File:H3ODST MombasaStreets EarlyLayout.jpg
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Summary[edit]
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Summary | Early layout sketches for Mombasa Streets. |
Type | Design documentation |
Game | Halo 3: ODST |
Artist | Vic DeLeon |
Source | https://twitter.com/vicdeleon/status/1175909611695726592 and https://twitter.com/vicdeleon/status/1175911561942028288 |
Source caption | Atmosphere & mood were a priority and here’s the general Env Art and VFX layout that helped us track all the SP levels (SC100-140), along with a couple early shots staging the look for the Hub at night. Big action beats were called out in red bubbles. Annotations were simplified to help quickly assess pacing, help differentiate areas that potentially looked too similar- particularly problematic in futuristic city layouts at the time. Reach’s New Alexandria had similar challenges |
License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the image. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the image portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 03:42, November 11, 2019 | 576 × 800 (112 KB) | BaconShelf (talk | contribs) | {{Artist|Vic DeLeon}} Early layout of Mombasa Streets posted by Vic [https://twitter.com/vicdeleon/status/1175909611695726592 here]. Atmosphere & mood were a priority and here’s the general Env Art and VFX layout that helped us track all the S... |
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