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Some classes of [[United Nations Space Command]] [[UNSC starship|warships]] possess electronic countermeasure systems. The {{Class|Paris|heavy frigate}}'s countermeasures are capable of jamming an {{Pattern|Ceudar|heavy corvette}}'s communications for several minutes, as evidenced by the {{UNSCShip|Savannah}} disrupting the ''[[Ardent Prayer]]''{{'}}s communications during [[Operation: UPPER CUT]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> {{Class|Anlace|light frigate}}s have the option of being equipped with electronic warfare modules, allowing them to mask a UNSC presence or inhibit communication between enemy ships.{{Ref/Book|Id=Enc22P121|Enc22|Page=121}} When employed in pairs, two ''Anlace''-class frigates are capable of projecting a jamming blanket around an entire [[planet]], preventing communications within this zone.{{Ref/Reuse|Enc22P121}}{{Ref/Novel|Id=SOR13|HSoR|Chapter=13}}
Some classes of [[United Nations Space Command]] [[UNSC starship|warships]] possess electronic countermeasure systems. The {{Class|Paris|heavy frigate}}'s countermeasures are capable of jamming an {{Pattern|Ceudar|heavy corvette}}'s communications for several minutes, as evidenced by the {{UNSCShip|Savannah}} disrupting the ''[[Ardent Prayer]]''{{'}}s communications during [[Operation: UPPER CUT]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> {{Class|Anlace|light frigate}}s have the option of being equipped with electronic warfare modules, allowing them to mask a UNSC presence or inhibit communication between enemy ships.{{Ref/Book|Id=Enc22P121|Enc22|Page=121}} When employed in pairs, two ''Anlace''-class frigates are capable of projecting a jamming blanket around an entire [[planet]], preventing communications within this zone.{{Ref/Reuse|Enc22P121}}{{Ref/Novel|Id=SOR13|HSoR|Chapter=13}}


[[File:UNSC Aladdin - HQ.png|thumb|left|300px|The ''Sahara''-class heavy prowler, {{UNSCShip|Aladdin}} deactivates its active camouflage field.]]
Given their widespread use in stealth [[wikipedia:Infiltration tactics|infiltration]]/[[wikipedia:Extraction (military)|exfiltration]], all classes of [[prowler]] notably feature electronic protection capabilities in the form of stealth technology, but many also include electronic attack and support technologies to directly assist in military actions and to gather intelligence.{{Ref/Book|Id=Enc22P129|Enc22|Page=129}} Prowlers' hulls are often covered in a [[stealth ablative coating]] that make the vessel's profile virtually undetectable when targeted by [[radar]], though requires extensive maintenance.{{Ref/Novel|Id=GoO291|GoO|Page=291}} This coating is often paired with [[active camouflage]] technologies such as [[texture buffer]]s to make the vessels invisible to visual detection as well.{{Ref/Novel|Id=GOO32|GoO|Chapter=32}}{{Ref/Reuse|Warfleet46}} The largest member of the prowler family—the {{Class|Point Blank|prowler}}—makes use of powerful jamming technology capable of blocking all outbound communications within a targeted area.{{Ref/Novel|Id=HSS7|HSS|Chapter=7}} The {{Class|Sahara|heavy prowler}} incorporates a large dish on its dorsal surface that contains both passive and active sensor systems for narrow-band signal manipulation. Additionally, the vessel features parallel passive phased-scanners for long-ranged threat detection.{{Ref/Book|Id=VIS|H4EVG|Page=190}}{{Ref/Book|Id=Mythos140|HM|Page=140}} Perhaps most interestingly, the ''Sahara''-class includes two [[XEV9-Matos nonlinear pulse cannon]]s capable of disabling enemy warships via [[Electromagnetic pulse|EMP]], one of the most direct methods of electronic attack.{{Ref/Reuse|Enc22P129}}{{Ref/Novel|Id=HGL9|Gla|Chapter=9}} The {{Class|Winter|prowler}} is particularly well-suited to electronic warfare with a full suite of cloaking technologies designed to reduce and distort their emissions and sensor profile. If detected, the ''Winter''-class's turrets even incorporate electronic warfare countermeasure dispensers that can launch projectiles such as heat sinks and deception jammers to confuse sensors or break target locks.{{Ref/Book|Id=Warfleet46|HWF|Page=46-47}} The {{Class|Chiroptera|subprowler}} incorporates advanced counter-intrusion software to protect against electronic attacks.{{Ref/Book|Id=Enc11|Enc11|Page=259}}
Given their widespread use in stealth [[wikipedia:Infiltration tactics|infiltration]]/[[wikipedia:Extraction (military)|exfiltration]], all classes of [[prowler]] notably feature electronic protection capabilities in the form of stealth technology, but many also include electronic attack and support technologies to directly assist in military actions and to gather intelligence.{{Ref/Book|Id=Enc22P129|Enc22|Page=129}} Prowlers' hulls are often covered in a [[stealth ablative coating]] that make the vessel's profile virtually undetectable when targeted by [[radar]], though requires extensive maintenance.{{Ref/Novel|Id=GoO291|GoO|Page=291}} This coating is often paired with [[active camouflage]] technologies such as [[texture buffer]]s to make the vessels invisible to visual detection as well.{{Ref/Novel|Id=GOO32|GoO|Chapter=32}}{{Ref/Reuse|Warfleet46}} The largest member of the prowler family—the {{Class|Point Blank|prowler}}—makes use of powerful jamming technology capable of blocking all outbound communications within a targeted area.{{Ref/Novel|Id=HSS7|HSS|Chapter=7}} The {{Class|Sahara|heavy prowler}} incorporates a large dish on its dorsal surface that contains both passive and active sensor systems for narrow-band signal manipulation. Additionally, the vessel features parallel passive phased-scanners for long-ranged threat detection.{{Ref/Book|Id=VIS|H4EVG|Page=190}}{{Ref/Book|Id=Mythos140|HM|Page=140}} Perhaps most interestingly, the ''Sahara''-class includes two [[XEV9-Matos nonlinear pulse cannon]]s capable of disabling enemy warships via [[Electromagnetic pulse|EMP]], one of the most direct methods of electronic attack.{{Ref/Reuse|Enc22P129}}{{Ref/Novel|Id=HGL9|Gla|Chapter=9}} The {{Class|Winter|prowler}} is particularly well-suited to electronic warfare with a full suite of cloaking technologies designed to reduce and distort their emissions and sensor profile. If detected, the ''Winter''-class's turrets even incorporate electronic warfare countermeasure dispensers that can launch projectiles such as heat sinks and deception jammers to confuse sensors or break target locks.{{Ref/Book|Id=Warfleet46|HWF|Page=46-47}} The {{Class|Chiroptera|subprowler}} incorporates advanced counter-intrusion software to protect against electronic attacks.{{Ref/Book|Id=Enc11|Enc11|Page=259}}


