Editing Talk:Charon-class light frigate

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--{{Unsigned|SithSB}}
--{{Unsigned|SithSB}}


:I think you mean "retrofitted". -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 20:57, 8 November 2012 (EST)
:I think you mean "retrofitted". -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 20:57, 8 November 2012 (EST)


I'm sure he mean't retonned. Retrofited would be that the ship's design was changed in canon, but the Forward Unto Dawn's design changed after it was destroyed and drifting so reton would be more accurate. [[User talk:VARGR|VARGR]] 21:18, 8 November 2012 (EST)
I'm sure he mean't retonned. Retrofited would be that the ship's design was changed in canon, but the Forward Unto Dawn's design changed after it was destroyed and drifting so reton would be more accurate. [[User talk:VARGR|VARGR]] 21:18, 8 November 2012 (EST)
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:I'd rather keep using the original. It's clear that things are going to keep changing, for better or worse <small>(but you know it's mostly worse)</small> and I think our past policy of always rushing to replace "old" designs with "new" ones has begun to wear out. I don't know what 343's stance is, but instead of enforcing a strict new-overrides-old policy, I'd rather see Bungie's Halo and 343i's Halo as though they're two different lenses through which the same universe is viewed. The original ''Essential Visual Guide'' still acknowledges Bungie's design and no matter how much we pretend it never existed it will always be there in ''Halo 3'' (''still'' a game, ie. supreme source of canon), in its un-halved, intact form. We can't, as of the present, get screenshots of the ''Dawn'' firing on the Forerunner Dreadnought or dropping off forces on the Ark with the ''Halo 4'' model. And the only "intact" version we have of the new design is a piece of concept art, which has never been regarded as primary canon, certainly not superior to in-game assets. I'm not saying it's not a tricky and complex issue. It's never easy when we can't make up justifications like "those Jackals are just a different subspecies". But for the reason that these thing are going to keep coming, there are other ways around it than an outright, uncompromising retcon. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 23:55, 16 September 2013 (EDT)
:I'd rather keep using the original. It's clear that things are going to keep changing, for better or worse <small>(but you know it's mostly worse)</small> and I think our past policy of always rushing to replace "old" designs with "new" ones has begun to wear out. I don't know what 343's stance is, but instead of enforcing a strict new-overrides-old policy, I'd rather see Bungie's Halo and 343i's Halo as though they're two different lenses through which the same universe is viewed. The original ''Essential Visual Guide'' still acknowledges Bungie's design and no matter how much we pretend it never existed it will always be there in ''Halo 3'' (''still'' a game, ie. supreme source of canon), in its un-halved, intact form. We can't, as of the present, get screenshots of the ''Dawn'' firing on the Forerunner Dreadnought or dropping off forces on the Ark with the ''Halo 4'' model. And the only "intact" version we have of the new design is a piece of concept art, which has never been regarded as primary canon, certainly not superior to in-game assets. I'm not saying it's not a tricky and complex issue. It's never easy when we can't make up justifications like "those Jackals are just a different subspecies". But for the reason that these thing are going to keep coming, there are other ways around it than an outright, uncompromising retcon. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 23:55, 16 September 2013 (EDT)


:(A bit late to the party but) I would agree with ScaleMaster and Jugus, that the Bungie design remains canonical ad that the depiction of the FUD as the Strident-class is for aesthetic purposed. Like depicting the Pillar of Autumn with the Marathon-class cruiser model in Halo 2, if you like. Or like using the Reach Banshees and Wraiths in Anniversary. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 03:20, 14 October 2013 (EDT)
:(A bit late to the party but) I would agree with ScaleMaster and Jugus, that the Bungie design remains canonical ad that the depiction of the FUD as the Strident-class is for aesthetic purposed. Like depicting the Pillar of Autumn with the Marathon-class cruiser model in Halo 2, if you like. Or like using the Reach Banshees and Wraiths in Anniversary. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 03:20, 14 October 2013 (EDT)


::Just for fun, I tried my hand at depicting just how ridiculous the "new" ''Dawn'' is compared with the ''Halo 3'' version. I'm linking two images I made that show how improbably the Hyperion missile would've fit the ''Halo 3'' version ''Charon''-class and how oversized (despite the 'official' numbers) the ''Halo 4'' ''Dawn'' is. Just reflect on how ludicrously huge they portrayed the ''Halo 4'' ''Dawn'' for the sake of gameplay. (If they'd made the missile smaller and use the engine area of the ''Halo 3'' Dawn as the play space, the ship would still have worked out for them and there would have been no reason for a dramatic redesign.) -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 20:17, 15 October 2013 (EDT)
::Just for fun, I tried my hand at depicting just how ridiculous the "new" ''Dawn'' is compared with the ''Halo 3'' version. I'm linking two images I made that show how improbably the Hyperion missile would've fit the ''Halo 3'' version ''Charon''-class and how oversized (despite the 'official' numbers) the ''Halo 4'' ''Dawn'' is. Just reflect on how ludicrously huge they portrayed the ''Halo 4'' ''Dawn'' for the sake of gameplay. (If they'd made the missile smaller and use the engine area of the ''Halo 3'' Dawn as the play space, the ship would still have worked out for them and there would have been no reason for a dramatic redesign.) -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 20:17, 15 October 2013 (EDT)
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So I can understand 782 being the capacity, but in light of the other things that display says (a running count of how long they've been without UNSC contact, the ship's structural status, and the number of survivors on board), I would assume that this terminal is displaying *current* status, as in "With only half the ship here, we can fit about 782." Anyone else think that should be mentioned as a possibility? [[User:Swordser|Swordser]] ([[User talk:Swordser|talk]]) 23:23, 26 August 2014 (EDT)
So I can understand 782 being the capacity, but in light of the other things that display says (a running count of how long they've been without UNSC contact, the ship's structural status, and the number of survivors on board), I would assume that this terminal is displaying *current* status, as in "With only half the ship here, we can fit about 782." Anyone else think that should be mentioned as a possibility? [[User:Swordser|Swordser]] ([[User talk:Swordser|talk]]) 23:23, 26 August 2014 (EDT)


