from our Condor showed several [[charging column]]s linked directly to the ship, providing energy for the launch."
*'''COMMS OFFICER 2''': "The last feeds from our Condor showed several charging columns linked directly to the ship, providing energy for the launch."
*'''Vaughan''': "We won't be able to stop them launching that ship if we can't even get near it. Let's get down there and disable those charging columns."
*'''Vaughan''': "We won't be able to stop them launching that ship if we can't even get near it. Let's get down there and disable those charging columns."


'''''{Gameplay}'''''
'''''Gameplay'''''


''The countdown timer starts at 15 minutes and Sunray 1-1 starts advancing.''
''The countdown timer starts at 15 minutes and Sunray 1-1 starts advancing.''
*'''COMMS OFFICER 2''': "Vaughan, our techs have been tracking the ship's launch orientation to estimate where it's heading, but then we realized it's pointed towards US. It's maintaining a constant collision course with the ''Spirit of Fire''!"
*'''COMMS OFFICER 2''': "Vaughan, our techs have been tracking the ship's launch orientation to estimate where it's heading, but then we realized it's pointed towards US. It's maintaining a constant collision course with the Spirit of Fire!"


''Sunray 1-1 approaches one of the charging columns. A Huragok and Banished infantry are defending it.''
''Sunray 1-1 approaches one of the charging columns. A Huragok and Banished infantry are defending it.''


*'''Vaughan''': "The Banished aren't trying to contact reinforcements, they're using the ship as a weapon. A direct hit from that would destroy the ''Spirit of Fire''! Alert the Captain, but we have to stop that now. First up, we've got to disable those charging columns."
*'''Vaughan''': "The Banished aren't trying to contact reinforcements, they're using the ship as a weapon. A direct hit from that would destroy the Spirit of Fire! Alert the Captain, but we have to stop that now. First up, we've got to disable those charging columns."


''Sunray 1-1 clear the Banished out from the charging columns.''
''Sunray 1-1 clear the Banished out from the charging columns.''
*'''Vaughan''': "All clear."
*'''Vaughan''': "All clear."
*'''Quinn''': "A direct application of kinetic energy should be applied here."
*'''Quinn''': "A direct application of kinetic energy should be applied here."
*'''Vaughan''': "You know, you could just say 'shoot it'."
*'''Vaughan''': "You know, you could just say 'Shoot it'."


''Sunray 1-1 attacks the charging columns and, once destroyed, the ground shakes.''
''Sunray 1-1 attacks the charging columns and, once destroyed, the ground shakes.''
*'''Vaughan''': "It's moving. What's happening?"
*'''Vaughan''': "It's moving. @hat's happening?"
*'''Quinn''': "All I know is that the Sentinels didn't like it!"
*'''Quinn''': "All I know is that the Sentinels didn't like it!"


''Some Aggressor Sentinels approach the charging column site and Sunray 1-1 engages them.''
''Some Aggressor Sentinels approach the charging column site and Sunray 1-1 engages them.''
*'''Quinn''': "Vaughan, Forerunner defense systems must have moved the charging device down into the base plate. We're going to need a pretty large hit to the platform to disable it now."
*'''Quinn''': "Vaughan, Forerunner defense systems must have moved the charging device down into the base plate. We're going to need a pretty large hit to the platform to disable it now."
*'''Vaughan''': "I know just a thing. We need a [[HRUNTING/YGGDRASIL Mark II (J) Colossus|Colossus]] mech on the double. Contact ''Spirit of Fire'' and tell them to standby with a base drop and a Colossus pad."
*'''Vaughan''': "I know just a thing. We need a Colossus mech on the double. Contact Spirit of Fire and tell them to standby with a base drop and a Colossus pad."


''Quinn finds two potential spots for the base construction.''
''Quinn finds two potential spot for the base construction.''
*'''Quinn''': "There are two potential locations for a base drop, but we've got to move fast. It says the launch sequence has started!"
*'''Quinn''': "There are two potential locations for a base drop, but we've got to move fast. It says the launch sequence has started!"


''Sunray 1-1 approaches the closest base site and calls in a base drop. They also call the Colossus drop while they are waiting for construction.''
''Sunray 1-1 approaches the closest base site and call in a base drop. They also call the Colossus drop while waiting for construction.''
*'''Quinn''': "Colossus en route, stand back!"
*'''Quinn''': "Colossus en route, stand back!"