Several classes of UNSC [[dropship]] incorporate electronic warfare technologies. These include the [[U81 Condor]], a variant of the [[D81-LRT Condor]] dropship that features an advanced electronic warfare suite and passive sensor array.{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/universe/vehicles/d81-lrt-condor|Site=Halo Waypoint|Page=Condor|D=30|M=06|Y=2021}} The [[D77-TC Pelican]] includes several forms of electronic warfare technologies including wide-spectrum flares, microdrone decoys, rainbow laser blinders, RADAR/LIDAR sensors, directional jammers, and "hard chop" guillotines on data processing modules to minimize their susceptibility to cyber intrusion.{{Ref/Book|Id=Warfleet44|HWF|Page=44-45}} ''[[Bogof]]'', a [[Pelican]] dropship attached to the {{UNSCShip|Port Stanley}}, was upgraded by the [[Huragok]] [[Requires Adjustment]] with reactive camouflage and an electronic warfare technologies.{{Ref/Novel|Id=HMD|HMorDi}} While it does not feature the the stealth ablative coating or active camouflage technologies commonly featured on prowlers, the [[D102 Owl]] utilizes a nanoblack biopolymer coating for stealth functions.{{Ref/Novel|Id=SOR2|HSoR|Chapter=2}}
Several classes of UNSC [[dropship]] incorporate electronic warfare technologies. These include the [[U81 Condor]], a variant of the [[D81-LRT Condor]] dropship that features an advanced electronic warfare suite and passive sensor array.{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/universe/vehicles/d81-lrt-condor|Site=Halo Waypoint|Page=Condor|D=30|M=06|Y=2021}} The [[D77-TC Pelican]] includes several forms of electronic warfare technologies including wide-spectrum flares, microdrone decoys, rainbow laser blinders, RADAR/LIDAR sensors, directional jammers, and "hard chop" guillotines on data processing modules to minimize their susceptibility to cyber intrusion.{{Ref/Book|Id=Warfleet44|HWF|Page=44-45}} ''[[Bogof]]'', a [[Pelican]] dropship attached to the {{UNSCShip|Port Stanley}}, was upgraded by the [[Huragok]] [[Requires Adjustment]] with reactive camouflage and an electronic warfare technologies.{{Ref/Novel|Id=HMD|HMorDi}} While it does not feature the the stealth ablative coating or active camouflage technologies commonly featured on prowlers, the [[D102 Owl]] utilizes a nanoblack biopolymer coating for stealth functions.{{Ref/Novel|Id=SOR2|HSoR|Chapter=2}}


