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Tactical training round: Difference between revisions

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{{era|UNSC|HCW}}
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A '''tactical training round''' (TTR) is a round used to simulate live fire.<ref name="HCH">'''[[Halo: Contact Harvest]]''', ''page 215''</ref>
{{Center|For other types of non-lethal ammunition, see [[stun round]].}}
[[File:FUD - OrenskiUnacceptable.jpg|thumb|300px|[[April Orenski]] firing TTRs at [[Thomas Lasky]].]]
'''Tactical training rounds''' ('''TTR'''), also known as '''tactical lockup rounds''' ('''TLR''')<ref>''[[Halo: Silent Storm]]'', Chapter 5</ref> and occasionally referred to as '''stun rounds''',<ref>''[[Halo 4: Forward Unto Dawn]]''</ref> are a type of training ammunition used to simulate live fire.<ref name="HCH">''[[Halo: Contact Harvest]]'', pg. 215</ref>


==Description==
==Description==
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area.
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a [[TTR baton|specialized baton]].{{Ref/Reuse|HCH}}


The rounds are known to be used in [[MA5B Individual Combat Weapon System|MA5B]] and [[MA5D Individual Combat Weapon System|MA5D]] Assault Rifles, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, as well as [[XBR55]] Battle Rifles.<ref>'''[[Halo: Contact Harvest]]''', ''page ??''</ref><ref>'''Halo 4: Forward Unto Dawn Part I'''</ref> There are also TTR grenades<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', "[[Dirt]]", ''page ??''</ref> and claymores.<ref name="HCH"/>
The rounds can be used in most UNSC firearms, including [[MA5 series]] assault rifles, [[M6 series]] sidearms, [[SRS99 series]] sniper rifles, as well as [[XBR55 battle rifle]]s.<ref>''Halo: Contact Harvest'', pg. ??</ref><ref>''Halo 4: Forward Unto Dawn Part I''</ref> There are also TTR grenades<ref>''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'', "[[Dirt]]", pg. 122</ref> and claymores.{{Ref/Reuse|HCH}}


A less advanced version of a tactical training round is used in the [[paint pellet gun]].
A less advanced version of a tactical training round is used in the [[paint pellet gun]].


==Trivia==
==Trivia==
*[[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]].
[[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]].
 
==Gallery==
<gallery>
File:FUD - TTR bullets.PNG|Dispenser for tactical training rounds in a [[Corbulo Academy of Military Science|CAMS]] training area.
</gallery>


==List of appearances==
==List of appearances==
Line 17: Line 24:
**''[[Dirt]]''
**''[[Dirt]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo: Initiation]]''
*''[[Halo: Silent Storm]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Ammunition}}
{{Ammunition}}

Latest revision as of 23:27, March 19, 2022

For other types of non-lethal ammunition, see stun round.
Halo 4: Forward Unto Dawn screenshot
April Orenski firing TTRs at Thomas Lasky.

Tactical training rounds (TTR), also known as tactical lockup rounds (TLR)[1] and occasionally referred to as stun rounds,[2] are a type of training ammunition used to simulate live fire.[3]

DescriptionEdit

The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a specialized baton.[3]

The rounds can be used in most UNSC firearms, including MA5 series assault rifles, M6 series sidearms, SRS99 series sniper rifles, as well as XBR55 battle rifles.[4][5] There are also TTR grenades[6] and claymores.[3]

A less advanced version of a tactical training round is used in the paint pellet gun.

TriviaEdit

Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.

GalleryEdit

List of appearancesEdit

SourcesEdit

  1. ^ Halo: Silent Storm, Chapter 5
  2. ^ Halo 4: Forward Unto Dawn
  3. ^ a b c Halo: Contact Harvest, pg. 215
  4. ^ Halo: Contact Harvest, pg. ??
  5. ^ Halo 4: Forward Unto Dawn Part I
  6. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", pg. 122