''A Colossus drops in to the base.''
''A Colossus drops in to the base.''
*'''Colossus''': "Colossus, ready to go."
*'''Colossus''': "Colossus, ready to go."
*'''Vaughan''': "Get that Colossus to the charging column - and hit it hard."
*'''Vaughan''': "Get that Collosus to the charging column - and hit it hard."


''Reaching the charging column found earlier, a Spirit Dropship approaches and drops off Banished units to defend it.''
''Reaching the charging column found earlier, a Spirit Dropship approaches and dropped Banished units to defend it.''
*'''Vaughan''': "The Banished are trying to stop us from getting to the charging column. Show them what a Colossus can do."
*'''Vaughan''': "The Banished are trying to stop us from getting to the charging column. Show them what a Colossus can do."


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*'''Vaughan''': "It's working. The charging column is shutting down."
*'''Vaughan''': "It's working. The charging column is shutting down."


''On the launch site, [[Despair-class fighter|the ship]] shakes violently and the timer extended by 10 minutes.''
''On the launch site, the ship shakes violently and the timer extended by 10 minutes.''
*'''[[Colony]]''': "Error. Launch compromised. Huragok, compensate. Stop human interference."
*'''Colony''': "Error. Launch compromised. Huragok, compensate. Stop human interference."
*'''Quinn''': "That's slowed down the launch of the ship and given us more time."
*'''Quinn''': "That's slowed down the launch of the ship and given us more time."
*'''Vaughan''': "We've got to get a Colossus to each of the other charging columns and shut them down. Once they're all shut down, that should neutralize the energy field around the ship, and we'll be able to reach it and disable for good."
*'''Vaughan''': "We've got to get a Colossus to each of the other charging columns and shut them down. Once they're all shut down, that should neutralize the energy field around the ship, and we'll be able to reach it and disable for good."
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*'''Vaughan''': "We're getting there, team. Keep up the pace."
*'''Vaughan''': "We're getting there, team. Keep up the pace."


''Once enough forces are built, Sunray 1-1 starts advancing and encounters a [[Controller Sentinel]] fighting Banished units.''
''Once enough forces are built, Sunray 1-1 starts advancing and encounters a Controller Sentinel fighting Banished units.''
*'''Vaughan''': "Controller Sentinel, hang back."
*'''Vaughan''': "Controller Sentinel, hang back."


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*'''Vaughan''': "If we keep this up, we may just make it in time."
*'''Vaughan''': "If we keep this up, we may just make it in time."


''Reaching the power node tethering the Controller Sentinel, Sunray 1-1 start capturing it to disable the shield. Once completed, the Sentinel's back becomes exposed.''
''Reaching the power node tethering it, Sunray 1-1 start capturing it to disable the shield. Once completed, the Sentinel's back becomes exposed.''
*'''Vaughan''': "Energy shield down. You know the drill, focus fire at the rear!"
*'''Vaughan''': "Energy shield down. You know the drill, focus fire at the rear!"


''Once destroyed, they approach the second charging column. Nearby, they spot a Banished base and engage it while avoiding another Controller Sentinel that was on patrol.''
''Once destroyed, they approach the second charging column, they spot a Banished base and engage it while avoiding another Controller Sentinel that was on patrol.''


''If the timer reaches 5 minutes before launch.''
''If the timer reaches 5 minutes before launch.''
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*'''Vaughan''': "Sounds like we've got 'em rattled, though. Let's keep moving."
*'''Vaughan''': "Sounds like we've got 'em rattled, though. Let's keep moving."


''The UNSC goes to the power node to shut it down. Once it's shut down, the UNSC uses a Holo-Decoy to distract the Controller Sentinel and destroy it from the rear.''
''The UNSC goes to the power node to shut it down. Once it is shut down, the UNSC uses a Holo-Decoy to distract the Controller Sentinel and destroy it from the rear.''


''If stalled to the last five minutes.''
''If stalled to the last five minutes.''
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*'''Quinn''': "Charging column down."
*'''Quinn''': "Charging column down."


''The Forerunner ship shakes again.''
''The Forerunner Ship shakes again.''


''The UNSC advances to the last charging column while also spotting a Controller Sentinel and disabling another power node. Once exposed, a Holo-Decoy is used to distract it while the UNSC destroy it from the rear.''
''The UNSC and advances to the last charging column while also spotting a Controller Sentinel and disabling another power node. Once exposed, a Holo-Decoy is used to distract it while the UNSC destroy it from the rear.''


''If the player stalls to the last five minutes for third time.''
''If the player stalls to the last five minutes for third time.''
*'''Vaughan''': "That ship's close to launching, we've got to move faster."
*'''Vaughan''': "That ship's close to launching, we've got to move faster."