The UNSC also makes use of munitions which incorporate electronic warfare capabilities. UNSC missiles can be fitted with specialized warheads that conduct jamming and decoy functions to disrupt enemy countermeasures, therefore having the capability to function in both electronic attack and protection roles.{{Ref/Book|Id=Enc22P115|Enc22|Page=115}} Professor [[Ellen Anders]] led a project to upgrade the {{UNSCShip|Spirit of Fire}}'s [[Magnetic Accelerator Cannon]]s that resulted in a specialized MAC round capable of emitting an EMP on impact, giving the weapon electronic attack potential.{{Ref/Level|HW2|The Cartographer}}
The UNSC also makes use of naval munitions which incorporate electronic warfare capabilities. UNSC missiles can be fitted with specialized warheads that conduct jamming and decoy functions to disrupt enemy countermeasures, therefore having the capability to function in both electronic attack and protection roles.{{Ref/Book|Id=Enc22P115|Enc22|Page=115}} Professor [[Ellen Anders]] led a project to upgrade the {{UNSCShip|Spirit of Fire}}'s [[Magnetic Accelerator Cannon]]s that resulted in a specialized MAC round capable of emitting an EMP on impact, giving the weapon electronic attack potential.{{Ref/Level|HW2|The Cartographer}}
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===Covenant usage===
===Covenant usage===
[[Covenant]] vessels such as the [[Covenant stealth ship]] possess ECM to counter the [[guidance lock]]s on [[Archer missile]]s. One of these used ECM to counter missiles fired by the {{UNSCShip|Iroquois}} during the [[Battle of Sigma Octanus IV]]. Faced with no choice, [[Commander]] [[Jacob Keyes]] then rammed the corvette, smashing it and making its remains fall onto the [[Sigma Octanus IV|planet]].<ref>'''Halo: The Fall of Reach''', ''page 196''</ref> Much larger ships, such as the {{Pattern|Varric|heavy cruiser}} ''[[Incorruptible]]'', also possessed electronic countermeasures for countering enemy [[Plasma turret|plasma torpedoes]], as well as anti-ECM measures.<ref>'''Halo: Ghosts of Onyx''', ''page 193-194''</ref>
[[File:HWF_T&RSensorVane Cutaway.png|thumb|right|300px|A cutaway of the sensor vanes on the {{Pattern|Ket|battlecruiser}}, ''[[Truth and Reconciliation]]''.]]
[[Covenant]] vessels such as the [[Covenant stealth ship|an unidentified class]] of stealth vessel possess electronic countermeasures to counter the [[guidance lock]]s on [[Archer missile]]s. One of these vessels used these countermeasures to disrupt missiles fired by the {{UNSCShip|Iroquois}} during the [[Battle of Sigma Octanus IV]]. This class also features active camouflage technologies to render the ship virtually invisible,<ref>'''Halo: The Fall of Reach''', ''pages 195-196''</ref> a trait also shared by the Covenant [[intrusion corvette]]{{Ref/Novel|Id=HSS12|HSS|Chapter=12}} and {{Pattern|Akton|escort}}.{{Ref/Tabletop|Id=HFBADP|HFB|Detail=ADP-class escort in-game unit}} In the case of the intrusion corvette, it has been recorded that their stealth systems require consistent maintenance. If optimal maintenance practices are not met, the effectiveness of the intrusion corvette's stealth systems decreases dramatically.{{Ref/Novel|Id=HO5|Oblv|Chapter=5}} The {{Pattern|Ceudar|heavy corvette}} is equipped with a ''Ushab''-pattern stealth generator, utilizing powerful distortion screens and a multispectral hypersink that renders the ship practically invisible to both human and Covenant long-range passive sensors. The ''Ceudar'' pattern also notably features a high-tier [[auspex array]], utilizing the electromagnetic spectrum to examine [[slipstream space]] for approaching ships or probe vast distances in realspace to instantly map local planetary systems. These systems can also detect the subtle changes in planetary or ship atmospheres, which indicates the presence of [[Flood]] contamination.{{Ref/Book|Id=Enc22P376|Enc22|Page=376}} Much larger ships, such as the {{Pattern|Varric|heavy cruiser}} ''[[Incorruptible]]'', also possess electronic countermeasures for countering enemy [[Plasma turret|plasma torpedoes]], as well as counter-countermeasures.<ref>'''Halo: Ghosts of Onyx''', ''page 193-194''</ref> Several classes of Covenant warships—such as the {{pattern|Hekar Taa|blockade runner}} and {{Pattern|Mutan Et|storm cutter}}—feature [[hyperscanner]]s,{{Ref/Book|Id=WF18|HWF|Page=18}}{{Ref/Site|Id=Season5intel|URL=https://www.halowaypoint.com/news/reckoning-intel|Site=Halo Waypoint|Section=Halo Infinite|Page=Reckoning Intel|D=01|M=01|Y=2024|LocalArchive=Halo Infinite Story & Intel#Season 5}} another sensor system adopted from the Forerunnners. Hyperscanners provide extremely-detailed information on any object in range, including internal scans and structural composition. The sheer volume of data available generally overwhelm biological Covenant crews, and as a result their workstations typically filter anything not of immediate tactical significance.{{Ref/Reuse|WF18}} Several classes of warships—particularly [[Covenant cruiser|cruiser]]s—prominently feature external protrusions called [[sensor vane]]s, which either contain some or all of the ship's sensor equipment, or otherwise assist in their function.{{Ref/Site|Id=CFCalm|URL=https://www.halowaypoint.com/en-us/news/calm-in-the-storm|Site=Halo Waypoint|Page=Canon Fodder - Calm in the Storm|LocalArchive=https://archives.halopedia.org/waypoint/www.halowaypoint.com/en-us/news/calm-in-the-storm.html|D=04|M=08|Y=2021|Quote=No, although the sensor vane layout is often a way of helping to differentiate between different patterns. For example, if you look closely most of the battlecruisers you see in Halo 3 are actually different from than the Ket-pattern Truth and Reconciliation described in Halo: Warfleet (pp. 62-63), despite their similar fin arrangement.|Quotee=Kenneth Peters}}
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{{Expand-section}}


