Editing Forerunner automated turret

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{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the equipment in ''Halo 3''|other types of automated turret employed by various factions|Automated turret}}
{{Center|Were you looking for the ''Halo 4'' armor ability, [[Z-2500 autosentry]]?}}
{{Weapon infobox
{{Weapon infobox
|name=Automated turret
|name=Automated turret
|image=[[File:H3-ForerunnerAutoTurret.png|300px]]
|image=[[File:H3-ForerunnerAutoTurret.png|300px]]
|manufacturer=[[Ferrarius Assembler Vats]]{{Ref/Book|Id=Enc22|Enc22|Page=395}}
|manufacturer=
|series=
|series=
|type=Automated turret
|type=Weapon
|cost=
|cost=
|variant=
|variant=
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|affiliation=[[Builder Security]]
|affiliation=[[Builder Security]]
|weight=
|weight=
|length={{Convert|42.5|in|cm|disp=flip|sp=us}} {{C|while inactive}}{{Ref/Reuse|Enc22}}
|length=
|ammotype=[[Plasma|Superheated plasma]] beam{{Ref/Reuse|Enc22}}{{Ref/Book|Id=Enc09|Enc09|Page=339}}{{Ref/Book|Id=Enc11|Enc11|Page=353}}
|ammotype=[[Plasma]] beam{{Ref/Book|Id=Encyclopedia|ENC|Page=339}}
|capacity=
|feed=
|feed=
|operation=
|operation=
|rate=Continuous (three seconds to charge)  
|rate=Continuous (three seconds to charge)  
|velocity=
|velocity=
|optics=
|range=
|range=
}}
}}
The Forerunner '''automated turret''', sometimes referred to as the '''autoturret''' and '''auto-turret''', is a [[Forerunner]] construct that was used by the military forces of the [[Ecumene]] during the [[Forerunner-Flood war]].{{Ref/Reuse|Enc22}}


==Overview==
The Forerunner '''automated turret''', sometimes referred to as the '''autoturret''' and '''auto-turret''', is a [[Forerunner]] construct that was used by [[Builder Security]] similar in design to an [[Aggressor Sentinel]]. As its name implies, the autoturret acts as an automatic antipersonnel weapon. It is typically deployed by a user in a single location to act in a defensive measure. It hovers in place above the ground and will fire upon any enemy targets that come within range of its sensors. It fires blue, beam-based [[plasma]] projectiles that are naturally hot enough to melt steel.{{Ref/Reuse|Encyclopedia}} These autoturrets were encountered and used by [[John-117]] during the [[Battle of Installation 00]].
===Design details===
The automated turret is essentially a stripped-down [[Sentinel]] in design,{{Ref/Reuse|Enc22}} with a weapon analogous to a [[Sentinel beam]].{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} They were designed late in the war with the [[Flood]] to be easily-mass produced in widely-available [[Ferrarius Assembler Vats]], using easily-obtained frontier resources and lacking most complex components.{{Ref/Reuse|Enc22}} When deployed, they act as an automatic antipersonnel weapon. It is typically deployed by a user in a single location to act in a defensive measure. The turret hovers in place above the ground and will fire upon any enemy targets that come within range of its sensors. It fires blue, beam-based [[plasma]] projectiles that are naturally hot enough to melt steel.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
 
===Usage===
Automated turrets were a relatively late entry into the Forerunner arsenal during the war with the Flood, and were primarily used to lock down key chokepoints behind the lines.{{Ref/Reuse|Enc22}} These autoturrets were encountered and used by [[John-117]] during the [[Battle of Installation 00]] and [[Raid on Installation 08]].{{Ref/Level|H3|The Ark (level)|The Ark}}{{Ref/Level|H3|The Covenant (level)|The Covenant}}{{Ref/Level|H3|Halo (Halo 3 level)|Halo}}


==Gameplay==
==Gameplay==
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====Multiplayer====
====Multiplayer====
[[File:H3 ForerunnerAutoTurret Foundry.png|thumb|A Spartan deploying an autoturret on Foundry.]]
[[File:H3_ForerunnerAutoTurret_Foundry.png|thumb|right|A Spartan deploying an autoturret on Foundry.]]
The autoturret was not available for use in ''Halo 3'' multiplayer in either the game's initial launch or launch as part of the ''Master Chief Collection''. However, it was added into [[Forge]] as part of the [[Forge/Halo 3#Changes for Halo: The Master Chief Collection|changes]] brought by the game's release on PC in [[2020]]. Up to 8 autoturret equipment pieces can be spawned on the maps [[Avalanche]], [[Foundry]] and [[Sandbox]]. In multiplayer, the turret is hostile to ''all'' players (including the player/ team that deployed the turret) in the game, and will attempt to fire upon anyone who comes within its range, and can kill a player in around one second. Such kills are accredited to the player who deployed the turret, as are betrayals and suicides.  
The autoturret was not available for use in ''Halo 3'' multiplayer in either the game's initial launch or launch as part of the ''Master Chief Collection''. However, it was added into [[Forge]] as part of the [[Forge/Halo 3#Changes for Halo: The Master Chief Collection|changes]] brought by the game's release on PC in [[2020]]. Up to 8 autoturret equipment pieces can be spawned on the maps [[Avalanche]], [[Foundry]] and [[Sandbox]]. In multiplayer, the turret is hostile to ''all'' players (including the player/ team that deployed the turret) in the game, and will attempt to fire upon anyone who comes within its range, and can kill a player in around one second. Such kills are accredited to the player who deployed the turret, as are betrayals and suicides.  


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==Trivia==
==Trivia==
If the player destroys a certain [[Fleet of Retribution]] {{Pattern|Ru'swum|Phantom}} during [[The Covenant (level)|The Covenant]], any auto-turrets deployed by the player will fire at [[343 Guilty Spark]].
If the player destroys a certain [[Fleet of Retribution]] [[Type-52 Phantom]] during [[The Covenant (level)|The Covenant]], any auto-turrets deployed by the player will fire at [[343 Guilty Spark]].


==Gallery==
==Gallery==
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{{Ref/Sources}}
{{Ref/Sources}}


{{Forerunner|sentinel}}
{{Navbox/Pickups/Gameplay}}
{{Forerunner|weapons}}
{{Forerunner|weapons}}
{{Navbox/Pickups/Gameplay}}
[[Category:Directed-energy weapons]]
[[Category:Directed-energy weapons]]
[[Category:Forerunner weapons]]
[[Category:Forerunner weapons]]
[[Category:Equipment]]

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