Editing Avalanche
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
|devname=<code>sidewinder</code> | |devname=<code>sidewinder</code> | ||
|map= | |map= | ||
|location=[[Installation 08]] | |location=[[Installation 08]]<ref name="BWU"/> | ||
|terrain=Glacial shelf, Forerunner Installation | |terrain=Glacial shelf, Forerunner Installation | ||
|symmetry= | |symmetry= | ||
Line 20: | Line 20: | ||
==Setting== | ==Setting== | ||
''Avalanche'' is set on a large [[Forerunner]] power station set on the front of a huge glacial shelf on [[Installation 04]]'s [[Installation 08|replacement]]. The structure pulls its power out of the densely compacted glacial ice that constantly builds up behind the station before it cascades into the ocean below it. | ''Avalanche'' is set on a large [[Forerunner]] power station set on the front of a huge glacial shelf on [[Installation 04]]'s [[Installation 08|replacement]]. The structure pulls its power out of the densely compacted glacial ice that constantly builds up behind the station before it cascades into the ocean below it.<ref name="BWU"/> | ||
==Design== | ==Design== | ||
Line 79: | Line 79: | ||
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies above in the Strategies section--> | <!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies above in the Strategies section--> | ||
===Production notes=== | ===Production notes=== | ||
*During production, Avalanche's code-name was ''Cottonball''. | *During production, Avalanche's code-name was ''Cottonball''.<ref name="BWU"/> The map was first teased in December 2007, described as a large map with "familiar" terrain in the upcoming map pack.<ref>[http://halo.bungie.net/News/content.aspx?cid=13112 '''Bungie.net''': ''Bungie Weekly Update 12/21/07'']</ref> In March 2008, the updated snow camouflages for the UNSC's vehicles were revealed<ref name="vehicles"/> and the map was officially unveiled a week later on March 13, 2008.<ref name="BWU"/> | ||
*In creating Avalanche, designer Mike Buelterman was given the original geometry of Sidewinder from ''Halo: Combat Evolved'' and "worked to beat it into submission in the architecting stage" | *In creating Avalanche, designer Mike Buelterman was given the original geometry of Sidewinder from ''Halo: Combat Evolved'' and "worked to beat it into submission in the architecting stage"<ref name="BWU"/> Most of the design changes were intended to make the map less tedious for traversal as infantry, and increase the amount of vehicles on the map for a true BTB experience.<ref name="BWU"/> | ||
*Avalanche was remade as [[Diamondback]] in ''[[Halo Online]]''. | *Avalanche was remade as [[Diamondback]] in ''[[Halo Online]]''. | ||
*For the release of ''Halo 3'' on PC, Avalanche was one of maps given the "[[Thorage]]" overhauls, bringing several new props and vehicles - including the [[Ogab'd-pattern anti-aircraft Wraith|Anti-Air Wraith]] and [[M313 Elephant|Elephant]] to the map.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2020|Site=Halo Waypoint|Page=MCC Development Update - May 2020}} | *For the release of ''Halo 3'' on PC, Avalanche was one of maps given the "[[Thorage]]" overhauls, bringing several new props and vehicles - including the [[Ogab'd-pattern anti-aircraft Wraith|Anti-Air Wraith]] and [[M313 Elephant|Elephant]] to the map.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2020|Site=Halo Waypoint|Page=MCC Development Update - May 2020}} |