Line 44: Line 46:
The UNSC utilizes several man-portable pieces of electronic warfare technology. One such device is known as a "[[spoofer]]," which can be placed on an otherwise inoperable piece of technology—such as a locked or damaged [[door]]—to override it using an electrical current.<ref name="tf">'''Halo: The Flood''', ''page 173''</ref> Another example of portable electronic warfare technology is the [[armor restraint]], a puck-shaped device that can be attached to the surface of [[MJOLNIR Powered Assault Armor]] to short-circuit the [[Powered exoskeleton|exoskeleton]] and render the wearer immobile.<ref name="glass">'''[[Halo 5: Guardians]]''', campaign level ''[[Glassed]]''</ref>
The UNSC utilizes several man-portable pieces of electronic warfare technology. One such device is known as a "[[spoofer]]," which can be placed on an otherwise inoperable piece of technology—such as a locked or damaged [[door]]—to override it using an electrical current.<ref name="tf">'''Halo: The Flood''', ''page 173''</ref> Another example of portable electronic warfare technology is the [[armor restraint]], a puck-shaped device that can be attached to the surface of [[MJOLNIR Powered Assault Armor]] to short-circuit the [[Powered exoskeleton|exoskeleton]] and render the wearer immobile.<ref name="glass">'''[[Halo 5: Guardians]]''', campaign level ''[[Glassed]]''</ref>


Militaries such as the [[Militia of Mesra]] maintained dedicated electronic warfare [[squad]]s within their [[battalion]]s.{{Ref/Novel|Id=HO2|Oblv|Chapter=2}} As another form of dedicated electronic warfare personnel, human factions regularly make use of [[Smart AI|volitional]] and [[Dumb AI|nonvolitional]] [[artificial intelligence]]s, which by default function as electronic warfare technology due to their digital nature. Some AI, such as [[Cortana]], are created with electronic warfare specifically in mind, possessing greater than average intrusion and code-breaking capabilities.<ref name="HTFOR25">''[[Halo: The Fall of Reach]]'', ''Chapter 25''</ref><ref name="HTFOR27">''[[Halo: The Fall of Reach]]'', ''Chapter 27''</ref>
[[Squad]]s of [[Orbital Drop Shock Troopers]] have been known to incorporate electronic warfare specialists as part of their team composition.{{Ref/Game|Id=PLQuinn|HW2|Phoenix Logs|Detail=Warrant Officer Quinn}} Militaries such as the [[Militia of Mesra]] maintained dedicated electronic warfare squads within their [[battalion]]s.{{Ref/Novel|Id=HO2|Oblv|Chapter=2}} As another form of dedicated electronic warfare personnel, human factions regularly make use of [[Smart AI|volitional]] and [[Dumb AI|nonvolitional]] [[artificial intelligence]]s, which by default function as electronic warfare technology due to their digital nature. Some AI, such as [[Cortana]], are created with electronic warfare specifically in mind, possessing greater than average intrusion and code-breaking capabilities.<ref name="HTFOR25">''[[Halo: The Fall of Reach]]'', ''Chapter 25''</ref><ref name="HTFOR27">''[[Halo: The Fall of Reach]]'', ''Chapter 27''</ref>
 
