Overshield: Difference between revisions

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{{Era|H1|H2|H3}}
{{Era|H1|H2|H3}}
[[Image:Overshield.jpg|thumb|Overshield in Halo 1.]]
[[Image:Overshield.jpg|thumb|Overshield in Halo 1.]]
[[Image:Overshield.png|thumb|Overshield in Halo 2.]]
 
[[Image:Halo3Overshield.jpg|thumb|184px|Overshield in Halo 3.]]


'''Overshields''' are a Covenant technology that strengthens the [[Energy Shields]] of the user.
'''Overshields''' are a Covenant technology that strengthens the [[Energy Shields]] of the user.


==Overview==
==Overview==
[[Image:Overshield.png|thumb|Overshield in Halo 2.]]
====Function====
====Function====
The '''Overshield''' technology is used by the [[Covenant]] to enhance their [[Elite]] warriors' [[Elite Personal Energy Shield|shields]] by a factor of three. However it can also be used by any [[Spartan]] in [[MJOLNIR]] armor that might come upon it.  
The '''Overshield''' technology is used by the [[Covenant]] to enhance their [[Elite]] warriors' [[Elite Personal Energy Shield|shields]] by a factor of three. However it can also be used by any [[Spartan]] in [[MJOLNIR]] armor that might come upon it.  
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When picked up, it takes approximately three seconds to completely charge, but during the charging period the player will be invincible. When it is active, the normal shield does not take damage until the over shield is completely gone (although any damage overlapping from something destroying the over shield, for example a grenade's explosion, will take the full rest of its effect on the original shield/health). If the over shield is picked up when the shield is down, the player receives a full charge and the effects of the over shield stay. In the single player game, the over shield is reduced only when the player is hit, while in the multi player game, it also weakens at a constant rate (see [[MJOLNIR Mark V]] battle suit).
When picked up, it takes approximately three seconds to completely charge, but during the charging period the player will be invincible. When it is active, the normal shield does not take damage until the over shield is completely gone (although any damage overlapping from something destroying the over shield, for example a grenade's explosion, will take the full rest of its effect on the original shield/health). If the over shield is picked up when the shield is down, the player receives a full charge and the effects of the over shield stay. In the single player game, the over shield is reduced only when the player is hit, while in the multi player game, it also weakens at a constant rate (see [[MJOLNIR Mark V]] battle suit).
====Aesthetics====
====Aesthetics====
[[Image:Halo3Overshield.jpg|thumb|184px|Overshield in Halo 3.]]
It looks simply like a red ball of energy encased in a glass cube (it is gold in [[Halo 2]]). A fan-theory states that once the user breaks the glass container, the energy dumps directly into the nearest energy field and increases it for a limited time. This theory hasn't been proven, because hardly any Covenant technology has been recovered intact by [[UNSC]] forces.
It looks simply like a red ball of energy encased in a glass cube (it is gold in [[Halo 2]]). A fan-theory states that once the user breaks the glass container, the energy dumps directly into the nearest energy field and increases it for a limited time. This theory hasn't been proven, because hardly any Covenant technology has been recovered intact by [[UNSC]] forces.


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When wearing an over shield in Halo 2's multi player, the [[MJOLNIR]] [[armor]] is surrounded by a glowing force field, which is easily seen even if you are also wearing the [[Active Camouflage]].
When wearing an over shield in Halo 2's multi player, the [[MJOLNIR]] [[armor]] is surrounded by a glowing force field, which is easily seen even if you are also wearing the [[Active Camouflage]].
==Use in Multiplayer==
==Use in Multiplayer==
During [[multi player]] it is temporary and gradually deteriorates.
During [[Multiplayer]] it is temporary and gradually deteriorates.


While present in both [[Halo: Combat Evolved]]'s [[campaign]] and multi player, in Halo 2 it can only be found in multi player.
While present in both [[Halo: Combat Evolved]]'s [[campaign]] and multi player, in Halo 2 and Halo 3 it can only be found in multi player.


'''Note''': Unlike in Halo 2, If you get an over shield and an Active camouflage at the same time in Halo: Combat Evolved, you cannot be seen.
'''Note''': Unlike in Halo 1, If you get an over shield and an Active camouflage at the same time in Halo 2 or  Halo 3, you will not be completely invisible.


== Related Links ==
== Related Links ==

Revision as of 18:20, October 18, 2007

File:Overshield.jpg
Overshield in Halo 1.


Overshields are a Covenant technology that strengthens the Energy Shields of the user.

Overview

File:Overshield.png
Overshield in Halo 2.

Function

The Overshield technology is used by the Covenant to enhance their Elite warriors' shields by a factor of three. However it can also be used by any Spartan in MJOLNIR armor that might come upon it.


When picked up, it takes approximately three seconds to completely charge, but during the charging period the player will be invincible. When it is active, the normal shield does not take damage until the over shield is completely gone (although any damage overlapping from something destroying the over shield, for example a grenade's explosion, will take the full rest of its effect on the original shield/health). If the over shield is picked up when the shield is down, the player receives a full charge and the effects of the over shield stay. In the single player game, the over shield is reduced only when the player is hit, while in the multi player game, it also weakens at a constant rate (see MJOLNIR Mark V battle suit).

Aesthetics

File:Halo3Overshield.jpg
Overshield in Halo 3.

It looks simply like a red ball of energy encased in a glass cube (it is gold in Halo 2). A fan-theory states that once the user breaks the glass container, the energy dumps directly into the nearest energy field and increases it for a limited time. This theory hasn't been proven, because hardly any Covenant technology has been recovered intact by UNSC forces.

After walking over an over shield power up, Master Chief's shield is raised from blue to red then green. In Halo 1's campaign, the over shield will not go down unless fired upon. You cannot pick up another over shield while still wearing one, no matter how low it is.

When wearing an over shield in Halo 2's multi player, the MJOLNIR armor is surrounded by a glowing force field, which is easily seen even if you are also wearing the Active Camouflage.

Use in Multiplayer

During Multiplayer it is temporary and gradually deteriorates.

While present in both Halo: Combat Evolved's campaign and multi player, in Halo 2 and Halo 3 it can only be found in multi player.

Note: Unlike in Halo 1, If you get an over shield and an Active camouflage at the same time in Halo 2 or Halo 3, you will not be completely invisible.

Related Links