''Spotting the final charging column, they encounter a Banished base and a Controller Sentinel nearby.''
''Spotting the final charging column, they encountered a Banished base and a Controller Sentinel nearby.
*'''Quinn''': "The final charging column is over here! I need a Colossus."
*'''Quinn''': "The final charging column is over here! I need a Colossus."


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*'''Vaughan''': "Focus fire on the Goliaths first, take out the shields!"
*'''Vaughan''': "Focus fire on the Goliaths first, take out the shields!"


''After defeating the Goliaths, the UNSC continues to engage the Hunter Captain. When it reaches 50% health, it teleports again and the UNSC have to clear the area to avoid orbital bombardment.''
''After defeating the Goliaths, the UNSC continues to engage the Hunter Captain. When it reaches 50% health, it teleports again and the UNSC have to clear out the area to avoid orbital bombardment.''


''More Banished drop into the field while Goliaths heal the Hunter Captain. The UNSC focuses fire on Goliath and Banished before continuing dealing with the Hunter Captain. They also have to avoid glassing beams.''
''More Banished drop into the field while Goliaths heal the Hunter Captain. The UNSC focuses fire on Goliath and Banished before continuing dealing with the Hunter Captain. They also have to avoid glassing beams.''
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*'''Vaughan''': "You and me both. Let's get some charges on that ship, Helljumpers."
*'''Vaughan''': "You and me both. Let's get some charges on that ship, Helljumpers."


'''''{In-game cutscene}'''''
'''''Cutscene'''''


''The UNSC watch the launch site as Sunray 1-1 are approaching the ship with in Hornets and throw [[satchel charge]]s onto it.''
''The UNSC watch the launch site as Sunray 1-1 are approaching the ship with a Hornet and throwing a satchel of explosives onto it.''
*'''Vaughan''': "Charges away. Quinn, drop that ship down. We don't want it surface level when the payload blows."
*'''Vaughan''': "Charges away. Quinn, drop that ship down. We don't want it surface level when the payload blows.''


''The UNSC moves away from the launch site as Quinn activates the terminal, lowering the ship further into the ground. As the Forerunner ship drops, the explosives detonate and is finally destroyed.''
''The UNSC moves away from the launch site as Quinn activates the terminal, the Forerunner Ship drops, and is finally destroyed.''
*'''Vaughan''': "''Spirit of Fire'', this is Boomerang Company. Mission successful, over."
*'''Vaughan''': "Spirit of Fire, this is Boomerang Company. Mission successful, over."
*'''COMMS OFFICER 2''': "Good work, Boomerang Company. We're sending in Hornets for extraction. The Captain is going to want to thank you personally when you get back."
*'''COMMS OFFICER 2''': "Good work, Boomerang Company. We're sending in Hornets for extraction. The Captain is going to want to thank you personally when you get back."


''Hornets arrive at the Landing Zone to extract Sunray 1-1.''
''Hornets arrive at the Landing Zone to extract Sunray 1-1.''
*'''COMMS OFFICER 2''': "Perimeter looks clear. Our teams are sweeping for any last Banished stragglers now."
*'''COMMS OFFICER 2''': "Perimeter looks clear. Our teams are sweeping for any last Banished stragglers now."
*'''Vaughan''': "Roger that, ''Spirit of Fire''. The ship is out of the picture and we're heading back."
*'''Vaughan''': "Roger that, Spirit of Fire. The ship is out of picture and we're heading back."


''Some Pelicans arrive at the other Landing Zones to extract infantry.''
''Some Pelicans arrived on the other Landing Zones to extract infantry.''
*'''Quinn''': "Isabel's going to have plenty of Forerunner tech to investigate once we've set up a research outpost here."
*'''Quinn''': "Isabel's going to have plenty of Forerunner tech to investigate once we've set up a research outpost here."
*'''Vaughan''': "It'd be good to give her a new one, and even better that we took it from the Banished for her."
*'''Vaughan''': "It'd be good to give her a new one, and even better that we took it from the Banished for her."


''Vaughan and Quinn sit on the Hornet, passing through UNSC forces that are on site.''
''Vaughan and Quinn sit on the Hornet, passing through UNSC that are on site.''
*'''Vaughan''': "Good drop, Helljumpers. We did good today. Let's go home."
*'''Vaughan''': "Good drop, Helljumpers. We did good today. Let's go home."