[[File:NobleSix BansheeStun.jpg|thumb|left|250px|[[SPARTAN-B312]] utilizes an M319 grenade launcher's EMP functionality to disable an {{Pattern|Is'belox|Banshee}}.]]
As with in the realm of naval combat, the UNSC utilizes several munitions with electronic warfare capabilities in terrestrial combat. These include the [[XGBU-302 bomb]], capable of emitting a localized electromagnetic pulse and commonly deployed using the [[Maastricht/Raleigh Ordnance Delivery-Application System]] aboard the [[B-65 Shortsword]].{{Ref/Book|Id=EVG176|EVG|Page=176}} [[Sergeant]] [[John Forge]] notably modified his [[John Forge's Warthog|personal Warthog]] to fire "[[25x130mm#Anvil round|Anvil round]]s," specialized munitions that explode with an electromagnetic pulse.{{Ref/Game|Id=PLForgeHog|HW2|Detail=[[Phoenix Logs]] -Forge's Warthog}} The [[M3063 deployable turret]] is an automated turret that includes an electromagnetic pulse weapon to supplement its [[Machine gun|heavy machine gun]].{{Ref/Game|H4|Autoturret in-game unit}} The UNSC fields several examples of munitions fired by handheld weapons capable of emitting electromagnetic pulses, including the XM20 EMP grenade of the [[M319 grenade launcher]] and [[M460 automatic grenade launcher]],{{Ref/Book|Id=Enc22P178|Enc22|Page=178}} as well as the EMP variant of the [[9X-G Gyroc rocket]] fired by the [[Echidna]] [[MLRS-1 Hydra]].{{Ref/Site|Id=universeHyrda|URL=https://www.halowaypoint.com/en-us/universe/weapons/hydra-launcher|Site=Halo Waypoint|Page=Hydra Launcher|D=01|M=01|Y=2024}} At least two variants of EMP hand grenade are in service with the UNSC: the [[scramble grenade]]<ref name="ll172">'''Halo: Last Light''', ''page 172'' (Google Play edition)</ref> and the [[stun grenade]].<ref>'''[[Halo: Spartan Strike]]'''</ref> The UNSC has also fielded an [[energy shielding]] technology for MJOLNIR armor known as [[armor lock]], which temporarily immobilizes user while overcharging their armor shielding. Upon deactivation of armor lock, the technology emits an electromagnetic pulse.<ref name="manual">'''[[Halo: Reach]]''', ''Game manual - Ordnance''</ref>


{{Expand-section}}
{{Expand-section}}


===Covenant usage===
===Covenant usage===
[[File:HR MobileJammer.jpg|thumb|right|300px|An active Covenant communication jammer in [[New Alexandria]].]]
While engaged in terrestrial combat, the Covenant and its remnants have been observed utilizing several forms of electronic warfare technology. The [[Covenant communications jammer|communications jammer]] is one such technology, placed onto the battlefield to disrupt enemy [[COM]] frequencies, preventing long-ranged communications in the region.{{Ref/Level|Id=HRNA|HR|New Alexandria}}
In the Covenant military, a "[[point]]" is a small grouping of specialists not under the command of an [[obedientiary]], tasked with electronic warfare, reconnaissance, or communications proxies.{{Ref/Book|Id=Enc22P239|Enc22|Page=239}}
In the Covenant military, a "[[point]]" is a small grouping of specialists not under the command of an [[obedientiary]], tasked with electronic warfare, reconnaissance, or communications proxies.{{Ref/Book|Id=Enc22P239|Enc22|Page=239}}
{{Expand-section}}
{{Expand-section}}

Revision as of 19:00, January 1, 2024

Wikipedia.png
There is more information available on this subject at TheArb1ter117/Sandbox2 on the English Wikipedia.
A Covenant communications jammer, an example of electronic warfare technology.

Electronic warfare (also known as EW or EWAR) is warfare involving the use of the electromagnetic spectrum or directed energy to attack an enemy, impede an enemy's use of the electromagnetic spectrum, or collect information.

Overview

Attack

Electronic attack (EA), or electronic countermeasures (ECM), is the offensive use of the electromagnetic spectrum or directed energy weapons to attack enemy personnel, facilities, or equipment with the intent to diminish or eliminate enemy combat capability. The most common form of electronic attack is "jamming."