:For one thing, we don't know the extent to which things are automated - for a starship like the Forward Unto Dawn, which doesn't (seem) to pack much room for fighters, in a navy where AIs exist for coordinated weapons targeting, I imagine you could cut back on a large weapons crew. We also know that maintenance drones exist, automating quite a few processes for ship repair and maintenance. You also need to take into account that some of the personnel space inside will be taken up by pilots and Marines - I don't know if they're generally counted as part of the "crew" though, someone with more knowledge will have to answer that. And, of course, significant internal space would be dedicated to housing missile stores and the MAC coilgun superstructure. 782 seems like a skeleton crew for a modern ship, but for a future spacecraft I don't know if you can call it unreasonable. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 01:28, 27 August 2014 (EDT)
:For one thing, we don't know the extent to which things are automated - for a starship like the Forward Unto Dawn, which doesn't (seem) to pack much room for fighters, in a navy where AIs exist for coordinated weapons targeting, I imagine you could cut back on a large weapons crew. We also know that maintenance drones exist, automating quite a few processes for ship repair and maintenance. You also need to take into account that some of the personnel space inside will be taken up by pilots and Marines - I don't know if they're generally counted as part of the "crew" though, someone with more knowledge will have to answer that. And, of course, significant internal space would be dedicated to housing missile stores and the MAC coilgun superstructure. 782 seems like a skeleton crew for a modern ship, but for a future spacecraft I don't know if you can call it unreasonable. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 01:28, 27 August 2014 (EDT)


::I've been working off an on with 343i on just this issue. Using a combination of actual military crew rosters as well as borrowing some from other sci-fi, notably Star Trek, I've worked out all the positions and crew to account for the 782 listed in Halo 4. I'll present my research to 343i and see what they think. Personally, I think that count is too high for a frigate. That's also assuming that 782 is indeed the crew required to run the ship and not embarked personnel like Marines/ODSTs. Thus the count would really be higher.
::I've been working off an on with 343i on just this issue. Using a combination of actual military crew rosters as well as borrowing some from other sci-fi, notably Star Trek, I've worked out all the positions and crew to account for the 782 listed in Halo 4. I'll present my research to 343i and see what they think. Personally, I think that count is too high for a frigate. That's also assuming that 782 is indeed the crew required to run the ship and not embarked personnel like Marines/ODSTs. Thus the count would really be higher.
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This question has bugged me for a while, how many Archer missiles does the ''Charon''-class light frigate have? - EpicZealot1239
This question has bugged me for a while, how many Archer missiles does the ''Charon''-class light frigate have? - EpicZealot1239


:It's simple math. 50 missile pods, of 30 missiles per pod, equals 150 Archer missiles. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 08:44, 4 September 2015 (EDT)
:It's simple math. 50 missile pods, of 30 missiles per pod, equals 150 Archer missiles. -- [[User:Morhek|<b><font color=indigo>Qura 'Morhek</font></b>]] [[w:c:halofanon:user:Specops306|<u><i><font color=blue><sup>The Autocrat</sup></font></i></u>]] [[User talk:Specops306|<u><i><font color=purple><sup>of Morheka</sup></font></i></u>]] 08:44, 4 September 2015 (EDT)
::That's only true if you assume the pods are always the same size. If the size of an Archer missile is standard (an assumption in itself) and the ''Charon'' is way smaller than the ''Halcyon''-class to which you're making the comparison, there may be a smaller pod type that holds less. All that can be said for sure is there are 50 hatches for missiles on the ''Charon''-class in its ''Halo 3'' iteration. -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 13:09, 4 September 2015 (EDT)
::That's only true if you assume the pods are always the same size. If the size of an Archer missile is standard (an assumption in itself) and the ''Charon'' is way smaller than the ''Halcyon''-class to which you're making the comparison, there may be a smaller pod type that holds less. All that can be said for sure is there are 50 hatches for missiles on the ''Charon''-class in its ''Halo 3'' iteration. -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 13:09, 4 September 2015 (EDT)

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