''Another Hornet and Pelican follow behind Vaughan and Quinn. The scene cuts to black as the Pelican fills the screen.''
''Another Hornet and Pelican follow behind Vaughan and Quinn. The scenes cuts to black as the Pelican fills the screen.''


'''Mission Complete'''
'''Mission Complete'''


'''''Level ends'''''
'''''Level ends'''''


==Unit Deployment==
==Unit Deployment==
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*Pelican Transport I and II
*Pelican Transport I and II
*Mech Overcharge I and II
*Mech Overcharge I and II
*Holographic Decoy II
*Grizzly Battalion I
*Grizzly Battalion I


==Achievements==
The following [[achievement]] can be unlocked on ''Not on My Watch'' across the [[Xbox One]] and Windows 10 editions of ''Halo Wars 2''.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo Wars 2'''''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HW2 Achievement NoFlyZone.png|center|114px]]
|<center>'''[[Vidmaster Challenge: No fly zone]]'''</center>
|Gain Gold medal and complete all objectives in "Not on My Watch" on Legendary.
|<center>''[[Halo Wars 2]]''</center>
|}


==Strategies==
==Trivia==
===General===
===Miscellaneous===
*You will have 55 minutes in total to disable Forerunner Ship on this mission. The mission start will give you 15 minutes and each disabled charging column will extend the time by 10 minutes.
*You will have 55 minutes in total to disable Forerunner Ship on this mission. The mission start will give you 15 minutes and each disabled charging column will extend the time by 10 minutes.
===Strategy===
*Have at least one Nightingale as an escort for Colossus. You can replace a destroyed Colossus, but it will waste your resources.
*Defeat the Goliath first once Hunter Captain calls them, to prevent them from healing Hunter Captain.
*Do not approach the launch site until all charging columns has been deactivated to avoid casualties.
*Do not approach the launch site until all charging columns has been deactivated to avoid casualties.
*The Grizzly Battalion leader power can deploy three Grizzly tanks that deal heavy damage, but they occupy a large percentage of your population. Build Nightingales to heal them.
*The Grizzly is recommended for this mission, but beware of Population Consumption, and bring Nightingales to sustain them.
*Prioritize your attacks on the Goliaths when the Hunter Captain summons them. Their abilities effectively prevents the Hunter Captain from taking any damage.


===Bonus and Optional Objective===
*Have at least one Nightingale as an escort for Colossus to keep it alive. The first one must survive to complete the optional objective.
**On higher difficulties, consider keeping the Colossus away from the Hunter Captain during the final battle, because the Hunter Captain's anti-vehicle attacks would deal a lot of damage to the Colossus.
*The Forerunner Ship supplies are situated around the Forerunner Ship. Keep your distance when attacking, because destroying the supplies will cause explosions that destroy any nearby units.
*Controller Sentinels are invulnerable until you have captured the tether nodes linked to them. Wait for the Controller Sentinels to patrol away from the node, and use the ODST hero unit to capture the node. The ODST hero unit has enough health to complete the capture even when the Controller Sentinel returns to the node and attacks the ODSTs.
*Use Colossus Stomp on the scenery Banished buildings and resource silos. A single Colossus Stomp can destroy Power and Supply Silos when the Colossus is close enough.
*Build 4 to 6 fully-upgraded Snipers to defeat the Hunter Captain under three minutes.
**Snipers are also very handy in quickly taking down Goliaths. However, they are easily countered by Locusts which can also deal damage from afar.
*Goliaths can be found near Banished bases and the charging columns. However, there are not enough Goliaths on the map to complete the optional objective until the final battle with the Hunter Captain, which will summon additional Goliaths to heal itself during the battle.
==Trivia==
===Mistakes===
===Mistakes===
*When deactivating the terminal, Vaughan is the one who says to scuttle the ship, but the subtitles and character icon mistakenly attributed the dialogue to Quinn.
*When deactivating the terminal, Quinn is the one that says to scuttle the ship, but the sound originally came from Vaughan.


==Gallery==
==Sources==
<gallery>
<references/>
File:HW2 Spearbreaker EMPTower Concept 1.jpg|Concept art for the charging columns in the mission.
File:HW2 Spearbreaker EMPTower Concept 2.jpg|Concept art for the charging columns in the mission.
</gallery>


{{succession box | before = ''[[Gatecrashers]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Not on My Watch''''' |after = ''[[What Could Go Wrong?]]''}}
{{succession box | before = ''[[Gatecrashers]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Not on My Watch''''' |after = ''None''}}


{{Levels|HW2}}
{{Levels|HW2}}

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