Protection

Electronic protection (EP), or electronic counter-countermeasures (ECCM), are measures taken to protect against electronic attack or to minimize the effectiveness of the use of the electromagnetic spectrum by the enemy. These measures include many forms of stealth technology intended to hide friendly personnel, vehicles, or facilities from view. Additionally, the means of hardening electronic devices against the effects of electromagnetic pulses falls under electronic protection.

Support

Electronic warfare support (ES) involves technology and measures taken to detect, intercept, or locate sources of electromagnetic energy for the purpose of tactical benefit. Electronic support most often takes the form of communication interception.

Electronic warfare in naval combat

Human usage

Concept art of the Halo 5 Anlace frigate, used in the Halo Encyclopedia (2022 edition) to officially represent the ship. Cropped from this concept sheet.
An Anclace-class light frigate.

Some classes of United Nations Space Command warships possess electronic countermeasure systems. The Paris-class heavy frigate's countermeasures are capable of jamming an Ceudar-pattern heavy corvette's communications for several minutes, as evidenced by the UNSC Savannah disrupting the Ardent Prayer's communications during Operation: UPPER CUT.[1] Anlace-class light frigates have the option of being equipped with electronic warfare modules, allowing them to mask a UNSC presence or inhibit communication between enemy ships.[2] When employed in pairs, two Anlace-class frigates are capable of projecting a jamming blanket around an entire planet, preventing communications within this zone.[2][3]

The Sahara-class heavy prowler, UNSC Aladdin deactivates its active camouflage field.

Given their widespread use in stealth infiltration/exfiltration, all classes of prowler notably feature electronic protection capabilities in the form of stealth technology, but many also include electronic attack and support technologies to directly assist in military actions and to gather intelligence.[4] Prowlers' hulls are often covered in a stealth ablative coating that make the vessel's profile virtually undetectable when targeted by radar, though requires extensive maintenance.[5] This coating is often paired with active camouflage technologies such as texture buffers to make the vessels invisible to visual detection as well.[6][7] The largest member of the prowler family—the Point Blank-class prowler—makes use of powerful jamming technology capable of blocking all outbound communications within a targeted area.[8] The Sahara-class heavy prowler incorporates a large dish on its dorsal surface that contains both passive and active sensor systems for narrow-band signal manipulation. Additionally, the vessel features parallel passive phased-scanners for long-ranged threat detection.[9][10] Perhaps most interestingly, the Sahara-class includes two XEV9-Matos nonlinear pulse cannons capable of disabling enemy warships via EMP, one of the most direct methods of electronic attack.[4][11] The Winter-class prowler is particularly well-suited to electronic warfare with a full suite of cloaking technologies designed to reduce and distort their emissions and sensor profile. If detected, the Winter-class's turrets even incorporate electronic warfare countermeasure dispensers that can launch projectiles such as heat sinks and deception jammers to confuse sensors or break target locks.[7] The Chiroptera-class subprowler incorporates advanced counter-intrusion software to protect against electronic attacks.[12]

Several classes of UNSC dropship incorporate electronic warfare technologies. These include the U81 Condor, a variant of the D81-LRT Condor dropship that features an advanced electronic warfare suite and passive sensor array.[13] The D77-TC Pelican includes several forms of electronic warfare technologies including wide-spectrum flares, microdrone decoys, rainbow laser blinders, RADAR/LIDAR sensors, directional jammers, and "hard chop" guillotines on data processing modules to minimize their susceptibility to cyber intrusion.[14] Bogof, a Pelican dropship attached to the UNSC Port Stanley, was upgraded by the Huragok Requires Adjustment with reactive camouflage and an electronic warfare technologies.[15] While it does not feature the the stealth ablative coating or active camouflage technologies commonly featured on prowlers, the D102 Owl utilizes a nanoblack biopolymer coating for stealth functions.[16]

The UNSC also makes use of naval munitions which incorporate electronic warfare capabilities. UNSC missiles can be fitted with specialized warheads that conduct jamming and decoy functions to disrupt enemy countermeasures, therefore having the capability to function in both electronic attack and protection roles.[17] Professor Ellen Anders led a project to upgrade the UNSC Spirit of Fire's Magnetic Accelerator Cannons that resulted in a specialized MAC round capable of emitting an EMP on impact, giving the weapon electronic attack potential.[18]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Covenant usage

A cutaway of the Truth and Reconciliation's sensor vane, taken from this image.
A cutaway of the sensor vanes on the Ket-pattern battlecruiser, Truth and Reconciliation.

Covenant vessels such as the an unidentified class of stealth vessel possess electronic countermeasures to counter the guidance locks on Archer missiles. One of these vessels used these countermeasures to disrupt missiles fired by the UNSC Iroquois during the Battle of Sigma Octanus IV. This class also features active camouflage technologies to render the ship virtually invisible,[19] a trait also shared by the Covenant intrusion corvette[20] and Akton-pattern escort.[21] In the case of the intrusion corvette, it has been recorded that their stealth systems require consistent maintenance. If optimal maintenance practices are not met, the effectiveness of the intrusion corvette's stealth systems decreases dramatically.[22] The Ceudar-pattern heavy corvette is equipped with a Ushab-pattern stealth generator, utilizing powerful distortion screens and a multispectral hypersink that renders the ship practically invisible to both human and Covenant long-range passive sensors. The Ceudar pattern also notably features a high-tier auspex array, utilizing the electromagnetic spectrum to examine slipstream space for approaching ships or probe vast distances in realspace to instantly map local planetary systems. These systems can also detect the subtle changes in planetary or ship atmospheres, which indicates the presence of Flood contamination.[23] Much larger ships, such as the Varric-pattern heavy cruiser Incorruptible, also possess electronic countermeasures for countering enemy plasma torpedoes, as well as counter-countermeasures.[24] Several classes of Covenant warships—such as the Hekar Taa-pattern blockade runner and Mutan Et-pattern storm cutter—feature hyperscanners,[25][26] another sensor system adopted from the Forerunnners. Hyperscanners provide extremely-detailed information on any object in range, including internal scans and structural composition. The sheer volume of data available generally overwhelm biological Covenant crews, and as a result their workstations typically filter anything not of immediate tactical significance.[25] Several classes of warships—particularly cruisers—prominently feature external protrusions called sensor vanes, which either contain some or all of the ship's sensor equipment, or otherwise assist in their function.[27]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Banished usage

Help.png This section needs expansion. You can help Halopedia by expanding it.

Forerunner usage

Help.png This section needs expansion. You can help Halopedia by expanding it.

Electronic warfare in terrestrial combat

Human usage

An XRP12 Gremlin fitted with an X23 Non-Nuclear Electromagnetic Pulse Cannon.

In the realm of terrestrial combat, human militaries utilize vehicle-mounted electronic warfare technologies as well as man-portable devices. The technology behind the XRP12 Gremlin has its origins during the Insurrection where the UNSC used it as a testbed for non-nuclear electromagnetic pulse technology, hoping to use it to remotely prevent the detonation of weapons of mass destruction.[28] Following the Covenant's attack on Harvest at the dawn of the Human-Covenant War, the Gremlin's X23 Non-Nuclear Electromagnetic Pulse Cannon was developed with the intent of using it to disrupt Covenant generators and relay stations, though it also proved to be effective at disabling armored vehicles.[29] As of 2560, at least one variant of the M15 Razorback undergoing field trials with the UNSC features an electronic warfare suite.[30]

The UNSC utilizes several man-portable pieces of electronic warfare technology. One such device is known as a "spoofer," which can be placed on an otherwise inoperable piece of technology—such as a locked or damaged door—to override it using an electrical current.[31] Another example of portable electronic warfare technology is the armor restraint, a puck-shaped device that can be attached to the surface of MJOLNIR Powered Assault Armor to short-circuit the exoskeleton and render the wearer immobile.[32]

Squads of Orbital Drop Shock Troopers have been known to incorporate electronic warfare specialists as part of their team composition.[33] Militaries such as the Militia of Mesra maintained dedicated electronic warfare squads within their battalions.[34] As another form of dedicated electronic warfare personnel, human factions regularly make use of volitional and nonvolitional artificial intelligences, which by default function as electronic warfare technology due to their digital nature. Some AI, such as Cortana, are created with electronic warfare specifically in mind, possessing greater than average intrusion and code-breaking capabilities.[35][36]

SPARTAN-B312 utilizes an M319 grenade launcher's EMP functionality to disable an Is'belox-pattern Banshee.

As with in the realm of naval combat, the UNSC utilizes several munitions with electronic warfare capabilities in terrestrial combat. These include the XGBU-302 bomb, capable of emitting a localized electromagnetic pulse and commonly deployed using the Maastricht/Raleigh Ordnance Delivery-Application System aboard the B-65 Shortsword.[37] Sergeant John Forge notably modified his personal Warthog to fire "Anvil rounds," specialized munitions that explode with an electromagnetic pulse.[38] The M3063 deployable turret is an automated turret that includes an electromagnetic pulse weapon to supplement its heavy machine gun.[39] The UNSC fields several examples of munitions fired by handheld weapons capable of emitting electromagnetic pulses, including the XM20 EMP grenade of the M319 grenade launcher and M460 automatic grenade launcher,[40] as well as the EMP variant of the 9X-G Gyroc rocket fired by the Echidna MLRS-1 Hydra.[41] At least two variants of EMP hand grenade are in service with the UNSC: the scramble grenade[42] and the stun grenade.[43] The UNSC has also fielded an energy shielding technology for MJOLNIR armor known as armor lock, which temporarily immobilizes user while overcharging their armor shielding. Upon deactivation of armor lock, the technology emits an electromagnetic pulse.[44]

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Covenant usage

NOBLE Team's SPARTAN-B312 piloting a UH-144 Falcon to attack a Covenant communications jammer on a rooftop during Siege of New Alexandria. From Halo: Reach campaign level New Alexandria.
An active Covenant communication jammer in New Alexandria.

While engaged in terrestrial combat, the Covenant and its remnants have been observed utilizing several forms of electronic warfare technology. The communications jammer is one such technology, placed onto the battlefield to disrupt enemy COM frequencies, preventing long-ranged communications in the region.[45]

In the Covenant military, a "point" is a small grouping of specialists not under the command of an obedientiary, tasked with electronic warfare, reconnaissance, or communications proxies.[46]

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Banished usage

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Forerunner usage

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Production notes

TALK ABOUT E-War units

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Sources

  1. ^ Halo: Reach, campaign level Long Night of Solace
  2. ^ a b Halo Encyclopedia (2022 edition), page 121
  3. ^ Halo: Shadows of Reach, chapter 13
  4. ^ a b Halo Encyclopedia (2022 edition), page 129
  5. ^ Halo: Ghosts of Onyx, page 291
  6. ^ Halo: Ghosts of Onyx, chapter 32
  7. ^ a b Halo: Warfleet, page 46-47
  8. ^ Halo: Silent Storm, chapter 7
  9. ^ Halo 4: The Essential Visual Guide, page 190
  10. ^ Halo Mythos, page 140
  11. ^ Halo: Glasslands, chapter 9
  12. ^ Halo Encyclopedia (2011 edition), page 259
  13. ^ Halo Waypoint, Condor (Retrieved on Jun 30, 2021) [archive]
  14. ^ Halo: Warfleet, page 44-45
  15. ^ Halo: Mortal Dictata
  16. ^ Halo: Shadows of Reach, chapter 2
  17. ^ Halo Encyclopedia (2022 edition), page 115
  18. ^ Halo Wars 2, campaign level The Cartographer
  19. ^ Halo: The Fall of Reach, pages 195-196
  20. ^ Halo: Silent Storm, chapter 12
  21. ^ Halo: Fleet Battles: ADP-class escort in-game unit
  22. ^ Halo: Oblivion, chapter 5
  23. ^ Halo Encyclopedia (2022 edition), page 376
  24. ^ Halo: Ghosts of Onyx, page 193-194
  25. ^ a b Halo: Warfleet, page 18
  26. ^ Halo Waypoint - Halo Infinite, Reckoning Intel (Retrieved on Jan 1, 2024) [local archive] [external archive]
  27. ^ Halo Waypoint, Canon Fodder - Calm in the Storm: "No, although the sensor vane layout is often a way of helping to differentiate between different patterns. For example, if you look closely most of the battlecruisers you see in Halo 3 are actually different from than the Ket-pattern Truth and Reconciliation described in Halo: Warfleet (pp. 62-63), despite their similar fin arrangement." - Kenneth Peters (Retrieved on Aug 4, 2021) [local archive] [external archive]
  28. ^ Halo: The Essential Visual Guide, page 83
  29. ^ Halo Wars: Official Strategy Guide - Firebase Units, page 38
  30. ^ Halo Encyclopedia (2022 edition), page 135
  31. ^ Halo: The Flood, page 173
  32. ^ Halo 5: Guardians, campaign level Glassed
  33. ^ Halo Wars 2, Phoenix Logs: Warrant Officer Quinn
  34. ^ Halo: Oblivion, chapter 2
  35. ^ Halo: The Fall of Reach, Chapter 25
  36. ^ Halo: The Fall of Reach, Chapter 27
  37. ^ Halo: The Essential Visual Guide, page 176
  38. ^ Halo Wars 2: Phoenix Logs -Forge's Warthog
  39. ^ Halo 4, Autoturret in-game unit
  40. ^ Halo Encyclopedia (2022 edition), page 178
  41. ^ Halo Waypoint, Hydra Launcher (Retrieved on Jan 1, 2024) [archive]
  42. ^ Halo: Last Light, page 172 (Google Play edition)
  43. ^ Halo: Spartan Strike
  44. ^ Halo: Reach, Game manual - Ordnance
  45. ^ Halo: Reach, campaign level New Alexandria
  46. ^ Halo Encyclopedia (2022 edition), page 239